Coolguy.8702 Posted December 4, 2017 Share Posted December 4, 2017 Anybody else think its a bit too much? Especially this build, https://metabattle.com/wiki/Build:Soulbeast_-_Soulbeast_Trapper, Link to comment Share on other sites More sharing options...
Dreams.3128 Posted December 5, 2017 Share Posted December 5, 2017 Not really.Especially since their burst is incredible predictable and their sustain is not really that high.Power builds eat this, and a mobile class just dances around the traps.Druids heal through their CondiFirebrands have stabilityTempests heal through itRevs burst them before them can get the full burstWarriors put up resistThieves just kiteI can go on and on. It's gimmicky at best. Link to comment Share on other sites More sharing options...
Abelisk.4527 Posted December 5, 2017 Share Posted December 5, 2017 @Lilyanna.9361 said:Not really.Especially since their burst is incredible predictable and their sustain is not really that high.Power builds eat this, and a mobile class just dances around the traps.Druids heal through their CondiFirebrands have stabilityTempests heal through itRevs burst them before them can get the full burstWarriors put up resistThieves just kiteI can go on and on. It's gimmicky at best.Their burst doesn't solely rely on traps. Link to comment Share on other sites More sharing options...
Dreams.3128 Posted December 5, 2017 Share Posted December 5, 2017 @Abelisk.4527 said:@Lilyanna.9361 said:Not really.Especially since their burst is incredible predictable and their sustain is not really that high.Power builds eat this, and a mobile class just dances around the traps.Druids heal through their CondiFirebrands have stabilityTempests heal through itRevs burst them before them can get the full burstWarriors put up resistThieves just kiteI can go on and on. It's gimmicky at best.Their burst doesn't solely rely on traps.What does it rely on?The pet? Nope.The weapons? NopeIt does come from the traps.You are banking to land your spike trap well enough to knock someone up, then immobilize them, and then do your whole Condi rotation quickly before you can get out. And if they do get out, a quarter of your burst is gone. I suppose with Soulbeast you can control and time the Condi burst a little bit better, but in the end it still relies heavily on the CC of the traps that can easily be avoided or healed through. Link to comment Share on other sites More sharing options...
santso.9201 Posted December 5, 2017 Share Posted December 5, 2017 Honestly, if someone dies to ranger traps, (s)he was afk...build op posted has no dmg or sustain. Like trap ranger died when traps became pbaoe and they added Power dmg to them. Link to comment Share on other sites More sharing options...
Abelisk.4527 Posted December 5, 2017 Share Posted December 5, 2017 @Lilyanna.9361 said:@Abelisk.4527 said:@Lilyanna.9361 said:Not really.Especially since their burst is incredible predictable and their sustain is not really that high.Power builds eat this, and a mobile class just dances around the traps.Druids heal through their CondiFirebrands have stabilityTempests heal through itRevs burst them before them can get the full burstWarriors put up resistThieves just kiteI can go on and on. It's gimmicky at best.Their burst doesn't solely rely on traps.What does it rely on?The pet? Nope.The weapons? NopeIt does come from the traps.You are banking to land your spike trap well enough to knock someone up, then immobilize them, and then do your whole Condi rotation quickly before you can get out. And if they do get out, a quarter of your burst is gone. I suppose with Soulbeast you can control and time the Condi burst a little bit better, but in the end it still relies heavily on the CC of the traps that can easily be avoided or healed through.Soulbeast is a lot different lol. Link to comment Share on other sites More sharing options...
Dreams.3128 Posted December 5, 2017 Share Posted December 5, 2017 @Abelisk.4527 said:@Lilyanna.9361 said:@Abelisk.4527 said:@Lilyanna.9361 said:Not really.Especially since their burst is incredible predictable and their sustain is not really that high.Power builds eat this, and a mobile class just dances around the traps.Druids heal through their CondiFirebrands have stabilityTempests heal through itRevs burst them before them can get the full burstWarriors put up resistThieves just kiteI can go on and on. It's gimmicky at best.Their burst doesn't solely rely on traps.What does it rely on?The pet? Nope.The weapons? NopeIt does come from the traps.You are banking to land your spike trap well enough to knock someone up, then immobilize them, and then do your whole Condi rotation quickly before you can get out. And if they do get out, a quarter of your burst is gone. I suppose with Soulbeast you can control and time the Condi burst a little bit better, but in the end it still relies heavily on the CC of the traps that can easily be avoided or healed through.Soulbeast is a lot different lol.Point is, it's a gimmick build.You can try to show me this build five different ways and the set up is the same, no matter if it is regular ranger, soulbeast, or druid. Link to comment Share on other sites More sharing options...
EnderzShadow.2506 Posted December 10, 2017 Share Posted December 10, 2017 @"Coolguy.8702" said:Anybody else think its a bit too much? Especially this build, https://metabattle.com/wiki/Build:Soulbeast_-_Soulbeast_Trapper,Best way to figure out if a build is indeed OP is to PLAY IT. Don't come here and whine about it. Go try it for yourself.> @Abelisk.4527 said:@Lilyanna.9361 said:@Abelisk.4527 said:@Lilyanna.9361 said:Not really.Especially since their burst is incredible predictable and their sustain is not really that high.Power builds eat this, and a mobile class just dances around the traps.Druids heal through their CondiFirebrands have stabilityTempests heal through itRevs burst them before them can get the full burstWarriors put up resistThieves just kiteI can go on and on. It's gimmicky at best.Their burst doesn't solely rely on traps.What does it rely on?The pet? Nope.The weapons? NopeIt does come from the traps.You are banking to land your spike trap well enough to knock someone up, then immobilize them, and then do your whole Condi rotation quickly before you can get out. And if they do get out, a quarter of your burst is gone. I suppose with Soulbeast you can control and time the Condi burst a little bit better, but in the end it still relies heavily on the CC of the traps that can easily be avoided or healed through.Soulbeast is a lot different lol.No it's not at all.The traps are on relatively long cd's.You reposition on stealth from trap and you try to bomb people with traps. If the dmg from traps was power basedand if the traps were equipped like a kitthat would open up utility spotsthen and only then would the build be strong. Link to comment Share on other sites More sharing options...
shadowpass.4236 Posted December 10, 2017 Share Posted December 10, 2017 @"Coolguy.8702" said:Anybody else think its a bit too much? Especially this build, https://metabattle.com/wiki/Build:Soulbeast_-_Soulbeast_Trapper,It's a single condi burst every 24 seconds that's relatively telegraphed and easy to predict once you know what the ranger is running. Idk man, I don't think its that strong at all Link to comment Share on other sites More sharing options...
Xanctus The Dragonslayer.2 Posted December 10, 2017 Share Posted December 10, 2017 the build is trash. but I do worry that maby somebody will make an unblockable condi spam soulbeast. or something better when the other classes are nerfed. bieng a trash build does not justify an overtuned gimmick still.Each PoF Spec has one or more attributest that are overtuned beyond an acceptable level. be it condi burst, power burst, support or sustain. or all. they are not always noticable because at the moment there is an FOTM wich possess something even more absurd it gets overlooked. Link to comment Share on other sites More sharing options...
DivineDreaming.7206 Posted December 10, 2017 Share Posted December 10, 2017 The condi soulbeast build is not that bad to deal with, put it on the same level as burn guard, very gimmicky. Not that great of a build. Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted December 10, 2017 Share Posted December 10, 2017 The first time it's surprising, but when you know and expect it, it is more than manageable. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted December 11, 2017 Share Posted December 11, 2017 @"santso.9201" said:Honestly, if someone dies to ranger traps, (s)he was afk...build op posted has no dmg or sustain. Like trap ranger died when traps became pbaoe and they added Power dmg to them.As far as I'm concerned the only valid trap build comes with Ancient seeds + Sharpening stone + poison trap to help stack Sharpening stone quicker and only really works against classes that rely on evading to remove conditions, blocking to remove conditions or having someone around to send conditions too.Any decent player knows how to counter traps though sadly, just about all classes have a means to do so too. As for OP: http://gw2skills.net/editor/?vNAQNAV8fjEqQNLWuCerAVLWcEM4k6TNryEAmcVumGQmrDA-jpggABAs/wwlBAA (survivalist trapper)Give that build a shot..... Use sharpening stone before you use Entangle, the ravens from mad king runes should rapidly apply the sharpening stone stacks or if you lay your vipers nest with spike trap and someone hits it. It's marshall ammy, insane health regen, not the best condi/damage out put but the point of build is to also be supportive to your team rather than being a fully selfish build. You'll be able to almost instantly heal yourself with Celestial avatar 4 combined with troll heal. Link to comment Share on other sites More sharing options...
Fluffball.8307 Posted December 11, 2017 Share Posted December 11, 2017 That build is absolutely awful. It doesn't even have a stun break. Link to comment Share on other sites More sharing options...
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