Korgov.7645 Posted February 23, 2018 Share Posted February 23, 2018 First the announcement of the world restructuring and now splitting skill balancing from PvE. Just add eliminating lag in large fights and you'd have my 3/3 wish list for WvW. =) All of the sudden ANet is developing the right things. Not the busy work for bored PvE devs like the Golem Rush event, the Toxic Living Story, deployable cannons, repair hammers, DBL movement gimmicks. Is there a new lead designer for WvW? Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted February 23, 2018 Share Posted February 23, 2018 Eliminating lag is my first wish beyond anything. Link to comment Share on other sites More sharing options...
Norbe.7630 Posted February 23, 2018 Share Posted February 23, 2018 agreed, they should do some events to keep people at bay Link to comment Share on other sites More sharing options...
Killthehealersffs.8940 Posted February 23, 2018 Share Posted February 23, 2018 Their longeterm goal is to implant ''Standard Friendly Models'' , that it might reduce the lag , when your friends that have eternity and other high pixalated - flashy gear .https://en-forum.guildwars2.com/discussion/23342/pvp-features-in-progress-updated-february-20-2018bottom down Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted February 23, 2018 Share Posted February 23, 2018 @"Korgov.7645" said:First the announcement of the world restructuring and now splitting skill balancing from PvE. Just add eliminating lag in large fights and you'd have my 3/3 wish list for WvW. =) All of the sudden ANet is developing the right things. Not the busy work for bored PvE devs like the Golem Rush event, the Toxic Living Story, deployable cannons, repair hammers, DBL movement gimmicks. Is there a new lead designer for WvW?Same devs... all that was other stuff was developed from other areas. Golem rush was done by a pvp dev who's no longer with the company, living story self explanatory, canons repair hammers were old plans laying around, dbl movement developed by the same team...The major project they currently have is world population restructure and qol changes on the side, just like last year was about improving rewards, and the year before that was links and adding skirmish mode. Link to comment Share on other sites More sharing options...
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