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Stealth should work the same as dagger storm


anduriell.6280

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When the thief is stealthed should evade all attacks. Condition ticks from before the stealth may keep ticking.

This is because he can not do damage while in stealth. And as RP also makes sense to able to evade attacks when the enemy can’t see you.

Thief needs this defense is very squishy class.

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Stealth is Shadow Magic and you cannot damage shadow. Thus, evade is not appropriate, invulnerability is.

Stealth = Shadow Form (GW1 2007 version) and it should last 20 seconds, just like in GW1.

Also just like in GW1, we should be able to deal damage albeit capped to 50% and cannot crit. The only damage that will deal 100% and can crit are stealth attacks.

Entering and exiting stealth should also leave a smoke field for 5 seconds. No need to spec for Cloak in Shadows.

All these make sense from the role-playing perspective.

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