How hard would it be for Areanet to make a mastery that can change how boon sharing works in raiding — Guild Wars 2 Forums

How hard would it be for Areanet to make a mastery that can change how boon sharing works in raiding

The raid instances would have a special rule/mastery where every boon that can be shared among allies,
instead of being shared among (or only 5) people it will be changed into shared among 10 people.

How hard would it be to make this change?
It being a raid "Instern other reason here" Mastery means it wont affect pvp/WvW and PVE/story

Comments

  • zealex.9410zealex.9410 Member ✭✭✭✭

    They prob would just change skills to aply to 10 ppl as they ave been doing for a while.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @zealex.9410 said:
    They prob would just change skills to aply to 10 ppl as they ave been doing for a while.

    They might not be willing to do that for too many skills for WvW balance reasons. Also, at least for some skills, change to 10-man cap was tied to weakening of the skill, because they assumed double coverage - which obviously can have adverse effect on Fractals.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • yusayu.3629yusayu.3629 Member ✭✭✭

    Why, though?

    That would make raids even easier than they already are.

  • derd.6413derd.6413 Member ✭✭✭✭

    @yusayu.3629 said:
    Why, though?

    That would make raids even easier than they already are.

    because anything that can't be killed by a bunch of uncoordinated randoms in rare gear by just auto attacking is way to hard for the average player

    I Have No friends, so I Must pug

  • Rico.6873Rico.6873 Member ✭✭✭
    edited July 18, 2019

    This is for one thing only
    Raid Diversity
    They can adjust how hard raiding is after
    Are raids too easy?
    Add challenge modes to every tier and adjust that difficulty for the people who want the challenge and the rewards
    No one wants diversity?

  • yusayu.3629yusayu.3629 Member ✭✭✭

    @Rico.6873 said:
    This is for one thing only
    Raid Diversity
    They can adjust how hard raiding is after
    Are raids too easy?
    Add challenge modes to every tier and adjust that difficulty for the people who want the challenge and the rewards
    No one wants diversity?

    What rewards?

    Why would that bring diversity? You'd have 8 dps and 2 supports instead of the 6 dps and 4 supports currently used.

  • sokeenoppa.5384sokeenoppa.5384 Member ✭✭✭✭
    edited July 19, 2019

    @Rico.6873 said:
    The raid instances would have a special rule/mastery where every boon that can be shared among allies,
    instead of being shared among (or only 5) people it will be changed into shared among 10 people.

    How hard would it be to make this change?
    It being a raid "Instern other reason here" Mastery means it wont affect pvp/WvW and PVE/story

    This would kill diversity. Atm we have cool stuff like boon thief and firebrigade comp, with your change we would only have comp that looks like this:
    1 chrono
    6 dps
    1 bs
    1 druid
    1 heal or dps

    I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

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