The game just doesn't know what it wants to be. Playing Classic WoW atm, GW2 is absolutely not about immersion like WoW classic is (you can't just teleport everywhere, traveling takes time, no loading screens etc.), on the other hand it's not really a sandbox game either - there are too few choices in character development and you can't really build anything. But it's also not a PvP-focused MMO with the horrendous visual clutter and the one shitty PvP gamemode, though it's also not a grinder - there's nothing to really grind for. It's kind of a mix of everything - it lacks vertical progression for the grinders, doesn't have difficult raids for the raiders, the storynuts will find the story pretty bland and PvP has massive issues for the PvP-fanatics. Dunno, game just doesn't quite know what it wants to be. But it's probably too late to fix that. Still played it for 6k hours, so it must be doing something right.