as upcomming balance patches are going to wrap around an idea of more active gameplay in terms of skills, I would like to know what are your thoughts and/or expectations of how this setup could look like in-game? After going through the patch notes on the skills, I feel like I like the direction but I still dont fully grasp how the skills/builds will prompt players to play more actively. I get a better picture on competitive modes , but pve is a whole new playground.
From my understanding, some specific builds could benefit from certain level of stagnation, basically being spammy without much thinking. But there are some big hits like removing stunbreaks and stability, or SB pet restriction, which might actually lead players to be more careful and less active in some aspects.
I know this is a challenging ballance and I really appreciate the effort, I guess we just need to wait for more benefits when all comes rolling.