I understand the point is to make MCs a reward for a more accessible content to everyone. And you have my full support about that point.
As stated by other playmates, why removing MCs from CMs considering the minor impact on economy? Makes no sense to me with your explanations. You are not spreading any love moving a loot to another content while you were concerned it was only obtainable in a single content. You are just moving the problem somewhere else (even though it's more accessible) and don't solve anything. And you don't even address this point today.
On the discounted clover subject, you basically just said to us it was not very used so you don't seem to care if it cost more... Welp. This is not how you make people use it, to the point it makes me feel like it shouldn't even exist. Your message is straight "keep the mystic forge gambling for clover going".
"This change will not have any real impact on Mystic Coin supply, consumption, or prices across the player population."
Sure, but it increases the price of clovers in comparison to the previous fractal vendor. Wasn't the point to make legendary more accessible to everyone?
While I thank you about giving us some numbers, I still feel you missed the point of the rants. Removing rewards from HL content is a low blow. How do you push new players to harder content if it seems not worth the efforts?
Feels like salt into the wound to me.