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Ghetx.1752

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Everything posted by Ghetx.1752

  1. 90% winrate is possible because those players never face other 90% winrate players. MMR system is made that way to put high rated players on same team,and lowest rated people on another team. Instead of Legendary players fighting each other,they are fighting low gold.
  2. Matchmaking system is a joke.-Either you win 500-100 or you lose 500-100-You win 7-8 games,you get nice players,you get your rating,then suddenly BOOM,you lose 10 games to people who camp you infront of your base.-Player skill from game to game is tremendously noticeable.Either you get really good players or you get bad players.There's no middle. There are accounts that get carried by MMR by being matched with only good players vs bad players. Legendary players don't get matched vs their buddies,other legendary players.That's why they have 95% win ratio. They get matched vs people like me,who played 100 games in total and who's sitting at 53% win ratio.
  3. Vampiric form (ability to use shields) and evolve it around actual hp transfer,not sadness we have atm with blood spec.
  4. I totally get it why they make it available as it is,because some people are never going to be good at pvp,and some people have bad luck,so system in which you lose PIPS would mean they are never going to get ascended or lege backpack,but... It should at least be that way in which you don't get any pips if you lose game,because i think anyone even most horrible players can win enough games in 2-3 months to be able to obtain pvp legendary wings. With that system players would give their best to win and to learn how to play,this was its just plain sad.Im gonna lose every single game still win big time.
  5. This will just make matches even more toxic and drive away more people. And make Spvp actually competitive. Most games you get people who don't care about win because they get rewarded for losing.
  6. When ESL failed (and thank to Leshe), Anet tryed to bring PVE players to PVP, like waving candy to children. Than they had an epiphany...."!wait! Those PVE players who spend 500€ a day (and I am not lying) in PVE can spend it in PVP".... so now... we... core pvp players are feeding those pve players (and anet pocket). And trust me this time, I can say it whithout being afraid of getting banned cos I know who spent 1000€ in less than 24h in gems. Now you imagine that guy trying pvp and lose.... Thank you for your reply,and this is just sad.
  7. https://imgur.com/a/nFNqSxC This type of behavior is sole reason of why you do NOT progress. I just don't know who's idea was to design chest progress like this Long time ago,when you gained/lost pips based on win/lose pvp was much better. People are going to join with mentality 'oh i need to lose 100 games in order to obtain ascended pvp backpack,tons of pvp tickets,gold and transmutation charges,so i won't even bother to win' and same those people are going to ruin your whole games.
  8. Thank you all for your replies. It makes me sad really,knowing certain weapons cant be used in spvp.
  9. SPVP I had Paladin's amulet and 22 carpace stacks. https://imgur.com/a/ANN5RAB
  10. Making game of this caliber for console simply doesn't pays off. Everyone has PC,but not everyone has Gaming console.Don't expect people to cash in some serious money just to buy console. Game complex as this simply can NOT work on gaming console.This is not 4 buttons game.
  11. You want mobility?Fine but you cant burst down people You want to burst down people?Fine,but then you can't tp in,melt 50% of hp in 2 seconds and then teleport on the other side of the map,then come back and repeat burst and then tp out again,literally whole match.
  12. Does anyone have solid/viable Hammer DH build?I love playing DH and i love hammer,but hammer abilities on guardian really don't look that good because its slow AF compared to Reve and Scrapper
  13. same thing.won 1v2 close, only to see 3 more people run into me while my team is dead.already knew it would be a good one.another game, 2 afk thiefsnext? perma dead necro flaming everyone.\p/ I feel you brother,believe me when i say i do.
  14. Yes,morning and i got placed to gold 3.I needed literally one win after that for Plat,and naturally i lost 5 games in a row. I basically lost motivation to play,and i haven't even started properly.Its all good tho,because poor and sad matchmaking was one more proof this game and ranked pvp is simply not worth it.
  15. From 7 win in a row,and actually organized pvp,with people who knew what to do on both teams,dropped suddenly into 3 games where people didn't even bother to cap stuff. Its like i got from Plat to Bronze I.People not coming to help,4 players chasing 2 guys all over map,with non contested far,and only one opponent on midAnyone care to explain,why the F one gets matched with people who clearly never played pvp? I would totally understand if i ended up with those people on my team my first 2 games,but brother...no wonder no serious players play gw2 pvp no more.
  16. PvP is broken because of certain professions/builds having ability to outperform rest of,well anything ever made,with ease. But what people need to keep in mind is that structured pvp was never meant to played 'solo' as 1 vs 1 .Its team game. I do not consider myself good player,but i am not bad one neither.Long time ago when i actually cared about this game,I managed to get Diamond in 30 games,i cant remember what tier. I shine in organized teamplay,because i am really willing to listen,and i don't have 'attitude' towards leader,who's trying to get us to win and improve our gameplay,but i never played in premades in this game,because i do not play when other people do.Most of the time i play during late night,and early morning,when there's barely and people doing anything. What i gathered from my experience is 1) Most people NEVER pay attention to map.2) They fight midroads,instead of fighting on capping spots or nearby,UNLESS you gotta stop enemies reaching capping spots3) 4 players chasing one or two players,while leaving capping spots unprotected4) 4 players chasing one guy,and literally not letting go until target is dead (3 minutes later)5)Ignoring capping spots completely,like whole point of game is to kill opponents. If you go into Spvp with teamwork mentality,you will just end up disappointed,because people simply do not give a sh.They just want to kill red/blue,no one gives a F about what should be done in Spvp,and that's the main reason people complain on the forums. I can bet anything on 90% of those topics about how bad pvp is,are made by same people who keep repeating mistakes i mentioned above. Damn,writing this just reminded me how sad i actually am,because this game is never going to have actual teamwork,unless you are in top organised pvp guilds,which are non existant,because no one focuses on pvp only anymore.
  17. 1)Boon duration has to be nerfed ---- Certain dps builds have 100% boon uptime compared to some builds that got 2 boons with 5-10 sec uptime. People spamming abilities without any thinking or any consequence its one of the reason why people avoid pvp. 2) Blocks,immune,infinite evades...NO PROFESSION EVER,should have blocks available every few seconds or infinite evade nor PERMA knockdown,while doing insane amounts of damage. You want perma blocks or evades?Fine son,but u can't 2 shot people no more and you get to play support. 3)No support should be able to tank 5 people,while doing tons of damage. 4)No dps build should be able to tank 15 people,while picking them one by one,and ending up melting away 15 people solo. 5)No builds should be able to disengage on command and teleport all over the map,while spamming 2 abilities and destroying opponents. We need people on Balance Team who actually play their game,and know what they are doing. Its obvious by now,someone in charge has love for mesmers and thieves. Not having full healing profession,you ended up with thieves and mesmers sitting for a half decade on top ranks.All these topics in pvp sections are because there's no full healer class. No other game,in history of competitive gameplay has so much balance complaining topics.Its not possible 90% of the population don't know how to play pvp.Something is wrong with the game clearly.
  18. Then what speaks against not getting them.If you are really not interested in fractals and playing them more regularly then you don't need the potions. But if you are the amount of relics isn't an issue.I got the infinite twice - on 2 accounts - because I had fun playing fractals. That's what's all about. If you go for a legendary weapon: That's your current project. If you go for the potions: That's your current project. Your wish is just another "I want to have all the things right now with minimal effort."Once you can get to many stuff too fast in this game it'll become more boring even faster. Hell, people were leaving this game in the last months because they have already done everything (Fractal god, all raid cms, potions, all achievements). And let me add: They already had those 1-2 years ago and were suffering to play/get something new for a long time now. Feel free to /w me ingame to avoid boring people to death with back and forth comments,which i do not encourage in any way,because your only argument was 'you want stuff for free' BROTHER,you literally have no clue nor idea about my time spent in game farming in previous 10 years playing GW to GW2 On the side note,you never red my post properly,for the second time. Nowhere did i say 'change this or that' because i know its not going to happen.
  19. You can say that for anything else in game. When you think about it,you don't need nothing else other than exotic items,yet people getting ascended and legendary stuff all the time... Therefore,your way of looking at it is wrong way.
  20. Its all fun and games until people learn how to read. I clearly stated that i traded my pristine relics,but if you bothered to read anything other than first sentence,you would know that. Whole point of farming something is so you can enjoy it.By the time you farm all 3 potions,you have no motivation to play game anymore,let alone do any fractals. 40 days for all 3 potions (only usabe in fractals) By that time u can get 2 legendary weapons,which u can use anywhere,change stats and sigils anytime u want. Again,seems little bit overtuned. Just compare fractal potions to 2 legendary items.Literal nonsense.
  21. For potion u can use in fractals only,5000 Fractal relics seems little bit too much.We get it,you wanted to make higher number req. as humanly possible to keep people doing fractals,but by the time u get ONLY ONE potion,you can farm any of the legendary weapons 2 times over. In fractals you have to be present at all times,no afk,no brb,that is if you are serious about your farm,while when comes to gold farm for legendary weapons,you can afk as much you want,without holding back rest of the group. I would totally understand time invested requirement if you could use potion anywhere you want,but only for fractals,which one one plays for more than one hour a day anyway its heavily overtuned. I have been doing fractals for a while now,but only recently i got ar up to 140+ and started doing it little bit seriously,and after all this time i decided to open all reward chests,trade in all potions,trade pristine relics just to realize i got only 1200 fractal relics,after countless hours of farming.I simply cant see myself farming for 13800 fractals relics more. Just when i started to warm up,when i realized i am not getting shit worth my time invested,i decided not to enter fractals ever again and sold all agony infusions.
  22. Idea of it was 5 vs 5 Reality is every man for himself. That's why people cry on the forums in pvp section when comes to ranked games.
  23. When i did that part of the story i wished i could have kept those too XD I actually liked how they looked. Yup, same here.There's a dire lack of worn out armors/outfits in this game.Because those would get you killed in duels,if you want to look at it realistically.
  24. Compare looks of things you get for free and things you have to pay 25 dollars for.
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