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The Ace.9105

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Everything posted by The Ace.9105

  1. Wow, great minds think alike!We are fundamentally quite similar but we go slightly different ways with the build. I really like the idea with Rune of the Mad King, I'll see if I can fit that into the build somehow, may be change the way I might stack so that I can still achieve 25 stacks but also gain the benefit of those birds. I am sure it is great for fighting mesmers. The differences though are that I've gone for countering boon spam with sigils whilst he has gone for condition removal and energy. I feel I don't need energy because, I have too many evades and block skills and I have near infinite vigor because of Brutal Momentum minor trait in the Renegade line. I've also gone for Condition tanking rather than outright condition removal because making people THINK they are winning is one way of turning a fight around. He likes Invocation and I prefer Devastation because, again, boon removal with Brutality can be the difference between beating a bunker Scrapper or not beating a bunker scrapper, and the extra 20% damage when a target is low when using Swift Termination is also a good option too if you feel you just need that bit of extra damage. Hmm, I find I get farmed because I just enjoy using the build sooo much I keep on fighting off point and I sometimes stop and stand in one place pressing buttons because I am not used to the flow of playing a Rev.At the points where I play it well, I feel unstoppable, at the points where I am trash, I feel like I could have pressed a button that I didn't press and it would've gone a lot better hehehe. But if you guys feel it's been done before then, oh well. I played myself to legend with retri kalla 3 seasons ago and now ended up casually(no time to tryhard) plat 3 this season.
  2. https://metabattle.com/wiki/Build:Renegade_-_Retribution_Kalla
  3. Yeah, it still happens but now our teleports bug randomly as well.
  4. Prepare to get an infraction point to forums or maybe a timeout. Anet doesn't take responsibility for their game and thus doesn't want to show that to the potential money sources. Nothing is being done and nothing will be done and you just have to live with that.
  5. Current no valid path to target/obstructed stuff is way more PTSD inducing than getting stuck inside a wall. Also these teleport fails/obstructed things happen 9k% more frequently and affects actively during game play while getting stuck inside a wall was way less frequent and ppl didn't have problems with it during majority of gw2 lifetime.
  6. Indeed, just like their game development is on no valid path to target.
  7. I rather get stuck inside a wall 200 times in a row than have 1 more failing teleport in this triple z-tier game.
  8. I'm also at peace with the skyscale timegate and bought ESO.
  9. I mean yeah...? If I am skilled enough to complete the "hard content" anet releases in a day why restrict me with timegates? This shouldn't be communism! It's the anets job to make content that takes time for the duration between the patches but making it with dailies and timegates instead of engaging and challenging content is just very lazy. It's the easy way out.
  10. Dps Renegade Plat 2 r50+ NA https://www.youtube.com/watch?v=-zPhlZsqjTk
  11. I played my renegade to the legend last season and the spec in general as a team fighter and side noder is actually not that bad. https://en-forum.guildwars2.com/discussion/68254/renegade-build-for-pvp-last-season-legend
  12. Renegade works pretty decent on pvp tbh and when other classes get more nerfs it could even become op. Renegade just isn't the same role than herald and ppl are already used to the herald high dps/roaming role and revenant players don't really want to change their role in pvp cause the more bunkerish role can be considered to be boring.
  13. It's not just guardian. Other classes have skills too that doesn't grant barrier when at full hp.
  14. I know pretty much nothing about engi or holo but when i am facing them it feels like the rune of vampirism is back in the game. Doing insane damage and aoe cc with 900 radius is pretty op and it can't be countered that well cause the holo doesn't have the risk of dying due to passive invuln + elixir s with heal. Holo can just kite everything forever with leaps and insta burst ppl down with cc combo while being focused just procs the invuln kite and repeat.
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