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Anodic.6712

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  1. I think the pistols would feel more comfy to play if the skills were moved around a bit in this way: Move the pistol 3 skill, [Symbol of Ignition], into the 2nd slot. Move the pistol 4 skill, [Hail of Justice], into the 3rd slot. Move the pistol 2 skill, [Peacekeeper], into the 4th slot. As it stands, it feels a little bit awkward if you want to play an alternative offhand or main hand because with a different offhand, you can no longer proc the [Symbol of Ignition] unless you're just autoattacking, which has less value because the autoattack is slow compared to the duration of the symbol. If you want to play with an alternative mainhand, then your [Hail of Justice] can no longer benefit from the [Symbol of Ignition]'s burning bonus and it is not a projectile finisher so it can't interact with any fire fields. The current order the skills are in sort of feels like it's anti-buildcraft if someone wanted to run a sword/pistol build or pistol/torch build for example. An unrelated change I would maybe want to see is that a fully charged [Jurisdiction] should be an arcing shot like the trajectory of a mortar instead of skating along the floor like it currently does. Or even just a straight line shot that goes through the air instead of skating along the ground.
  2. Is anyone else experiencing this? If I'm looking at water in Inner Nayos and I rotate my camera at all, the texture of the water starts flickering.
  3. It seems that if you did the Burden of Choice Shadowstone achievement questline from Season 3, it is impossible to complete the Knowledge of the Elders achievement. The NPC you need to speak to, Historian Tranton in the Durmand Priory, will only give you dialogue about the Shadowstone and will not progress the Knowledge achievement, as the dialogue for that will not appear.
  4. So I'm on the step Greater Understanding that is telling me to take the Seer Artifact to Someone Knowledgeable About Seers. I have tried talking to the NPC in Arah, Isgarren himself, and Historian Tranton in the Durmand Priory library to no avail. I also don't seem to have the artifact in my inventory. Either I need to have the item in my inventory for the dialogue to work with these NPCs, the achievements are bugged, or there is another NPC somewhere that knows about Seers that I haven't found yet. Has anyone progressed further than me on this achievement, or perhaps has any idea of what other NPCs might know about the Seers?
  5. I can't seem to be able to locate where Mabon's Study is. It doesn't seem to be the same place as his Quarters in the tower.
  6. I think that the skill icons for the unleashed and not-unleashed mode for hammer should be switched around personally, the green keeps making me think I'm not in unleashed mode
  7. Using Rampage while equipped with the Gunsaber 'weaponset' will not give you rampage skills, but will give you the rampage damage reduction and HP increase while continuing to let you use gunsaber skills. In many instances, Dragonslash - Force will miss targets that are slightly above you. Sometimes, Dragonslash - Reach will not hit a target despite passing directly through their hurtbox.
  8. Break Step feels a little awkward to use in combat since it propels you past enemies when Gunsaber is mostly a weapon people will use in melee. In PvP, I think that Blooming Fire and Artillery Slash could use slightly more damage. Just a little bit though.
  9. Mesmer's ability to gain distortion and reflect on signet activation. I wouldn't mind if those traits had an ICD, if the distortion one was removed entirely, or if they made it so the reflect buff doesn't apply to every source of distortion and only make it activate on F4 Distortion.
  10. Used a random map completion key and got it
  11. Meta event just means the main event plotline for the map. Has absolutely nothing to do with meta in terms of what is most optimal to play in terminology.
  12. Renegade's shortbow's supposed to be a condi weapon to begin with. If anything power-wise, they should turn hammer into a viable PvP weapon.
  13. I think Renegade's shortbow power numbers are in need of a tuning down in PvP. The damage that the 3 skill does alone in such a short amount of time is crazy. And its autoattack hits really hard too for something that's so fast.
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