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Kalocin.5982

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  1. Currently he's sandwiched between Dragonstorm and Tequatl. It's a minor thing but if possible he should be moved 15 minutes ahead so people can do either of those events and Drakkar too.
  2. The thing GW2 has that keeps it next to FFXIV and WoW is that you get to keep your stuff even if you logout for a year. The other part is that it has an unparalleled open world experience with somewhat action combat. It is actually unique and that's why people can even justify playing it next to other mmos. The worst part about GW2 is that you could swear the company wants it to die by having the worst marketing I've ever seen for any product, and by that I mean it's non-existant.
  3. A lot of people are wary about the future of this game, it's kind of like a gacha game that looks like it's end of service time soon. Hopefully the expansion coming up can show this game has a good future
  4. They made a meme about this on Reddit you know
  5. I don't understand this? FFXIV has healers that mostly DPS and buffs on a 2 minute cycle. Nothing broken there and it's currently the most popular MMO with dynamic boss encounters. You can put your fingers in your ears all you want but nobody wants to play boon ball.
  6. I have a disabled friend who would probably play this game but can't use mouse and keyboard but can work with a controller. It's a shame there's no controller support, especially if FFXIV can do it, this game is way more action focused so it would benefit from it..
  7. Half the studio got fired, most of the people that made the original game were already gone but the rest got let go due to having higher salaries. The people left are trying to pick up the pieces and trying their best. They rehired some of them, and then they quit after having too much put on them. Anet isn't an entity, it's a studio of a great and wonderful developers. I've known some of them, and my friends have too. As a person who started from Prophecies, it's hurt my soul what these guys have gone through.
  8. My phone probably changed a word again, it was supposed to say: "the original team that made the game was axed"
  9. For two weeks* Releasing new content patches every two weeks, that only lasted two weeks was a cool idea in theory but horrible for developers and new players. Regarding GW2, I dunno pretty much every mmo I've played has drastically been reinvented at some point or another. Look at WoW classic that was a response to people disliking the changes to WoW. I've been playing since Prophecies and at this point I've probably played like four different interpretations on Guild Wars games lol. The original team that had made the game was axed by NCSoft awhile back*, and that team mostly made GW2 in response to all the stuff people disliked about modern mmos. Some of that is still there today, but mmos from 2008-2012 are very different from those in 2023. I do think GW2 is kind of all over the place right now though from years of things being started and dropped (Sunspear place in LWS4 was supposed to be a long-term hub like Arborstone). I'm going to ignore balance discussions because they're a hot topic but it does seem like the new team wants to go back and correct a lot of things that were left to the wayside. Development takes a lot of time and planned resources so it's probably too soon to tell (for instance, even FFXIV needs to save major class overhauls for expansions due to the time it takes). Maybe after the final patch of the upcoming expansion we'll have a better idea of the direction it's going.
  10. I think a large issue for pretty much any player is that the UI needs an overhaul, items/bags need be trimmed down (also we have a ton of runes that are useless, who needs +% damage against specifically dredge lol) and maybe merge some currencies similar to dungeons. Likewise, too much information for this game is on third party websites. You shouldn't need to go find Snowcrows to understand how the devs are expecting your spec to be built and balanced around. At the very least they could implement some sort of recommended gear guide or premade builds to get started with. All that being said, the easiest and probably most rational idea is to remake the boosting process so there's some sort of tutorial option, especially for accounts with no level 80s. It doesn't need to be expansive either but it'd be better than dropping them off in the Silverwastes only to get completely destroyed in HoT content. If you give people a free level boost, they're probably going to use it. Not really much you can do about that after opening Pandora's box.
  11. I'm probably waiting a bit, I haven't really enjoyed any content for awhile now so I'll wait and see what they come up with. With the conversion and tax this expansion is like $35-37 CAD give or take, so it's not as cheap for me as it is for people in the US either. If I do get it, I imagine it will be after all the content has already launched.
  12. I got the Skyscale awhile ago, but I think something like this is okay. It allows Anet to build upon older systems instead of constantly making new ones to leave in the dust. Hopefully there's something nice for the people who grinded for it though.
  13. I actually played it for a bit last year but a lot of things like UI and graphics just have not aged well lol. I dunno about a remake but a single player remaster would be pretty cool.
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