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Borked.6824

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  1. That can't involve something a little less hollow? What's wrong with just accumulating currency from all the known open world events we already have? Why invent a whole new system (completely foreign and divisive to GW2 ethos)? All rifts do is discredit all of the actually valuable open world content we've enjoyed for years, at the expense of player sanity.
  2. Could at least have some soul to it. Maybe some variety? There's a decade worth of world out there and the most creative thing they could come up with is "here do this gold sink disguised as a downgraded bounty."
  3. Having just made a push on a GoB, I'm all for it, but I think it would kill WvW. This is my bias showing, but I'm pretty sure 80% of the people in there copingly say they enjoy it, but they just want the shiny. WvW would tank overnight.
  4. I don't think they expected WvW would become as obnoxious as it is either. It's not about doing PvE things inside of WvW either. That's not the problem. Just being in WvW is enough to turn people off. I could have had multiple leggies built by now if it weren't for needing this stupid Gift.
  5. Other than the text, the UI is fine. Clean. This is a "you think you do, but you don't" situation.
  6. Maybe that's why I like my warrior so much. Didn't consider it until I saw this...
  7. For those of us that don't plan to do CMs, chunky bosses are a nice replacement for difficulty. Feels more like a raid boss. Loot spergs stick to IBS pinatas please.
  8. I agree. What I really mean is his behavior and stance on the community is enabling degeneracy and create more problems than they fix. As an elitist-gone-casual, I respect him a lot. His crusade to defend the Soo-Wan meta was monumental, and I wish he would have won that battle. It would have changed a lot for the better. But the people that misinterpret and take his principles to extremes are what's eroding the community... and peddling that the entirety of GW2 is an army of peepos with 45 IQs that drool all over the place and speak in moans just because they refuse to do instanced content.
  9. Sounds like a neurotic fix for neurotic people that need to lighten up. Are you actually trying to minmax dailies?!
  10. Teapot, his principles, and band of followers are unhealthy for GW2. I watch him a lot and believe in what he says about being competitive, but it's all cope. Every other minute we hear complaints about how commanders are abused for having stupid expectations, like 100% alac uptime on trivial content like IBS 5 or whatever. The elephant in the room is that other than CM content, literally NOTHING requires any alac, any quickness, or anything less than 10 bodies to put in the instance. If you've ever been booted for queueing dps into a group for ez-roll content, you have Teapot's followers to thank for that. The elitist legacy has made a mountain out of a mole hill, and the casuals are the ones getting left in the dust because of the ego it creates. I appreciate his enthusiasm and drive to be a well-tuned MMO-player, but the majority of this game is not the place for it. And tbh, most gamers are too old, busy, and tired to genuinely care about competitive play anymore.
  11. My guess is meaningful choices over capitalist choices.
  12. Well, technically your choice is still there. You get to custom tune your reward track. I'm personally having zero trouble building AA just playing the game as normal.
  13. To be fair about the misinterpretation, Anet does a terrible job at homogenizing their information delivery. Any one announcement could be hidden away on Twitter, some obscure corner of the forums, hidden in a 2 hr YT live stream. I like to think I pay a lot of attention to the game, but I got blind-sided by the weapons fine print as well.
  14. Please do. Way too many people proud about cultish etiquette. Make some waves.
  15. To not sound hyperbolic, just think laterally and for the health of the game. What if despite the unabashed sense you make, what if people just, didn't do the sensible thing? What if they just decided to disappear? My overall point is that this is about reality, and how people actually behave in MMOs in 2023, and frankly in the world-at-large. We can formulate how-tos and manifestos, but is it actually connecting with people? I ask, because I know it's not connecting with me. That's where the veteran GW2 shills load up the confused faces. But again, that's my point. Sometimes having to be unduly shoved into a position of responsibility, even for 10 minutes, regardless of how easy it seems is enough to get people to nope out and do something else entirely. There's too much alternative out there to risk alienating large groups of people for as long as this game has. Most of us simply just want to operate a little more on fate and not in a darwinistic peer experiment at every turn.
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