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Imba.9451

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  1. Not what I said. Stop being hyperbolic. And since you are just arguing to arguings sake, considering I adressed this point already, I'll take my leave from this conversation.
  2. Thats the thing though: Things evolve. The chicken always only hatches once. And above all, GW2 has people with different origins. It`s up to you to dislike the mellowing of their cultural identity, but it is what it is. We are LONG past pure race-centric storylines. I kinda agree on the last part here. But "trading in "big bad" vs "small bad in regards to only one race" doesn't seem like a good solution here. "They", as in "the characters within the story" have the characterization the writers gave them. You are being extremely hyperbolic here. It all comes down to globalization. It is, what it is. Yes, you have. Because defining people within a certain race by stereotypes creates flat, onedimensional characters. And an antagonist can be more than an evil, mustache-twirling villain. Wait and see. In essence, this whole thread boils down to: You didn't get what you want. Some of it, I can understand, others things I can't. And it's not to Anet to specifically cater to you or me. Heck, as I've said, I have been on the opposing side in regards to the story for years. Yet I stuck with the game. And you, too can decide wether this is for you or not. I dunno if the story will go into a direction you or me will like. But at the end of the day, we simply have very different outlooks on good anchorpoints for worldbuilding and characterization. You made your point clear, as I did mine. It is, what it is. Simple as that.
  3. They never were that divided to begin with. You are making the cultural differences bigger than they ever played out to begin with. Personal story, yes. That was at the beginning of GW2. And, I repeat: Expecting a whole race to all act and think alike is asking for bad storytelling imho. Different people from different races came to the conclusion that acting stupid is a bad idea. Are you really asking everyone to be at each others throats just... because? The is no reason for that at the moment. Like survival and prosperity? Something better solved by working together? Without an inciting incident, there will not be any conflict between the races. An incident like Bangar for example. And that was just one person wwho affected a part of one race. I can not drop my disbelief hard enough to accept several incidents affected all the races at the same time. Thats not what Tyria was written into. You may dislike this, wich is fair enough, I also love me some conflict, but it's just not happening right now. As I said, the only thing I COULD see happening is Cantha being a bit TOO aspirational, as we do not know their leaders as well as we do the leaders of the other nations. But overall, conflicting parties returning to monkee seem highly unlikely. ESPECIALLY conflicting parties in regards to their races, as, overall, the world of Tyria seems way too intercultural at this point. If your main point of identity is race, then you have no identity. I agree that the story of GW2 has an had problems (oh, there are so many threads about that), but I fail to see your reasoning for this being the case. To me, and corect me if I am grossly oversimplifying this, it seems like you want fun "Plant ppl vs Cat people" or "normal ppl vs horse people" or "goblin ppl vs tall ppl" storylines. Wich qould require to tone down the intelligent decisionmaking of characters to Braham-levels. It's the same reason why stories abou 1000 year long wars utterly fail to grab my intention, because it's just not realistic.
  4. That wasn't my point, but I also did not want for this to get too political. Overall, it feels to me that you watch the world of GW2 way too much through a race-lens, when the world of GW2 never really was that divided to begin with, unlike for example WoW. It's a world with different nations. Sometimes bickering. But not much more. And discussing wether or not Kryta has a strong military is ultimately discussion over smokescreens, for it currently does not matter anyway, even with everything suggesting they'd be more than capable to hold their own in a the globalized world that GW2 has become.
  5. Talking about the time gap imho misses the point that her ressurection was absolutely onbvious imho. Or did anyone NOT see it coming? And to make matters worse, Joko got killed for that cheap plot device. Just when he started to become an interesting character, we got robbed a potential great villain/anti-villain.
  6. I dunno if I just missed it so far, but Malice was the first Charr I openly heard condemning the great searing as basically a war crime. That alone makes he hope she stays around to claim the Khan Ur title. Would also be a nice twist to have a Khan Ur thats not just being a big beat-u-with-a-stick type.
  7. Ukraine is mostly farmland, too. DR has Jennah. Jokes aside, this point has been adressed quite a bit. Also, going with your logic, the Sylvari would also be only armed with leaf-cushions and cabbages. Not every little piece of worldbuilding can be explored by the developers telling us the backstory of every treebranch (pun not intended) - thats where basic common sense comes into place. And going by Okkams Razor, it is highly unlikely that the Centaurs would cause any real harm to the Alliance - unless everyone else has their own fires to extinguish at the same time.
  8. The Tyrian Alliance is basically Europe. Several countries loosely working together. There is always the chance of someone stepping out of the line, with Cantha being my first choice here (although, that being said, this is because I associate them with china). The power creep you are trying to conjure here is not even a fraction of what we had with Aurene.
  9. It's a teaser for ArenaNets new project. A payday-like Heist simulator with animals in the GW universe.You heard it here first.
  10. First: I dunno really like the idea of "one theme each expansion". GW2 is a live service with a developing world. Simply telling one off stories would hurt the integrity and believability of that world. Also: I always defended the hill that Lazarus was the Last Mursaat in Tyria, as thats why the Eye vanished. Also, from a storytelling perspective, having a whole race just be bloodthirstiy, genocidal psychopaths would, once again, just be incredibly tropey. You may not like the current story. Thats fine. I know how that feels, as I have been on the complaining side for MANY storybeats in this game. Guess thats just the way it goes. But as for JW: I like it. It's a nice setup. It has tons of interesting lore, that made me WANT to explore. A feeling I have missed in this game for a long time.
  11. Honestly, if Anise came out telling us that there nevver was a real Jennah and Jennah is just an Illusion she created, I'd be only marginally suprised. As it currently stands, Jennah does seem to be the most powerful leader in Tyria though, hardcore teching into that sweet diplomatic tree.
  12. I get where you are coming from. I would like this storythread be picked up again as well. But not because it's tied to a race, but because it's interesting. And even then, considering the Titans and Mursaat are a HUGE factor in human and charr history, you kinda got your wish.
  13. I partially agree with you. However, I think the angle matters in order to keep the story engaging (at least for me and people who are like-minded, as I am not trying to set up a generally accepted upon status quo in wich stories should be enjoyed. So take my take with a grain of salt.) My main problem is, that when focussing too heavy on the race side, natural character dynamics could start to suffer really fast, as the characters stop being the focus of the story, but the race/group/order/whatever. Wich is especially taken me out of suspension of disbelief, when we have a world with many established races and a REALLY diverse cast (by the way, I LOVE how Anet starts to move away from a core group of characters and swaps some of the many, many characers we met over the story in, like they did with Malice here). Let's say, the story starts to tackle the Ascalon Ghosts thing. Sure, you could just make it about "Charr claiming the land for good", with some roadblocks in the way. But when going in deeper, there is SO much potential in this. The moral implications of genociding the semi-conciouss ghosts from their homeland (AGAIN). Human interests towards the land. There also will be at least one Asura, who wants to study this phenomenon of what the foefire was exatly and how it created this fantasy version of a nuclear fallout that binds souls for eternity. Thats why I love the meetings in the Janthir story so much. There are characters, discussing about things that impact every individual on a global scale. We got Zojjas diary on Soto, describing the darker sides of asuran society, wich fleshed her out as a character, and not just a representative of a race. And thats what a stoty (imho) needs more of. Stuff happening because of characters, not stuff being tailor made to include a race-centric story. Wich certainly does overlap sometimes. But I think our main disagreement here is the extent as to wich lengths this should go.
  14. People have stories. Races have not. Do you want homogenous masses? An endless "Alliance vs Horde"? Don't get me wrong, I think there are interesting stories to tell within Tyria that are linked to the history of some races (Ascalon Ghosts, Ancient underground dwarfenn cities, Mursaat), but considering the story has evolved towards a more united Tyria, creating a story that only affects one race would greatly break with everything that has happened so far, Even though I half-jokingly always advocate for a war-storyline so the humans can claim back ascalon.
  15. Wishful thinking on my part here, but with what we learn in the journals from A history most violent 1 and 2, the mention of Bava Nissos and the constantly increasing informatuion we get on the Mursaat - I think a Mursaat storyline is pretty likely. Also, considering the flameseeker prophecies basically had them scared to be gace extinction through titans, there is a chance bigger than zero that they show up again after the last titans are destroyed.
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