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SloRules.3560

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Everything posted by SloRules.3560

  1. What's the point of scourge changes? You are just giving them 10man range attack and 10 man melee attack... Hell now they can yolo shades and still use effects on themselves later on... Also, CHRONO changes, class is dead and unfun to play at all.
  2. In general i like the changes, but CHRONO and necro need some work, which in turn can make revenant to powerful. Guardian is always op, but i have no idea how to nerf it without taking out too much of fun factor of playing group wvw, not just for the guardian but his whole party. Maybe someone else has some better suggestions. Antitoxin is great change for health of the game and is currently totally broken, it will also change development of meta. Hits scrapper cleanses quite a lot, which makes alternatives a taught. Engineer Purge Gyro: since i believe scrapper is still the best cleanser this nerf can happen as far as group is concernedSneak Gyro: Stealth is op, this needs the nerfCorona Burst: No commentHolographic Shockwave: No commentImpact Savant: No commentChemical Field: HELL YES, stealth op, needs counter, this best counter, YESGuardian Stand Your Ground: Interesting change, i'm not sure how much it changes in grand scheme of things. I might prefer it goes to 5 targets? Since leftover stability(outside of party) is well random. Also since stabiltiy is a necesity to enjoying WvW fights, i'm not sure.Tome of Courage, Chapter 5 - Unbroken Lines: OkTome of Resolve, Chapter 2 - Radiant Recovery: OkTome of Courage, Chapter 2 - Daring Challenge: Doesn't change much, since aegis is only for self.Sanctuary: Never used, idk how it's going to effect anythingMesmer Illusion of Life: I like the nerf, but don't like the skill overall. Since it's also only real use for mesmer in wvw group content these days, it makes it even worse. But overall it encourages passive play from mesmer, so that it's always in position to cast this (posibly precast as sometimes people die before that) and possibly play mirage (which feels miserable in group fights) for that dodge (and actual distortion) -> no real counterplay. Target is said to have improved, but it also fails because of terrain and stuff. Generaly i'd like this skill to be completely reworked as it's only used in wvw and there most mesmers i know don't really like it (but it is only thing that is really unique and usefull).Chaotic Interruption: No icd? Idk how this is going to pan out, but it can lead to some weird interactions. Weapon skills on mesmer kinda suck for wvw group fights, so idk, we'll see how much this is used, as when you need interupts you generally don't get them.Power Break (Mantra of Pain): Do not like the change as i have experience with arcane thieveryPower Lock (Mantra of Distraction): Do not like the change as i have experience with arcane thieveryNecromancer I'll address this in general. Might shift necros towards celestial with all the scalling buffs, but not sure. Still only 1 boon corrupt has been taken away, that is simply not enough to change much about scourge or bring alternatives to forefront. But i see that you see the problem with sand savant, so something might come up. Revenant Gaze of Darkness: Great, stealt his op, also alternative to scrapper for revealCoalescence of Ruin: Have to test this to see how it's going to effect stuff, but i'm generally for it as it makes pirateship worse.Warrior I kinda like these changes, but are they enough to shift from from GS/hammer? You need tactics line (that you acknowlage needs some work) and a mainhand weapon, which is most likely going to be sword. It might work with rework of some tactics traits.
  3. People talking about 3 or 10h or 50h or 100h with LW... I get occupied for 1000h+ by a single elite spec (yes single, since i only really play mesmer)...
  4. Ok, damage control mode. Why aren't these thing already implemented? These should be in game last year...
  5. Firebrand needs harder nerf to its supportive abilities, although proposed changes are pretty good, with removal of aegis, you also remove quite some healing. Scourge needs a rework of big shade. It's just too strong. It great on offence, great on defence, great on support,... Can't have all of it. Make it that effect around you only effects allies and shade affects enemies. Or reduce target cap or something, not a necro player, soo idk what would be a good change. Also maybe tone down on corrupt, change some corrupts to removal effects. Maybe make all scourge corrupts removals instead and require GM trait to be picked for them to be corrupts, thus clashing with big shade GM. Great work on engi reveal being back and a bit of nerf to its cleanse abilities. Maybe a touch of purity of purpose would help instead. Conversion abilities for boons and conditions are powerful, i would use them less. Like revenant and warrior changes. As for mesmer, idk how CI works now (cd, only working on skills that are on cooldown), but on some cases it could mean 3s cd on staff 5. Idk how i feel with mantra changes as they are quite clunky to use anyway, but let's say they are fine. Just please don't make it too clunky.Since we are talking about WvW, repeated nerfs have pushed mesmer(chrono) out of group play, how about some changes adressing this? Changes to wells for instance so that it doesn't affect mirage.
  6. I don't expect much from ANet, they kitten up like 3 supposed reworks of WvW and we still haven't gotten a single one, but still i said to myself: They can't be so stupid to only announce open world story content, like they are having a live event for 45 minutes and hype it up as all kitten. Like they can't be that stupid, well i guess they can.
  7. New "why am i being kicked from the squad" thread inc... from frustrated new player.
  8. Besides it being only place to do it? It evolved out of WvW. We don't only GvG, there are WvW raids all the time.... Besides most good WvW players are also GvG or former GvG players.
  9. WHY? Why do you guys give him builds that are totally ineffective?
  10. Idk, seems like 3/4 of people commenting here are American, since i just don't understand the complaints... EU guilds never allow pugs near them when not running explicitly open.
  11. What macros? Even mesmer "7 button in 1s combo" is quite easily done when used more than once.
  12. It would probably be better than any other mesmer wvw build atm, but still be sucky, cus of a lot of cleanse and it being only 1 condition, it's not necro with 10.
  13. Just don't play mesmer in groups anymore. I stopped in november/december.
  14. Which server? Also are they willing to learn?
  15. I was one of those who did not use IP before. Nut I had the glamour trait, perplex runes, condi set and a great chance in wvw zerg fights. That build was removed in spring of 2013.
  16. Who taught of this idea... seriously? I can't even think of a shatter build from before pre-HoT patch that didn't use illusionary persona and you know. IT WAS STATED THAT MESMER HAS TO SHATTER... Mindless numbs of ANET.
  17. I don't even know what the aim of this is? We already have too much random shit flying around and than this? Where's balance patch? Where's ANYTHING in wvw? Seriously, gimmicks upon gimmicks. Does this promote more skillful gameplay? Not that i see. Does this give me a reason to actually play the gamemode? Not really. Than what's it useful for, if it's not balance patch... Or you know elite spec...
  18. Is it even necessary to run Chrono for that long CD F5 and elite well anymore...? Does any other spec bring anything more to the table? GWell is really good tbh and you can make it double. Even if you run any other elite, it's still benefitial to duplicate it. (also infinite target shield cc, but not all that much for publics, when you get to melee everyone is ussually already dead)
  19. In publics you don't play mesmer, it's just not worth it from enjoyment or performance point of view. If you are only good mesmer in GvG guild, than idk, i quit the game at that point, but basically you have to hit CCs, IoL and veil. Other than that, you can run whatever and it won't impact your performance all that much.
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