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Chungo.3169

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  1. What I see funny is that nobody complains about p / p meme hibrid condi/stealth with spam thief. Literally the most toxic build I ever faced. : /
  2. I found another bug in Ventari's elite ability, if you jump or are in the air while the board is cast it disappears but does not push / cc, does not clean condis and also does not drop the healing shards.
  3. Not only pets, + 50% modifiers should not exist, and even less with very low cd times. A rev for example using 3 damage modifiers gains + 17% and 20% additional damage is added only if the enemy has - 50% of hp. So it makes sense that even with tanky charms the damage output is good. Can't you kill anything? Or do you mean you can't kill bunkers? If with these modifiers and those kits you can't kill anything ... imagine if those + 50% are in line with the rest and are + 15% 20% :)
  4. The damage modifiers and damage coefficients of pets in the ranger are too high, even when they are tanky they do too much damage.
  5. That sheathing sound I feel seems sharp ... Because I always sharpen my swords for the next murder!
  6. Since the big patch and without notes on this topic anywhere, now it is not possible to change legends while you are in the air, in addition to being annoying and uncomfortable, it makes some skills that throw you or lift you off the ground that change the legend not work. Is this change intentional @Anet or was it an error?
  7. How is Infused Light (which has a clear call and only works on dummies) broken if is only present in one of the multiple builds that are being used? How can be Infused Light a problem except to bots which can't stop spamming attacks? Is like people advisedly entering in a Scourge shade: you known what you shouldn't do when you hear the whistle. Is broken the chess pawn because can be promoted to be a queen if reaches the 8th line? Or is fault of the adversary for not preventing it?read this:@Eugchriss.2046 said: Infuse light has drawbacks and strenghs like every other heal in the game too. There are heals on low cooldowns that heal only for a small amount or only over time. Then there are strong heals that have huge cooldowns or that weaken yourself. Infuse Light (and the warior stance heal too) are heals that can be strong in one scenario but extremely weak in another scenario. This is balanced. It would not be balanced if a spec that has tons of condi cleanses would also get the best anti condi heal on top. But exactly the opposite is the case with herald. Do you also complain about consume conditions (the necro heal that is strong against conditions)? That skill can heal you for 12k HP when it cleanses a condibomb. But it has a huge cast time and telegraph as drawback. Infuse light is not even good as an invunerability that covers a burst because the revenant will usually stop attacking to invite the target to attack to heal the rev. If the rev casts infuse light while attacking, then he risks that the targets switches into defense and does no damage at all to the rev, which wastes infuse light. So most of the time infuse light is just 3 seconds where nothing happens. The rev asks for damage and the target stows his weapon. Only repeating one side of the story like always. Also a good Revenant doesn't stop attacking because a good Revenant wouldn't wait until he has no health to get a full free heal and that's where the problem lies which everyone defending the skill denies, bad plays and taking for granted the potential to get a full heal where has it's not supposed to happen all the time. Nothing stops you from Legend swapping and do anything else while you are under effect of Infuse Light for people to retaliate.Nothing stops you from waiting the burst while people try to tickle and avoiding doing too much healing as the indication is up. It's the user fault for trying to maximize Infuse Light and it's the user fault for not taking advantage of the position it puts them in to show you can reverse damage anytime. Infuse Light last too long as of currently and needs a reduction so that conditions are no longer as favored. Compensating for the duration nerf, would be giving the base heal a bigger number then everything will be fine it's no longer ezpz free full heals in favor of conditions and power will still be able to heal as much because of spikes. If you are to tell me that conditions will still melt the user afterwards then I'll just have to repeat every single possible mass cleanses Revenants have at their disposal.Dude, you've already been calling everyone noobs, they should report you for disrespect XD You say you are main rev and you don't even know those who give their opinion and are good rev revs. Okay, I've been playing rev 4.5 years, 13000+ calves but I'm a bad noob in rev, Buran too right? Nerf it plz as it counteracts your construction berk-jalis-shiro ... Even explaining step by step how to counter, and why it is not OP you understand. Good luck with your nerf tryhard and your credibility. Postscript: The engi ADE cure can heal 16k just for taking a hit (if a single hit) at the right time, and cleans others 5 condi. Why don't you ask for nerf?
  8. How is Infused Light (which has a clear call and only works on dummies) broken if is only present in one of the multiple builds that are being used? How can be Infused Light a problem except to bots which can't stop spamming attacks? Is like people advisedly entering in a Scourge shade: you known what you shouldn't do when you hear the whistle. Is broken the chess pawn because can be promoted to be a queen if reaches the 8th line? Or is fault of the adversary for not preventing it?read this:@Eugchriss.2046 said: If you are being carried by a construction like necro minion, mesmer, ranger ... Aoes ... in which you do not have full control of the attacks of your pets, I consider that IL is not OP since this mechanic of minions is helping you To be more offensive / defensive, this is the drawback of playing with pets against IL since they are receiving other benefits that rev does not have.
  9. The most damaging condi is burning. Almost all burning have 4s duration or less. IL negates all but a single sec of that and full heals on most numbers of burning stacks. Also, because of IL's reverse damage, a 6s condi at the time of IL's cast is going to be effectively 0 damage. Also, almost no condition is 10s+. A few abilities can apply bleeding >10s, but everything else has been significantly nerfed. No expertise stats and nerfed runes means condition durations don't go up a whole lot more. Condi rev can also use rune of oor which is -25% incoming duration. Even if condi durations are >3s, IL is a FULL HEAL 3s INVULN vs condi. How is that a remotely balanced. Compare to consume conditions, again. Not even close. Well, I could waste my time making a table about duration and different types of condi + cd can pump certain classes, and you will see that it is not only fire that kills. We all know. But ... tell me which class is punished for stunbreak other than rev, or tell me which class has fewer weapon sets or customization on their abilities than rev. This is what differentiates each class, if they were not all the same. Rev needs more weapon sets and to be able to choose more, if a thief takes the dagger, he still has a sword, if they take a scepter from Mesmer, he still has an ax ... Go try rev power without resistance runes :) or nerf runes which is what seems like the best solution.
  10. IL good vs condi? Conditions last 3sec? The power rev has little cleanliness, little breakstun (is the only class in the game that is punished for breakstun) and IL is strong vs condi? If the conditions only lasted 3 sec instead of 10+ and 8/10 different types + spam and the spam cc was not in the current state I would NOT tell the rev that I killed you GG.
  11. How can anyone say that IL is broken? It's as simple as pressing a button and that rev didn't get any healing anymore lol. Reflect projectiles is not broken? I saw more than one commit suicide, gg. If you want flat cures to rev even better, I'm sick of them keeping their weapons and not healing me, if they don't know how to do it it's their ltp problem. If you throw a stone it will fall on your roof;)
  12. Good info, but I still have a question, someone knows why in pvp when using the weapon seal that increases the duration of torment by 25% does not count in experience statistics and the increased duration will not be seen in the weapon or legend skills. . Does this stamp really work in pvp?
  13. I agree, the power rev does not feel good, punished by stunbreak ... it is incredible that they did not try it before doing it. I know certain things had to be addressed but ... this form was the worst possible. For me it is not the same class, without fluidity, only punished. In one fell swoop they've rendered her unusable, boring and as a pvp player I no longer enjoy playing my main class. We need you to do something soon ...
  14. I think that in the current state of our weapon sets we need more options, be they power or hybrid, since e-specs are coming and we hardly have a choice. What do you think?
  15. With my i5 gen3 + rx580 I also downloaded more fps than I would like, I tried d912pxy and I was delighted, it looks more fluid and with more fps. Search your browser "DirectX9 to DirectX12 API proxy for Guild Wars 2" you can try it and comment if it improves :)
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