Basically all the problems of current WvW balance are encapsulated in this post. With that being said I just want to raise another glaring issue for WvW beyond balance and the population disparities, which are I acknowledge the 2 most pressing problems with the mode. Completing the triumverate of major WvW issues is there being nothing to play for, no real reason to play the mode as designed, ie winning the matchup. I'm unsure whether this is the right thread for this but as I feel the balance problems have been succinctly summarised in the post above and by others I just wanted to raise it.