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Terrorsquad.2349

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  1. Yes another game with wintrading and seeing (heavy) decline of population too. Not that the decline of population is due pvp, though. But that's another discussion.
  2. Time on pic isn't right. Says 5pm BST = 6pm CEST but on Youtube it says premiere at 8pm CEST (7pm BST). Timezones too hard
  3. Maybe I did not understand your original post seeing your answer. Are you demaning 5 man premade queue or queue like Unranked (1-5)? I had the impression you were asking for 5 man premade only (5).
  4. Just answer me this: What (competitive) game has ever (or now) made pvp forced 5 (or full team) man premade? Forced = you can only play the mode with premades, no soloq available, as you are suggesting Now put your answer next to the amount of games that offer pvp. Do you see how your idea isn't a good idea? It doesn't get implemented because the majority of players rather (have the ability/option to) play solo. Game makers know this. Team Arena needs to return, next to Solo Arena, just like old times. Let people have the option to do whatever they want.
  5. 1. So you truly believe or have any evidence that there are more players playing in teams (either duo or 5 for AT) than people queue'ing solo in the whole pvp scene? 2. You suggest that people will make teams to play pvp. I tell you they won't because they would be forced to use LFG just to play 1 or 2 chill games. Can't you see those statements do not fit together? The majority of MMO players play content solo. They are forced to party to do dungeons, fractals or w/e. Do you believe forcing people to team up in pvp is a smart move, at all? With the small community we have left, you will just ruin it for the rest of us. Many, if not most, people on my friendlist play pvp solo and only team up for AT's. I can tell you already I would quit GW2 if they force me to do anything in a dying game mode that I love so hard. 3. I'll take the liberation to link this poll: This should make clear that people prefer to play alone rather than duo. How is it a good idea to force people that want soloq to do premade 5 man queue. Let me get this straight: I understand your idea and Im all for team arena to return. However, based on the current players in pvp (certainly keep NA in mind) its basically a dying gamemode due to negligence. Forcing the remaining (most solo) players to make teams, is just gonna kill it all together. There's no competitive game that I know out of my head where they force you to premade 5 man to play pvp. There's a reason why. Even with overpopulated gamemode, over half would just quit because they dont want to commit an extra step just to play 1-2 matches an evening.
  6. No, today is the stream preview (21.00CEST), test is officialy next week
  7. "5 man queue"-only will certainly put the final nail in the coffin of pvp. How many teams do we have rn, running 5 man in EU? NA daed gaem. How many people do solo queue? I agree team arena needs a return but so does SoloQ to replace duoQ. Offer both and let players decide. Doesn't mean the game is called Guild Wars, people have to constantly play in fixed pre-made teams. Its just not possible (anymore). Like, the majority of GW2 are solo players lol.. Look at LFG tool (or your typical guildchat asking for invites) for strikes, dungeons, fracs, .. Mostly solo players joining in because they do not have a fixed team for that. Actually, the majority of MMO gamers are solo players.. Why would PvP be any different. Solo players solo q'ing to get into a team with other solo gamers. Its hows the majority runs..
  8. Not an engi main here but did play a lot of it. Honestly it seems quite interesting but gotta wait until next week to test it. However, Im quite against any AI-related builds; it fails in some context but OP in another.
  9. I agree, certainly needs to be looked at. Visually its too hard to distinguish
  10. I also believe having Team and Solo Arena back would be a good thing. At least they could try and switch it up every 2 seasons, see how it goes.
  11. I agree with your points. Im in a situation where I can't really duoq due to times I play but also the lack of contacts (either they're way below or way higher than me in rating) but meanwhile facing other premade duo's that clearly carry a game (Guard/Necro, Necro/Necro, Thief/Rev). While they "would" have the same rating, the matchmaking does not comprehend human behavior (teamwork), duo synergy and external communications. If the leaderboard is single/individual rating based, duoq shouldn't even be an option, logical competitively speaking. I remember having Team Arena and Solo Arena, which were great fun and was, I think, having the biggest pvp population ever. Second issue, as mentioned somewhere by someone, is gold facing silver/plat players. This should never happen, ever. But that's a different discussion, of course..
  12. Having the same issue myself. DuoQ doesn't fit a individual rewarding/rating system tbh.
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