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BrotherBelial.3094

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Everything posted by BrotherBelial.3094

  1. I'm glad you like it, the masteries are pointless though, you do not need any of them to do anything, other than the skiff, the maps feel empty of other players. glad you like strike missions, but i fail to see the point in them other than trying to get people in to raids. witch again are pointless unless you want legendary armor. and can be bothered to deal with all the toxicity that comes with that.
  2. I agree, I have zero interest in strike missions/Raids. I really can't be bothered with the elitism and toxic environments that always accompany "end game" content like that. Since adding raids Anet seem to be losing touch with what many day one players got the game for in the first place. locking content behind things like raids and strike missions is a bad idea, especially when the things locked behind them where selling points of the expansion. They want more people to play raids, I think because they have spent a lot of money on them with very little in way of players actually doing them. I mean unless you want the legendary Armor. So now they want to use strikes as a stepping stone to get more people doing them, and they are using the ST and JB as hooks to do that. problem is, that will not work. people with ether just flat out not do them, or once they have what they want. never touch them again. Only a small amount will play them over and over.
  3. The story was short, like really short. A total of 4 maps again, with not much happening on them at all, and lets not even start on trying to get an ST. I didn't expect anything going in, but their was so much wasted potential. The new "masteries" are pointless, the skiff, is kind of cool, but adds nothing we didn't already have. Everything just feels like "filler". The maps are beautiful, as they always are. but overall, I really can't see me wating to replay EoD
  4. I really don't see where the story can go from here tbh.
  5. The games main problem at this point, is it has a lot of "end game" maps. this leads to the illusion of the game being dead. the player base is spread out a lot. Add to that the "dead content" like dungeons, that got there rewards nerfed into the ground so people would play fractals over them. Basically if you're new to the game there's a lot of content you'll probably miss out on. Temple events in Orr, map meta events getting completed in the living world maps, HoT and PoF,(the vast majority fail now in my experience as there is never enough people to do them) also dungeons as I've already said.
  6. What? I don't follow what you are talking about? People reach 80 before finishing the core game. 80 has always been the level cap.
  7. EU server's have rolled back to Friday or Saturday . I've lost progression on my sky scale. a little annoying but nothing to get bent out of shape about thankfully.
  8. They did, I don't know if they still do, have a European office. Also, company's have people on call for things like this. Especially global company's. So people are not being unreasonable, so no need for name calling.
  9. Who whole thing should be made fun. Collections inside collections, that's just a poor attempt of a fetch quest is not fun at all. Now the Calabrog quest was fun. It was the right length, and I had fun doing it. So far all the mount collections have just felt like work rather than fun. I'm on the elemental eggs. I did 5 on the bounce, and now I'm board of doing them. The collections are just not fun or engaging. It's a check list, it's not really content, it's a job list.
  10. This is the 3rd mount collection, clearly they can't. Each one has gotten progressively worse, not better. I don't mind "fetch" quests, to a point. I'm on the eggs now(the elemental ones), and I'm feeing the burn out coming. The worst part is I know I've got more of this to come.
  11. I want to say right away, I have no problem working for something, so this feed back is not from a "being lazy" point of view. Now we have that out of the way, I'll get to it. First off, I'm still on the first part of the skyscale collection. So far its collection in side collections. I really fail to see why on gods green earth each part of the collection requires a collection of it's own. This is the first collection, and I know I have days worth of stuff to do. So if each part is a collection, in side collections, my question is why? The progression is so painfully slow, and quite frankly unenjoyable. This isn't a legendary weapon or armour. It's a mount. First the Griffin then beetle. Collections are ok if it's just the one. But collections inside collections are just not fun. I'm sure there are people out there who can spend multiple hours at a time playing so it's a non issue for them and that's great. But not everyone has that kind of time, also it's not going to give me a sense of achievement, it's going to leave me with "thank **** that's over!". I'm sure that's the opposite of what you are trying to achieve. I read somewhere the idea is to have a bond with the mount, sorry its pixels. I'm not going to get emotionally attached to it, no matter how many hoops I have to jump through, if anything it's going to make me like it less. I hardly use the beetle and Griffin, mostly because they are kind of useless and only really of any use in specific situations. I'm getting a bit off track here. Basically I feel the collection needs to lose, at minimum, half of the sub collections. I can feel my self burning out already trying to get it done so I don't end up wasting a day because of the time gates. I know it's being dropped to 2 hour cool down, but even that is too long I my personal opinion because of the sheer amount of sub collections involved.
  12. There's nothing wrong with reaching a point in one's tenure that a game becomes stale. It happens to everyone, if the game lasts long enough. No company can make a game that has enough content to engage everyone indefinitely. The trick is to recognize that it's happening, before you burn out so much you never want to return. Go cold turkey and don't logon (chat with friends via discord). Or reduce your hours. Or play only two days a week.The game isn't going anywhere. The collection isn't going away. If you come back, you can restart it. (And if you don't, it hardly matters how onerous or fun a collection is.) tl;dr it doesn't sound as if the root issue for you is the skyscale; it seems as if it's more generalized, and the skyscale just exposed how ready you are for a change. For some people, like my self, I generally play the game for the story, and map exploration. Once I've done those things I generally don't play new maps unless they are what I find fun. This last patch is probably the worst one they have done from my personal point of view because I have to play the game at the pace ANet wants me to. True I could carry on exploring maps with my other characters, but I was looking forward to having a skyscale to do that with. Now it's like, well, nothing new for me to do now unless I want a timed job list to do. And a list that I'll get punished for doing if I don't get it all done in a day, as I can't progress with the next list if I wanted to. This is my biggest problem with the game currently.
  13. I don't really give a rat's kitten about that either to be completely honest. :)But from your reply (or lack of) I get that probably you also noticed that the Skyscale has some issues that we hope will be solved soon. No, that's not it. People have been complaining about it since Tuesday. It should not take a week to tell your players, "we are looking in to changes" or "its staying as it is" silence is just a way of ignoring the problem and hope it goes away, and people find something else to complain about. The fact that they didn't. Mention a single thing about the time gates or the collection just added fuel to the fire. The Skyscale was the biggest incentive and advertised part of the patch. Expectations where of being able to get it on short order. The reality is a collection that is time gated for no good reason, and a collection on par with the effort needed to make a legendary weapon. They have done an amazing job of killing the hype for many outside of the people who love to grind/can play to make sure the daily reset is a non issue for them. I was hyped to get a new mount, now I can't be bothered to login any longer than it takes to collect the login reward. It does take a while to get people together. This is part of what irks me about responses such as this. The fact of the matter is, they need to discuss all changes, and not just discuss them, they have to figure out how to change things without breaking other things, or the content itself. It can often require intensive alterations to game mechanics and code in order to implement changes. Changing the time-gate from daily reset to in-game days, for example, is not as trivial as you might think. Not to mention if they were to make changes to content, they have to figure out how to do it without breaking it for people who have already started. And that's not factoring in all of the other things they have to juggle unplanned changes into. They aren't just sitting on their thumbs waiting for a job request to come up, they're working on other parts of the game, and very likely future chapters, so setting aside time to go back and redo other parts of the game takes time. So yes, that is exactly it. They're regrouping to try and discuss how to handle it. There are more than one possible solutions for them to discuss and decide on, and then act on.It's not hard to put out a "we hear you, we will be meeting to discuss this" that takes zero time. It's also the job of the community manager to do damage control on things like this. I'm more than aware of how games are made and what it takes. Don't use it to defend the silence. It has nothing to do with the community managers communicating with the players unless they don't have one after losing Gale. I don't expect a change to.be instant, what I do expect is acknowledgement of players concerns.
  14. I don't really give a rat's kitten about that either to be completely honest. :)But from your reply (or lack of) I get that probably you also noticed that the Skyscale has some issues that we hope will be solved soon. No, that's not it. People have been complaining about it since Tuesday. It should not take a week to tell your players, "we are looking in to changes" or "its staying as it is" silence is just a way of ignoring the problem and hope it goes away, and people find something else to complain about. The fact that they didn't. Mention a single thing about the time gates or the collection just added fuel to the fire. The Skyscale was the biggest incentive and advertised part of the patch. Expectations where of being able to get it on short order. The reality is a collection that is time gated for no good reason, and a collection on par with the effort needed to make a legendary weapon. They have done an amazing job of killing the hype for many outside of the people who love to grind/can play to make sure the daily reset is a non issue for them. I was hyped to get a new mount, now I can't be bothered to login any longer than it takes to collect the login reward.
  15. Bad news is weapons can.not.be dyed, they where coded in a way that they where never meant to be. To give weapons that ability they would have to redo each and every weapon in the game. It was something that came up when HoT was being talked about and people asked then. Same for mix and match armor weights. They where never designed to be and would be impossible to do unless they had unlimited resources and people willing to do the work of redesigning every weapon and item in the game.
  16. This map is just another dragon stand from what I can tell. Not that I'd know. As I've not played it out side of the story, and don't intend on going back to.it till the time gates from skyscale get removed, so probably out side of redoing the story with other toon, I'll never know.
  17. The way I feel right now, the only way I'd give money to Anet is if they told no more time gated content or items.
  18. I find it amazing that ANet have not even uttered a word about this at all, other that to tell us they'll talk about the skyscale on the 24th. People are annoyed by the time gates, they have been hated since they where introduced with Ascended weapons, but at least you could "buy" your way around the time gates. These ones are just imposed on players for zero good reason. Say9ng it's to keep people playing the map is the worst reason ever, if the map is fun, people will play it. The level of frustration I personally feel by this decision and design choice is one of, I'm gonna play something else and not bother playing GW2. I'm playing login wars right now, because there is no point in being locked in to how much I can do at any given time. Seeing as I'm the kind of player who can't play for hours at a time because of real life. The time gates will make it so when I do get the time to do it, I'd end up being stopped by the time gates. Where the fun in that? Having time gated crafted items is also annoying. Its 2019 and we still have to live if the poor choices of the past, and have people tell me that time.gates are a good thing when they are not. Not when it stops people having fun, and turns a game in to a job with a deadline and a check list.
  19. Isn't the Skyscale that? At least that's what I've heard people say, that the ground to get it is like doing a legendary weapon.
  20. Saturday: Logged on got login reward, thought about starting to do skyscale, then remembered I'd have to progress at the pace ANet thinks I should play there game and logged out. Played Apex instead. Sunday: logged in grabbed daily login reward, logged out and played Apex instead. I can see a pattern forming here.
  21. I'd you want to know.if it's worth it, take one of the "rentals" out. Sure they look cool, but not worth the hassle imo, just like the Griffin was a waste of gold for the amount I use it.
  22. You'll be waiting till the 24th. They have said that they will not be talking about the Skyscale this week.
  23. yeah no one has there own, and as far as I know, it will take longer than 5 days to get, unless they drop the time gates.
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