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Loke.1429

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Everything posted by Loke.1429

  1. Hey @Ben Phongluangtham.1065I think we deserve an update here, since I hope you guys aim to be open and listen to our input. Is this still being worked on, or reduced to a hypothetical future feature that is gathering dust somewhere in a backlog?
  2. stealth now only disappears after killall cloth classes now have less dps than heavy and medium armoredall cloth classes still have worse movement skill than heavy and medium armoredintroducing new uncleanseable cripple dotsall guardian skills now interrupt, stun, push or pull with burning dots applied
  3. ive had 3 german links in a row, with this bs double link
  4. if they dare to link me with another german server, i swear
  5. Please let me fake some interest and pretend to listen to you because I see less playtime because I dont listen to you and your legitimate concerns regarding bad gameplay. Yes! Lets make everyone perma-stealth, then they wont notice that there are less enemies because then they could be anywhere. Omg I'm so smart, this will make the game soo good! Oh wait, I can do even better. Lets give all classes almost constant invulnerability and evade, becuase then they wont nag me with that balance-what-her-face thing that I don't like to work on, because they wont be able to tell whats going on. Err.. my bosses tell me I can only do it for those new classes that they pay for, oh well, should be awesome
  6. What issues do you see on a fundamental level that should be addressed?Stealth in this game is too plentiful, too easy to get too much of, and the mechanic is broken/overpowered becuase it lets you pause combat, makes me miss other games. its incredibly/too troll friendly, it makes the game less fun for everyone else, too much mobility combined with too much stealth is really just bad game design.Also, buff ele. All ele staff auto attacks should instantly connect similar to ranger, and have lower cast times (its magic ffs). Classes need less invuln. in general Condi ticks should not keep you in combat when opponent stealths, only hits. I have no idea why you didnt fix that before, its very important for balance in general
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