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Some Call Me Tim.2319

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Everything posted by Some Call Me Tim.2319

  1. Alliances are groups of guilds not individuals like guilds. I highly doubt, and hope not, that there will be the ability to be in multiple alliances... that simply makes no sense.
  2. Not everyone does sPvP or WvW enough to make obtaining clovers from those reward tracks worth it. An hour or so of farming yields considerably more clovers (through coins) than 10 hours of reward tracks. Even if that turned out not to be true... one hour vs ten. Disagree... I have a friend who spent hours farming and trying to convert coins to clovers. After a few days (and hours and hours of farming) got to the 70+ needed clovers.... a lot more than an hour farming. Sometimes no coins at all from conversion attempts.. pfft. I get lots from wvw. In a few weeks I have over 200 clovers. No converting required.
  3. That's what I call an exaggeration. You can call it whatever you like. I remember people complaining daily about the amount of spam they got, via whispers, in /map, and in /spam. Maybe you've forgotten? Anecdotal evidence with no relevant data to support your claim. There is nothing wrong with sharing your personal experience however it's considered a good taste not to present it as a fact.What he’s saying was an absolute fact at one point. In the first couple of years of this game gold spammers were are regular thing. Not just daily but several times a day. This is not anecdotal coming from me. This is first hand experience.
  4. Younger ? nahh.. I'm 61 and kicking butt in the pavilion. It's possible that you need to make some adjustments on whatever build you're running on whatever class you have? I'm not kidding or trying to be a smart"butt".... metabattle . com has good builds for all areas of the game. At the very least they're real good to get started with something decent that you can then alter to suit your play style or game area. Just my thoughts ;)
  5. lol I never thought I'd see myself agreeing with someone from Mag.. cause you know we love to disagree with you all.... But YES Totally EOTM should just be removed. I've popped into it a few times over the last week just to see if it was still alive... and nope. Even right at this moment it's almost totally green, no tag anywhere of course... some small things like sentries flipping here and there... ah the eotm glory days have long since gone!
  6. It's too bad you can't give away the gift of battle. I got too many of them... pfft.
  7. hmmm... It's called "Gift of Battle" because you're supposed to go in and BATTLE. I don't particularly like PvE but I spent hundreds of hours in there doing what needs to be done to get the masteries and xp and gifts etc. needed to get what I wanted. It's all part of the game. Seriously what would be the point of making these things super easy just because someone didn't like doing them? It's like saying to your professor that you want that degree but he should give you easier work to get it. ;)
  8. heck I guess when I’m tagged doing what’s known as ppt people might think I’m in for the points but I’m not. I run pugs mostly and get all the pips and fun I can for them. For me... I don’t care about points ever. Just the fun of taking everything we can and wp mastery is used to go back for more if we wipe. ?
  9. No... the only members that will count will be the ones that have the guild flagged as their WvW guild. Anyone who doesn't have a WvW guild indicated for their account won't be counted in the WvW numbers etc.
  10. After reading the original announcement over a couple times, and going over the FAQ's here, I frankly can barely wait for this new system to be implemented. ANY system is going to have its pitfalls, but this one is one that obviously has borne the weight of a large amount of planning sessions and so on. imo.. Good job ANet. Looking forward to pounding WvW (and yes ROAMING and HAVOC all the way)!
  11. This is the boat I find myself in, I'm on Isle of Janthir and have been for some time, since I transferred here to play with guildies (back before mega-servers when guilds were server specific) who all then left. But I have always considered my original server, Sanctum of Rall to be my home server and if I were getting a title to reflect my home I'd want it to be that one. Which leaves me with a quandary, I and a bunch of current guildies have been working on coordinating a server transfer to group up for WvW.Doing so would leave me on Crystal Desert, but it sounds like I'll need to transfer to SoR to be on my "home" server when Ragnarok happens and titles (whatever they end up being) are handed out. (I would really hate to get the title for the wrong server, honestly) Could we be given good advance warning beforehand, so we can make sure if we are among those who really care that we're on the right server?Would be really nice to be able to transfer home for free (would make it easier to justify paying to transfer for WvW now actually, don't want to pay twice).Or heck just be given a dialogue where we can designate "Home" without having to transfer, that would be even better. Overall I like the concept, and a lot of guildies are suddenly interested in WvW because they'd be able to play with guildmates without having to transfer (lots more beyond the small group considering transferring now) Servers as we know it will not exist anymore. They will be generating names for the groupings at they go. Basically every WvW guild/alliance will be up for "re-linking" each cycle. Your IOJ, BP, BG, SoS, etc... won't exist anymore. Transferring to any server won't make any difference when/if they implement these new changes since those servers will simply disappear. Simply put, from what I can see... this will really become Guild Wars. Guilds and Alliances working together to fight other Guilds and Alliances. No more server stacking, just what looks like a more granular way for ANet to "rebalance" things each cycle while allowing friends and guilds an easier way to stay together. I still see a possible exposure where a bunch of large guilds will be able to form alliances with each other and simply rule WvW by over-running the smaller alliances. Don't think that won't happen because if I can think of it (and my guild has 3 active wvw people in it) then I'm sure people like BG and other servers that have huge wvw guilds are already making their alliance plans. :P
  12. They haven't decided to do this yet. If you read the announcement carefully they are pretty clear that this is an idea that's still in the design stages even... and if they get enough negative feedback they simply will just keep the current linking. They are also looking for feedback and suggestions etc etc so that if they actually DO go ahead with this then it would be with lots of input from the folks here.
  13. I have to say I'm pretty happy with this design. Sure there will likely be issues and so on but what it really will do is put EVERYONE on an even playing field. We won't have hosts and linked servers getting used to each other over and over again and all that goes with that. But we WILL have not just guilds that can mark themselves as WvW but also Alliance guilds that we can group with and so on. For someone like me that has a very small guild and loves havoc it means I can form an alliance with the guild(s) of my choice and, if it works as it looks like it should, be able to play with most, if not all, of my friends when timing permits. One interesting wrinkle I see in this potentially is... what if a bunch of big guilds decide to become allies and fight together? For example maybe something like 4 or 5 guilds that already have regularly 30-50 people in wvw. Imagine the blob that would create. I don't think there are a huge amount of real large guilds in wvw (I could be wrong), but for those large ones that are there... if they decided to become alliances then I can see big problems trying to balance the new worlds out since ANet has said that guilds and their allied partners would be on the same world. THIS is the biggest potential problem and it could actually be the show stopper.. in my opinion.
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