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Zuko.7132

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Posts posted by Zuko.7132

  1. 11 hours ago, CalmTheStorm.2364 said:

    I still think counterblow and pommel bash should be rolled into one skill:

     

    Full block for 1.5s. If you block an attack, gain access to pommel bash (1s stun). 15s CD.

     

    This frees up mace 2 to actually be a damaging skill. If love to see a condi version of Hammer 3 that inflicts vuln and either torment or bleeding in a cone in front of you. Range 600, 5 targets. 8s CD.

    I love this idea, because mace definitely needs a dps skill.

  2. On 2/8/2023 at 2:52 PM, Nukk.3492 said:

    Counterblow > 3 second block (ranged and melee). If enemy melee attacks into it and they are disarmed for 3 seconds. Job done.

    No need for any adrenaline gain. It feels like adrenaline gain is just there as a justification for keeping the skill as weak as it is.

    That is ridiculously op. It needs buffs, but let’s be reasonable. That’s better than shield block which has a 30 second cd.

  3. On 2/6/2023 at 12:55 PM, Lan Deathrider.5910 said:

    Nah, if you have autotarget in the settings you could juke/fake people out with that. I do it frequently with Bulls Charge and Rush. You can also use it to get flanking for Thief Runes.

    I love doing this on war. 180 bulls and rush is super fun, especially if you force a dodge and still land it.

    • Thanks 1
  4. On 2/3/2023 at 4:21 PM, Lightning.5740 said:

    If Firebrands are able to get their tome refreshed upon respawning, why Catalyst can not have their energy refilled upon respawning??

    It could be worse. You could be a warrior and not even keep any energy out of combat.

    • Like 1
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  5. I don’t think shield necessarily needs cd reduction to be baseline, as it is already the go to offhand. Shield Master however is a junk trait without the cd reduction. It needs more to compete with cull the weak.

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  6. 1 hour ago, CalmTheStorm.2364 said:

    If I understand correctly, you WILL be able to exit Berserk manually, but only if you take the EC trait. So it should be pretty good. Idk if it will be enough for any non-meme Berserker builds to emerge, but it's at least a step in the right direction.

    Well then, I’ll actually be trying this out.

  7. I may drop bulls charge for it and then drop shake it off for a different stunbreak since I won’t need the condi cleanse as much. Probably won’t be the best choice, but I want to try it out. If arms ever becomes decent, I could see dolyak, stamina, endure pain with signet trait.

  8. 34 minutes ago, Fueki.4753 said:

    I don't remember having ever encountered that one. Is that a DX11 specific glitch? I'm going to continue enjoying DX9 for as long as I can.

    I don’t think so. It’s been around since before spellbreaker. Have you ever seen the ranger greatsword 3 eagle permanently around? I think it’s the same deal, so it’s been around a long time if it’s the same type of problem.

    • Thanks 1
  9. 28 minutes ago, RedAvenged.5217 said:

    It really depends if you wanna be 1v1 focused bunker or a sic em build. Jacaranda can work only as a bunker but siamoth works for both


    However in this meta a 1v1 focused build should really be basically the same build as sic em. Sic em has way more boons rn than playing any nature magic build and is hence superior.

     

    I play http://gw2skills.net/editor/?POgAMFlZwAZesOmJeaXrvsSmWRA-zZIDBtBA

     

    I also 1v1 fine on that but if you wanna be extra 1v1 centric- swap sic em for protect me, take demo amulet also a different heal or elite will work.

     

    you pretty have to be on something like that as soulbeast, unless ofc you wanna play condi but I cannot help you there. Condi is weird to me

    Thank you so much!

  10. 24 minutes ago, RedAvenged.5217 said:

    I forgot about rotation. Basically swapping pets gives you stability and crazy boons in generally so the more the better.

     

    you can simply burst ppl any time with both pets. In this case smokescale and siamoth. Simply cc them and use the damage skills.

     

     I will say the best damage is by far Siamoth f1, maul. And smokescale is much worse, so focus on cc’ing and at least hitting them with maul for big damage.

     

    other than that really nothing. The more you swap and the more skills you use - the more boons, damage and sustain.

     

    Should I be going through both siamoth and smokescale skills before unmerging? And should I hold off to time my quickness from petswap with my merge?

    1. Adrenal Health is not over performing on Core, Berserker, or Bladesworn.
    2. Full Counter was also just changed to only give Adrenal Health if the enemy is hit by it.
    3. Adrenal Health is not the thing that needs nerfs. If Spellbreaker still needs nerfs, they should be targeted at full counter cooldown, not adrenal health.

     

     

    Please don't nerf all of warrior in an attempt to balance spellbreaker. Thank you.

     

    • Like 15
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  11. 12 hours ago, shion.2084 said:

    The function gyro has an extra effect based on the scrapper tier 1 trait.  It either does super speed, stun, or stability.  It has lightening field, so it will appear to stun it the scrapper does rocket charge leaps in it.

     

    I can normally use the function Gyro to hit for around 3k and change if I have might up.  Never seen 5k

    I checked my combat log yesterday and saw it. Probably a combo of high might and vuln though. Or maybe just a glassier build for the scrapper.

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