ziggy.7368 Posted October 17, 2021 Share Posted October 17, 2021 On Soulbeast my stowed pet will no longer come out when I enter combat. The little blue button won't bring it out either. To activate it I have to enter soulbeast mode (or keep it in Soulbeast mode and then release it after combat starts). On Ranger the stowed pet behaves as normal. Quite a lot of my game is based on this...activated pet giving boons at the start of a fight or even getting speed boost by jumping off a ledge. Can't see the point of this change on Soulbeast. 1 Link to comment Share on other sites More sharing options...
anduriell.6280 Posted October 17, 2021 Share Posted October 17, 2021 Yes, what did you think for a minute about how buggy and clunky the profession is was just because reasons. You will discover more the further you go down the rabbit hole but most won’t be fun. Link to comment Share on other sites More sharing options...
Aleksander Suburb.4287 Posted October 18, 2021 Share Posted October 18, 2021 (edited) For years anet didn't implement a stow function because "the class gets soooo weak without pet". And now we get a function, that let the pet stowed in dangerous situation. They need new points for the ranger-patch section. Edited October 18, 2021 by Aleksander Suburb.4287 Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted October 19, 2021 Share Posted October 19, 2021 On 10/18/2021 at 12:19 AM, anduriell.6280 said: Yes, what did you think for a minute about how buggy and clunky the profession is was just because reasons. You will discover more the further you go down the rabbit hole but most won’t be fun. It was good for a while. But recently the bugs started to come up again since th DX11 implementation. Idk why though. 1 Link to comment Share on other sites More sharing options...
Twilight Tempest.7584 Posted October 20, 2021 Share Posted October 20, 2021 I believe they had fixed this in one of the earlier updates, but it seems to be broken again since the update two weeks ago. 1 Link to comment Share on other sites More sharing options...
Aleksander Suburb.4287 Posted October 20, 2021 Share Posted October 20, 2021 There are many problems if you change your weapon set to something else. For example halloween costume transforms or the deepstone sentinel from deepstone fractal. Everytime you leave the unrelenting winds the pet is stowed and you have to go into soulbeast mode first. 1 Link to comment Share on other sites More sharing options...
Doo Lally.8594 Posted October 21, 2021 Share Posted October 21, 2021 Getting a similar issue where it doesn't come out after I dismount. Like you I have to merge again and then demerge which is a pita when you want to enter combat quickly. I believe this was an issue a while ago and was fixed but since the DX11 beta was implemented it's been happening again. I don;t even use the DX11 settings either so there ya go. Just another annoyance to contend with. 1 Link to comment Share on other sites More sharing options...
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