flaagan.9705 Posted March 5, 2022 Share Posted March 5, 2022 While the mech is awesome, having it spawn in every time I go to a new location and then have to dismiss it (and I want to recall it keeps spawning back in during WvW when dismounting the War Claw) is getting a bit annoying. If it was like half the size it is I probably wouldn't notice it, but it's a big boi and gets in the way of casually running around Cantha. Besides, I like having control on where and when it drops it when combat starts. 2 3 Link to comment Share on other sites More sharing options...
hannahmoore.7436 Posted March 5, 2022 Share Posted March 5, 2022 [Recall Mech] bro 1 1 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted March 5, 2022 Share Posted March 5, 2022 (edited) Most important request - I second this. Spawned on changing map and on dismounting ... making it annoying. Especially since the Crash Down also can be used as stun/cc attack. And the active skills of the signets are centered around the mech ... which you might not want to use every time. Also a lot seems to be copied from ranger - just using the same mechanics lol. Whistling sound when telling the mech to move back to you. 😄 If this can't easily be changed to remember the last settting on map change and dismount ... they should make at least the default setting that the mech is not spawned but needs to be called manually. Might be annoying with the ranger - if they use the same mechanics and they can't change this separately without also affecting the ranger. Edited March 5, 2022 by Luthan.5236 4 Link to comment Share on other sites More sharing options...
Trejgon.9367 Posted March 5, 2022 Share Posted March 5, 2022 It would be good enough if at least game remembered mechs state (summoned/sent away) between zone changes and logins. 4 Link to comment Share on other sites More sharing options...
Never.6014 Posted March 5, 2022 Share Posted March 5, 2022 2 hours ago, Lord Trejgon.2809 said: It would be good enough if at least game remembered mechs state (summoned/sent away) between zone changes and logins. That would be the ideal thing for me. 2 Link to comment Share on other sites More sharing options...
flaagan.9705 Posted March 5, 2022 Author Share Posted March 5, 2022 13 hours ago, hannahmoore.7436 said: [Recall Mech] bro Aware of that. It doesn't remember the state from one map to the next or from mount /dismount, plus as someone else mentioned the summon has tactical use as well. It gets annoying having to do a recall every time I swap maps. 1 Link to comment Share on other sites More sharing options...
Shaaba.5672 Posted March 6, 2022 Share Posted March 6, 2022 OMG this. I just started playing a mech and it's already driving me crazy. 2 Link to comment Share on other sites More sharing options...
Trejgon.9367 Posted March 7, 2022 Share Posted March 7, 2022 On 3/5/2022 at 11:00 PM, flaagan.9705 said: Aware of that. It doesn't remember the state from one map to the next or from mount /dismount, plus as someone else mentioned the summon has tactical use as well. It gets annoying having to do a recall every time I swap maps. Well it does remember it from mount-dismount.... at least for me. It's just zoning it forgets. Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted March 7, 2022 Share Posted March 7, 2022 Toggle would be best. Link to comment Share on other sites More sharing options...
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