MagicalLeaf.1307 Posted March 13, 2022 Share Posted March 13, 2022 I don't think I've seen it hit a shot in about 10 hours of using it. 3 1 1 Link to comment Share on other sites More sharing options...
Bunny.9834 Posted March 14, 2022 Share Posted March 14, 2022 Snap is so useless too. Like give it a mini stomp that cause AoE Daze or something. 1 Link to comment Share on other sites More sharing options...
Beddo.1907 Posted March 14, 2022 Share Posted March 14, 2022 Yeah turtle should have it as aimed projectile with splash damage rather than placed aoe. (It should stay the same on merge tho cause it's super fun) Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted March 14, 2022 Share Posted March 14, 2022 (edited) I really have no idea what the devs were thinking with it. My suggestions: - Make it a stout pet - Make Jade Cannon a LOT faster; also agree with some kind of splash component - Snap needs to be changed to some kind of close-range explosion--not that anyone is getting close to it anyway, as most just nuke with AoE For soulbeast, at minimum Hunker Down needs to replace Snap as the F2. At least then it could see some use, espeically if it is stout and allows you to, you know...frontline. Edited March 14, 2022 by Gotejjeken.1267 Link to comment Share on other sites More sharing options...
Mortime.1359 Posted March 17, 2022 Share Posted March 17, 2022 I don't get it why a ranged pet has skills that force it to go melee anyways. Doesn't it like beat the purpose of having range? 2 Link to comment Share on other sites More sharing options...
Sahne.6950 Posted March 17, 2022 Share Posted March 17, 2022 (edited) All of this doesnt matter until they fix Ranger... They stealth nerfed ranger pre EoD and noone seems to care... They shaved 15% damage from Soulbeast. The Trait Furios Strength is not working since EoD release... i reported it alot... they didnt fix it in the latest patch. ALL RANGER RIOT! those stealthnerfs that happen prior to every expansion are not something we should just take. 15% damage nerf is HUGE! Test it ingame if you dont belive me instead of putting that confused. Fury does no longer give +15% Damage as the trait says. it just does nothing at the moment Edited March 17, 2022 by Sahne.6950 1 1 Link to comment Share on other sites More sharing options...
Soilder.3607 Posted March 17, 2022 Share Posted March 17, 2022 (edited) Yes the Juvenile Siege Turtle cannot hit a moving target. https://imgur.com/gallery/TMnbObG Why does arenanet never learn from the their mistakes? Slow projectiles never hit a moving target, and projectiles that don't track their targets also always miss. So here we have two issues that possibly make the siege turtle auto the most inconsistent projectile in the game. Edited March 17, 2022 by Soilder.3607 2 Link to comment Share on other sites More sharing options...
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