blp.3489 Posted March 27, 2022 Share Posted March 27, 2022 I have a Tempest that is decked out in Berserker gear with scholar runes and when I look at ArcDPS it appears that the largest damage is coming from Burning and Bleeding. Should I be shifting to stats with more Condition Damage instead of the Power stats? I chose the Berserker/Scholar gear based on the metabattle Fresh Air Tempest. Or perhaps I need to use air attunement more to get more strike damage? Link to comment Share on other sites More sharing options...
RabbitUp.8294 Posted March 27, 2022 Share Posted March 27, 2022 Fresh Air tempest is all about the Fresh Air interaction with Overload Air. You can Overload Air, swap to fire or earth as soon as you finish the channel, at that point the lightining storm from Overload Air gets a crit, so the Air attunement cooldown is refreshed. Then, you either go back to Air so you can overload again after a couple seconds, or use 1-2 skills of your other attunement first before swapping back to air. So you should be spending like 80% of your time in air, spamming Overload Air. I don't get how you get so much burning, are you overloading your other attunements? 2 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted March 27, 2022 Share Posted March 27, 2022 Hard to say without knowing all the details, but if you're using berserker gear and the majority of your damage is coming from conditions it's a safe bet you're doing something wrong. Also, yes, with fresh air tempest you should be using the heck out of air attunement and overload air, I'd imagine. 1 Link to comment Share on other sites More sharing options...
Infinity.2876 Posted March 27, 2022 Share Posted March 27, 2022 (edited) What game mode are you playing In general I like condi the best over all yes it is harder to ramp up but it still damages foes even without line of sight and also is helpful with blocked attacks Air attunement is really underwhelming and should only be taken if A: your playing weaver for superspeed traits or B: you want to be funny 😄😄 crowd control Fire attunement gives way more damage There is absolutely no need to go condition or power it is up to you you Gathered focus trait gives concentration so that will increase boon duration Edited March 27, 2022 by Infinity.2876 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted March 27, 2022 Share Posted March 27, 2022 1 minute ago, Infinity.2876 said: What game mode are you playing In general I like condi the best over all yes it is harder to ramp up but it still damages foes even without line of sight and also is helpful with blocked attacks Air attunement is really underwhelming and should only be taken if A: your playing weaver for superspeed traits or B: you want to be funny 😄 crowd control Fire attunement gives way more damage There is absolutely no need to go condition or power it is up to you you Gathered focus trait gives concentration so that will increase boon duration This is confusing advice. Air attunement is not universally underwhelming. For power tempest overload air is your highest damage ability. For both power and condition weaver dual attunements including air also hold your highest damage dual attacks. 1 Link to comment Share on other sites More sharing options...
Infinity.2876 Posted March 27, 2022 Share Posted March 27, 2022 (edited) 2 minutes ago, AliamRationem.5172 said: This is confusing advice. Air attunement is not universally underwhelming. For power tempest overload air is your highest damage ability. For both power and condition weaver dual attunements including air also hold your highest damage dual attacks. I haven't played power tempest in a while so I'll get back to you Until then you can ignore me Edited March 27, 2022 by Infinity.2876 Link to comment Share on other sites More sharing options...
voodoo.7412 Posted March 28, 2022 Share Posted March 28, 2022 Hi this is what i run for open world solo and story can also solo lot of champs also can switch to staff and switch some utility skills for metas. http://gw2skills.net/editor/?PGAFsEGaYZGsL2CrhVijyjZbD-zxIY1onvMKoC6NFcYWWUNC-e Link to comment Share on other sites More sharing options...
The Boz.2038 Posted March 28, 2022 Share Posted March 28, 2022 It very much depends what elements and utilities (and in what elements for those, too) you're using. A full zerk tempest does a lot of damage, so long as you're mostly air (and, with some weapons, fire, too). You're probably sitting in fire with a scepter... Link to comment Share on other sites More sharing options...
blp.3489 Posted March 28, 2022 Author Share Posted March 28, 2022 Thanks for the replies, I have been working on working the air overload, and it is now my biggest source of damage. My build is actually dagger/dagger and I was probably spending too much time in fire and earth because they are high damage. d/d air doesn't do a lot of damage in air outside of the overload so I wasn't spending as much time there. Link to comment Share on other sites More sharing options...
Gryxis.6950 Posted March 28, 2022 Share Posted March 28, 2022 14 minutes ago, blp.3489 said: Thanks for the replies, I have been working on working the air overload, and it is now my biggest source of damage. My build is actually dagger/dagger and I was probably spending too much time in fire and earth because they are high damage. d/d air doesn't do a lot of damage in air outside of the overload so I wasn't spending as much time there. I might be mistaken but I believe warhorn would be better than offhand dagger for dps when it comes to fresh air tempest 1 Link to comment Share on other sites More sharing options...
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