Jump to content
  • Sign Up

After yesterday will everyone stop playing Catalyst ?


Nercka.2695

Recommended Posts

18 hours ago, SeTect.5918 said:

 

29k

So the experts got to 29k. Oh, wow, that's sooooo much more than the 28k that was cited at the top of the range that you just had to step in and correct soulknight when soulknight's whole point was 'qfb does more than qcata' and I don't think the SC benchmark was up at the time (when I checked, it was still listed as the prepatch 33k).

  • Like 1
Link to comment
Share on other sites

4 hours ago, draxynnic.3719 said:

So the experts got to 29k. Oh, wow, that's sooooo much more than the 28k that was cited at the top of the range that you just had to step in and correct soulknight when soulknight's whole point was 'qfb does more than qcata' and I don't think the SC benchmark was up at the time (when I checked, it was still listed as the prepatch 33k).

Qfb has one of the easiest rota, u dont have to be expert for that number. And 1k dps is a big difference. Thats 3.6% dps difference (29k to 28k). And it wasn't exactly 28k, he said 25-28k and if we take the average, which is 26.5k, the difference is really huge (9.4%, 2.5k).

U would wonder how many players would want their e spec to get 1k more dps. Especially when their class does only like 23k dps or sth like that. 

Edited by SeTect.5918
  • Like 2
  • Confused 1
Link to comment
Share on other sites

31 minutes ago, SeTect.5918 said:

And it wasn't exactly 28k, he said 25-28k and if we take the average, which is 26.5k, the difference is really huge (9.4%, 2.5k).

I take into account what average player can achieve while casually pushing buttons thats why i went for 25-28k. Thats roughly 10-15% less than benchmarkers/pros do. So that 29k actually confirmes my numbers to some extent. 

I dont actually think that it matters a lot in the context of cata doing a lot less dps than qFB. But cheers for that link to a benchmark. 

  • Like 1
Link to comment
Share on other sites

1 hour ago, soulknight.9620 said:

I take into account what average player can achieve while casually pushing buttons thats why i went for 25-28k. Thats roughly 10-15% less than benchmarkers/pros do. So that 29k actually confirmes my numbers to some extent. 

I dont actually think that it matters a lot in the context of cata doing a lot less dps than qFB. But cheers for that link to a benchmark. 

Average Player does 10k dps at best. xD

Well Yea ik what u mean. Didnt think u would include average players. However yea it doesn't matter in the context of cata doing less dps and utility than qfb. And i agree with that point. 

All i wanted to say with the 29k is, that its actually even better than catalyst as u might think, bc i thought that u think that qfb deals only like around 26.5k dps (the number between 25k and 28k) even if its done by a top player.

  • Like 1
  • Confused 1
Link to comment
Share on other sites

On 7/3/2022 at 4:01 PM, Vinteros Asteano.1209 said:

Quick Catalyst feels a little rough, but power catalyst still pumps a ton of damage.

There's a quickness duration bug for the tooltip on Air orb.

With X-3-3 on Catalyst, you give 10 seconds of quickness with no boon duration gear

So I take back quick catalyst feeling rough, it's still doing fine in instanced pve and dragon's end farms.

To see the correct duration, hover the master trait.

  • Confused 1
Link to comment
Share on other sites

On 7/6/2022 at 1:29 AM, Vinteros Asteano.1209 said:

With X-3-3 on Catalyst, you give 10 seconds of quickness with no boon duration gear

So I take back quick catalyst feeling rough, it's still doing fine in instanced pve and dragon's end farms.

The problem is not duration of quickness

The problem is the 10% less damage if you take 3 in the second column.

 

And the fact that quickness is not natural and need a trait when before it was directly in air orb.

Link to comment
Share on other sites

On 7/8/2022 at 6:18 AM, Nercka.2695 said:

The problem is not duration of quickness

The problem is the 10% less damage if you take 3 in the second column.

 

And the fact that quickness is not natural and need a trait when before it was directly in air orb.

That 10% damage is never going to come back. 

I agree that it sucks to take a trait that reduces your damage: however, the ideal way to balance this means reducing the overall dps of catalyst by ~10-20%, then adding that damage back in via Empowering Auras or Empowered Empowerment. Same means to an end

Also the base quickness is not going to come back either. The whole issue with Catalyst was the stacking of dps catalysts. If you put the quickness duration so low to prevent stacking, the support quickness build isn't even worth it without blowing up boon duration provided by Sphere Specialist. 

Giving that trait absurd boon duration means the base duration of boons provided by the orb have to be reduced, meaning Power Catalyst would have no meaningful utility. 

Link to comment
Share on other sites

7 hours ago, Vinteros Asteano.1209 said:

That 10% damage is never going to come back. 

I agree that it sucks to take a trait that reduces your damage: however, the ideal way to balance this means reducing the overall dps of catalyst by ~10-20%, then adding that damage back in via Empowering Auras or Empowered Empowerment. Same means to an end

Also the base quickness is not going to come back either. The whole issue with Catalyst was the stacking of dps catalysts. If you put the quickness duration so low to prevent stacking, the support quickness build isn't even worth it without blowing up boon duration provided by Sphere Specialist. 

Giving that trait absurd boon duration means the base duration of boons provided by the orb have to be reduced, meaning Power Catalyst would have no meaningful utility. 

 

This wasn't just a 10% nerf.  Sphere damage was reduced, auto damage was reduced, Catalyst loses 10% from Empowering Auras, 10% for Spectacular Spheres, and if they take sphere specialist they'll lose another 10% off of Empowering Empowerment.  This comes to a total nerf of around 35-40% DPS wise, with a 10% nerf to incoming strike damage.  Now that we can't stack catalysts, maintaining 10 stacks of Elemental Empowerment becomes much harder, resulting in further damage reductions.  Anet didn't need to do all of this to fix the cata meta, and this sledgehammer balancing strat has hurt catalysts everywhere.  

  • Thanks 1
  • Sad 1
Link to comment
Share on other sites

Cata has no direction. It is only a glass cannon build. That is all. Heal cata falls short of FB, heal rev, druid, tempest, and engi. Boon support dps/hybrid falls short of mech, fb, herald, harbinger, and even bladesworn now they you can just stack them. It gives no supportive boons that groups require, so even if you could get huge damage from a quick build, qfb still has stability access. It would be interesting to see the additional boon added to earth be stability and not resistance. Remove the 10% damage reduction. That is pure trash. Make the durations of the boons force you into some boon duration gear, runes, or sigil to reduce the DPS. 10% reduction is lazy and horrible design. That would put cata in a decent spot, not really better than anything, but you won't get kicked out of groups for playing it. I would love to play a 25k-30k dps boon support brawler. It would be fun. That's why FB exists tho... cata just does not do enough to replace it unless it does stupid damage. It's poorly designed. I would stop wasting time and just play something else until the balance team creates a direction for all of the ele elite specs. Till then, you are just insta-kicked from any real content.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...