Trevor Boyer.6524 Posted July 28, 2022 Share Posted July 28, 2022 Turtle F2 needs to be replaced with a ranged strike that hits like a trebuchet. The Turtle normal projectile skill needs its velocity greatly enhanced and it should deal at least double the damage it does now. 1 2 Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted July 31, 2022 Share Posted July 31, 2022 On 7/5/2022 at 9:51 PM, RainbowTurtle.3542 said: Siege turtles effectively don't do anything. If the boss moves (more than 75% of fights), it'll be missing. It's supposed to be a defensive pet, which ranger has short amount to start with.... 1 2 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted July 31, 2022 Share Posted July 31, 2022 I've only started to toy with this pet on my core ranger. I have found that it very often will not attack anything once I switch targets, even if commanded with F1. It just sits there. If I swap it out and then back again, it will target but once I switch targets again (or acquire a new target) it will again just sit there. Not a very helpful pet. 3 Link to comment Share on other sites More sharing options...
RainbowTurtle.3542 Posted July 31, 2022 Share Posted July 31, 2022 7 hours ago, Arheundel.6451 said: It's supposed to be a defensive pet, which ranger has short amount to start with.... Bears. It's not defensive if it's sitting at 1,200 range. 3 Link to comment Share on other sites More sharing options...
Koensol.5860 Posted August 1, 2022 Share Posted August 1, 2022 13 hours ago, RainbowTurtle.3542 said: Bears. It's not defensive if it's sitting at 1,200 range. Bears are absolute horse kitten dude xd come on, literally have to be the least used pets 1 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted August 1, 2022 Share Posted August 1, 2022 2 hours ago, Koensol.5860 said: Bears are absolute horse kitten dude xd come on, literally have to be the least used pets Are you sure it's not the aquatic pets that are the least used? Well... I guess bears are amphibious... Link to comment Share on other sites More sharing options...
RainbowTurtle.3542 Posted August 1, 2022 Share Posted August 1, 2022 3 hours ago, Koensol.5860 said: Bears are absolute horse kitten dude xd come on, literally have to be the least used pets My point is bears are better as a defensive pet than the siege turtle pet. The siege turtle does basically nothing and sits far away, at least bears actually use their defensive stats like they're supposed to. Link to comment Share on other sites More sharing options...
anduriell.6280 Posted August 2, 2022 Share Posted August 2, 2022 (edited) On 7/31/2022 at 9:36 PM, RainbowTurtle.3542 said: Bears. It's not defensive if it's sitting at 1,200 range. Isn't the turtle the only pet with projectile denial? Do we really want to get rid of that? Keep in mind anet will not add the bubble to other pets... On 7/28/2022 at 11:08 PM, Trevor Boyer.6524 said: Turtle F2 needs to be replaced with a ranged strike that hits like a trebuchet. The Turtle normal projectile skill needs its velocity greatly enhanced and it should deal at least double the damage it does now. I agree the pet feels wonky like all the EoD pets. Also when merging in soulbeast the F1 being the autoattack at 1s CD is just crazy spammy in an skill you can not set on auto and you don't have in an easy to reach button. Just to keep the coherence with the rest of the pets in game: Snap should be the auto in 1s CD. Jade Cannon should be the F3 with 15s CD. Same projectile design, a bit more damage and also it behaves like a trebuchet projectile: Knockback foes in impact on an small radius. Slam It is an actual leap and movement skill. F2 stays. There you go, reduced the projectile spam from this pet in normal and merged mode and add something interesting to an otherwise very bland and boring projectile skill. UnWanted (and in the furture Druid and Core) can keep the pet in passive and when needed hit the F3 to use the Jade cannon. Edited August 2, 2022 by anduriell.6280 Link to comment Share on other sites More sharing options...
Zaret.1450 Posted August 2, 2022 Share Posted August 2, 2022 On 7/31/2022 at 2:17 PM, kharmin.7683 said: I've only started to toy with this pet on my core ranger. I have found that it very often will not attack anything once I switch targets, even if commanded with F1. It just sits there. If I swap it out and then back again, it will target but once I switch targets again (or acquire a new target) it will again just sit there. Not a very helpful pet. i only find it remotely usefull in wvw when sieging, it can attack cannons and similar things, and the block is decent too, but the jade spere needs more duration, and it needs better IA for the autos Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted August 14, 2022 Share Posted August 14, 2022 On 8/1/2022 at 2:16 PM, RainbowTurtle.3542 said: My point is bears are better as a defensive pet than the siege turtle pet. The siege turtle does basically nothing and sits far away, at least bears actually use their defensive stats like they're supposed to. If you like bears that much...good for you but for me....Hunker Down is the best ranger pet skill after Smokescreen and we will keep it that way, that projectile denial is the first and only skill of its kind on ranger... Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted August 14, 2022 Share Posted August 14, 2022 (edited) 4 minutes ago, Arheundel.6451 said: Core pets are virtually better than EoD pets...except the turtle, one of the few things a ranger can look for whe buying EoD, the other pets from this expansion are just pure design trash not even good as placeholders, players should focus their efforts in bringing up those trash bags rather than trying to change the only decent one out of the bunch Edited August 14, 2022 by Arheundel.6451 Link to comment Share on other sites More sharing options...
RainbowTurtle.3542 Posted August 14, 2022 Share Posted August 14, 2022 3 hours ago, Arheundel.6451 said: If you like bears that much...good for you but for me....Hunker Down is the best ranger pet skill after Smokescreen and we will keep it that way, that projectile denial is the first and only skill of its kind on ranger... The siege turtle has a defensive skill, but isn't a good defensive pet. It won't draw aggro well for you. Untamed has a projectile hate and both the turtle's and untamed's projectile bubble suffer from the same issue, pets suck in general. 2 Link to comment Share on other sites More sharing options...
Canidae Canis.2861 Posted August 15, 2022 Share Posted August 15, 2022 On 7/31/2022 at 8:17 AM, kharmin.7683 said: I've only started to toy with this pet on my core ranger. I have found that it very often will not attack anything once I switch targets, even if commanded with F1. It just sits there. If I swap it out and then back again, it will target but once I switch targets again (or acquire a new target) it will again just sit there. Not a very helpful pet. I think PaperRoll on youtube demonstrated that the juvi siege turtle will only attack targets if the pet is facing the enemy. It's a line of sight issue with the ranged attack, so you have to try and line the enemy up with the turtles face 😛 Extremely annoying and I hope it gets fixed. Link to comment Share on other sites More sharing options...
Zaret.1450 Posted August 16, 2022 Share Posted August 16, 2022 turtle needs a couple changes, first and foremost its autoattack, sometimes it can hit siege canons in wvw and sometimes it spasms on the floor, second is its bubble, too low duration and long cd, a couple seconds more would be the way to go, i think siege turtle is very good for a wvw build, it helps in sieges with ranged attacks and bubble, and is tanky enought to resist when figting with groups as most of the dmg are areas and ranged stuff, pets in general need work, making "we heal as one" share boons passively, like mech signet, or moving the share boon trait to beastmastery is mandatory for pets to be usefull, making untamed unleash buff work with the pet in reverse would also be a great option. with those changes on turtle, pets in general, and a couple untamed weapon changes, i can perfectly see untameds in wvw zergs fighting in a condi bruiser or siege beast style. 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now