Meridian.9103 Posted July 5, 2023 Share Posted July 5, 2023 (edited) Title. Not much more to say. I'm not necessarily against the idea of taking the randomness out of this trait, but 15% recharge is plainly not nearly as good as it was before. If you want d/p thiefs to run kitten over SA, this is not the way. Edited July 5, 2023 by Meridian.9103 3 1 Link to comment Share on other sites More sharing options...
Ferus.3165 Posted July 5, 2023 Share Posted July 5, 2023 tbh getting a full reset on 50 sec cd skills was downright op. I am glad they changed it. It's really good now. 1 8 Link to comment Share on other sites More sharing options...
Meridian.9103 Posted July 5, 2023 Author Share Posted July 5, 2023 I don't disagree, but it made up for how bad the rest of the traitline is. Using Deadly Arts was already a hard sell, now it's just not an option at all anymore. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted July 5, 2023 Share Posted July 5, 2023 Run SA. Give in to the darkness. Your opponents wont care what traitlines you beat them up with. 1 Link to comment Share on other sites More sharing options...
Leo Schrodingers Cat.2497 Posted July 6, 2023 Share Posted July 6, 2023 7 hours ago, Ferus.3165 said: tbh getting a full reset on 50 sec cd skills was downright op. I am glad they changed it. It's really good now. How does massively nerfing a trait that justified Deadly Arts in PvP modes make it "really good"? 5 Link to comment Share on other sites More sharing options...
WhoWantsAHug.3186 Posted July 6, 2023 Share Posted July 6, 2023 (edited) 11 hours ago, Meridian.9103 said: Title. Not much more to say. I'm not necessarily against the idea of taking the randomness out of this trait, but 15% recharge is plainly not nearly as good as it was before. If you want d/p thiefs to run kitten over SA, this is not the way. I've never been a fan of SA, so I continue to run DE on DP DD and still find success with it. Edited July 6, 2023 by WhoWantsAHug.3186 Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted July 6, 2023 Share Posted July 6, 2023 8 hours ago, WhoWantsAHug.3186 said: I've never been a fan of SA, so I continue to run DE on DP DD and still find success with it. I believe that's the point of the change. Link to comment Share on other sites More sharing options...
WhoWantsAHug.3186 Posted July 6, 2023 Share Posted July 6, 2023 4 hours ago, Zacchary.6183 said: I believe that's the point of the change. What are you even talking about? The OP thinks its a bad change and I'm disagreeing with him. Did you read the top of the forum my dude? Link to comment Share on other sites More sharing options...
Routa.4136 Posted July 7, 2023 Share Posted July 7, 2023 Why, yes it is. I was lukewarm to the idea of gaining flat % recharge on all of my utilities instead of a total reset on one at random, but I was willing to give it a fair shot. Unfortunately Anet pre-emptively clipped its wings by shipping it with a very aggressive and needless competitive split. Seriously, 25 % would have already been a considerable downgrade from what we were used to. So now, almost two weeks later, I just can't find any reason to pick Deadly Arts over Shadow Arts if I'm running D/P, or Acrobatics over Deadly Arts if I'm running S/D. What hurts most is that it no longer encourages an aggressive, dynamic, and unique playstyle. Instead, Deadly Arts playstyle has become exactly like those of the other trait lines, but worse. I do not understand how this trait became an issue after only minor adjustments over the last eight years. Sure, I can understand them wanting to lower the amount of RNG, but this is a case of a misguided attempt at balance at the cost of fun. I'd also argue that the RNG wasn't a big factor of this trait, as it strongly encouraged thief to pick three of the strongest utilities they had in their arsenal, to the point it wouldn't much matter which one got recharged. Broken? Maybe so, but far less so than the other alternative. Further, the old Improvisation was what grandmaster traits should strive to be: high impact, gameplay defining, and above all else, FUN traits. Ask Fresh Air elementalists how they would feel if FA was removed, and that the strongest pick in the tier would be Bolt to the Heart going forward. They would laugh at you and put on their best celestial gear, because that is the message they would be getting. The message we're getting? "Run SA lol" no. 4 Link to comment Share on other sites More sharing options...
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