SnackParty.3178 Posted July 18, 2023 Share Posted July 18, 2023 Who's in on this? Give us stab, during the duration of Whirling Ax. The reason I say this, I've picked up on how AI, reacts to this ability. It's very smart, and picks up on the ability as a channel; which means, the first thing, with a knock back or knock down, is going to insta pop, when triggering AX 5. That means, something is almost always, going to stop it from working, since the AI, is hold back the CC, until AX 5 is used. There is the movement skill trait, that does help the problem, but, it also must rely on that skill, just to use the ability. Honestly....while I'm typing this, ANET could spice it up more, by giving the ability a reflect/blocks 😉 if not stab. That be sweet. 2 3 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted July 19, 2023 Share Posted July 19, 2023 Or idk, stop nerfing it's damage output per strike? It's quite sad to strike with Axe 5 these days if not fully buffed and with mostly dps traits. On top of their awful approach to OH dagger and no reworks for OH mace, I do wonder if they believe that some kitten staff will fix all warrior issues with their new expac. Who knows, maybe they will rework many core weapons and ask you to buy the expac for the fixes cause "it will be part of a new pve mASStery" 1 1 Link to comment Share on other sites More sharing options...
WingSwipe.3084 Posted July 19, 2023 Share Posted July 19, 2023 Axe 5 should absolutley not have stability build in to it. The counterplay to the whirldwind of death should be CC or being able to kite it. Giving it stability would make counterplay borderline impossible if your caught in it. You have to keep other peoples experience AGAINST such things in mind regarding gameplay like this. Besides, there are plenty of stability sources avalible. 1 Link to comment Share on other sites More sharing options...
SnackParty.3178 Posted July 19, 2023 Author Share Posted July 19, 2023 7 minutes ago, WingSwipe.3084 said: Axe 5 should absolutley not have stability build in to it. The counterplay to the whirldwind of death should be CC or being able to kite it. Giving it stability would make counterplay borderline impossible if your caught in it. You have to keep other peoples experience AGAINST such things in mind regarding gameplay like this. Besides, there are plenty of stability sources avalible. I believe I had already addressed the other sources of Stability. If you get caught in the short range of whirlwind, maybe learn to get good. Not exactly like anything is sucking you into it. You should also know, abilities have game mode options. Also, I'm talking general, pve, where there's a ton of mobs and there's usually a good chance, something interrupts the ability. Having to rely on a build trait, just to use the move, shouldn't be a thing. 5, needs some sort of improvement, to counter. Honestly, I'd take the reflects, over stab. Would make the ability, extra fun. Link to comment Share on other sites More sharing options...
Shinja.3451 Posted July 20, 2023 Share Posted July 20, 2023 Yeah wvw archers look like they came from the same hell in that topic XD as do rogues with invisible blinding magic field when you use a burst ability Link to comment Share on other sites More sharing options...
RatherUnexpected.5603 Posted July 20, 2023 Share Posted July 20, 2023 On 7/19/2023 at 1:34 PM, SnackParty.3178 said: I believe I had already addressed the other sources of Stability. If you get caught in the short range of whirlwind, maybe learn to get good. Not exactly like anything is sucking you into it. You should also know, abilities have game mode options. Also, I'm talking general, pve, where there's a ton of mobs and there's usually a good chance, something interrupts the ability. Having to rely on a build trait, just to use the move, shouldn't be a thing. 5, needs some sort of improvement, to counter. Honestly, I'd take the reflects, over stab. Would make the ability, extra fun. Totally agree. I've tried to make Axe 5 work in PVP... a lot. I've tried a lot of builds, a lot of use cases. It never performs - in PVP, it actually often gets to see its full length play out more than in PVE... and why? Because people aren't actually afraid of it. Because it's so easy to out-range it, and the damage is often so lacklustre, there's no reason to interrupt a warrior who is busy spinning around and around not achieving much. Link to comment Share on other sites More sharing options...
Axl.8924 Posted July 20, 2023 Share Posted July 20, 2023 (edited) i was doing about 2-3000 dmg at lvl 46 and thats with 0 vuln not sure how hard it hits at 80 but its pretty decent dmg. I know i'm not doing 20-30k I forget arcing slice dmg. Also how does a warrior get stab? Edited July 20, 2023 by Axl.8924 Link to comment Share on other sites More sharing options...
SnackParty.3178 Posted July 20, 2023 Author Share Posted July 20, 2023 3 hours ago, Axl.8924 said: i was doing about 2-3000 dmg at lvl 46 and thats with 0 vuln not sure how hard it hits at 80 but its pretty decent dmg. I know i'm not doing 20-30k I forget arcing slice dmg. Also how does a warrior get stab? Brave Stride, under strength build. Nice to have, but also is required to use, for something to not auto interrupt ax 5. Link to comment Share on other sites More sharing options...
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