Zekent.3652 Posted July 25, 2023 Share Posted July 25, 2023 (edited) Just do it, please, not being able to cancel animations with the stow key, and another selfroot to this class on such a high mobility era, is probably the most anti GW2 combat thing at the moment. Even the Dead Eye is able to move and even dodge while they kneel, on a mostly ranged weapon, so, why bladesworn shouldn't be able to move? Edited July 25, 2023 by Zizekent.2398 2 Link to comment Share on other sites More sharing options...
Bewt.9258 Posted July 25, 2023 Share Posted July 25, 2023 There's something wrong with their coding that makes it so kit skills can't be stowed. Imo this needs to be changed for FB tomes too. Not being able to stow/cancel your skills feels bad. Link to comment Share on other sites More sharing options...
bq pd.2148 Posted July 25, 2023 Share Posted July 25, 2023 deadeye used to have a similar issue in its initial form where there was a cooldown on kneel with silent scope as stowing weapons in kneel does cancel kneel. since then i started canceling skills with ESC instead, works for DT too. while it is not exactly what you are looking for as it comes with its own issues, it is better than being stuck in the animation. Link to comment Share on other sites More sharing options...
Leo G.4501 Posted July 25, 2023 Share Posted July 25, 2023 2 hours ago, Zizekent.2398 said: Just do it, please, not being able to cancel animations with the stow key, and another selfroot to this class on such a high mobility era, is probably the most anti GW2 combat thing at the moment. No. 2 hours ago, Zizekent.2398 said: Even the Dead Eye is able to move and even dodge while they kneel, on a mostly ranged weapon, so, why bladesworn shouldn't be able to move? That was a mistake too. 1 1 Link to comment Share on other sites More sharing options...
Zekent.3652 Posted July 25, 2023 Author Share Posted July 25, 2023 22 minutes ago, Leo G.4501 said: No. That was a mistake too. Why? Link to comment Share on other sites More sharing options...
FellFalls.3750 Posted July 26, 2023 Share Posted July 26, 2023 (edited) I'd settle for just pulling the Gunsaber off your hip (Grenade kit draw animation) instead of the idiotic off-your-back (Greatsword) animation. It makes 0 sense why they went with the latter other than just laziness and apathy since most of the animations are just Greatsword copies anyway. Edited July 26, 2023 by FellFalls.3750 Link to comment Share on other sites More sharing options...
Leo G.4501 Posted July 26, 2023 Share Posted July 26, 2023 16 hours ago, Zizekent.2398 said: Why? I feel there are far more pertinent things to adjust for warrior than shuffling around while in DT. Not only that but it's not going to suddenly make people who hated DT before like DT after and opens the door to nuking the current class to replace it with something else. One could say I'm just speculating but Anet does that exact pattern all the time. That side, I'll just say I like immobile DT. I like being punished for my mistakes and rewarded for better play. I liked when Hundred Blades was good but not mobile and if they changed it to mobile tomorrow it would still be trash. I also preferred Dragon's tooth when it was placable rather than tracking a target. They make all these shifts and changes to skill mechanics because people don't want to adjust to the tools they are given. 1 1 Link to comment Share on other sites More sharing options...
Aaron.1294 Posted July 26, 2023 Share Posted July 26, 2023 I think a better idea is to make it having less charges while buffing shuffle/tp stuff and just slightly increasing the speed of Dragon trigger skills 1 2 and 3 @Leo G.4501Shuffling around would give DT access to dodge which w/o stab is sadly a must have. I believe it also makes bladesworn in general a class in pure need of crazy healing and barrier (which are awful and toxic for the game). Me, for example, really like bsw, but u can clearly see the advantage that ppl has over you IF NOT for the things mentioned above. Entire DT rn espec is just dragon trigger 2 and dragon trigger 2 again 😕 Link to comment Share on other sites More sharing options...
Smoosh.2718 Posted July 27, 2023 Share Posted July 27, 2023 To me Bladesword just👏needs👏mainhand👏pistol👏 The spec changed nothing about how we play warrior, the burst is as static as 100b, so nothing changed. Midrange 1 handed play is what warrior lacked all this time, baffles me to why this has been ignored for so many years. 1 Link to comment Share on other sites More sharing options...
Zekent.3652 Posted July 28, 2023 Author Share Posted July 28, 2023 6 hours ago, Smoosh.2718 said: To me Bladesword just👏needs👏mainhand👏pistol👏 Make Gun Zerker canon 🙏 1 Link to comment Share on other sites More sharing options...
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