Lighter.5631 Posted December 9, 2023 Share Posted December 9, 2023 (edited) how? you want people to play off hand mace, but how? pvp wvw Edited December 9, 2023 by Lighter.5631 1 Link to comment Share on other sites More sharing options...
cjttruelife.9172 Posted December 9, 2023 Share Posted December 9, 2023 offhand mace is for cc and vuln stacking, use mace 5 in melee range or with an immob somewhere if they stunbreak and dodge. 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 9, 2023 Share Posted December 9, 2023 Mace 5-> Mace 4 or Mace F1 -> Mace 4 But, Crushing Blow is too slow to land prior to them stunbreaking... It's not like that is one of the buffs we've suggested for the past 4 years... 1 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted December 9, 2023 Share Posted December 9, 2023 (edited) I never use either mace. For me, they simply don't bring anything to the table. They are slow and not fun to play with. CC doesn't matter much to me. If an enemy in content relevant to me has a break bar, I'm faster less slow ignoring the bar and cutting down said enemy with axes or daggers. I wish Warrior got the new maces, instead of Ranger. Edited December 9, 2023 by Fueki.4753 1 Link to comment Share on other sites More sharing options...
Myror.7521 Posted December 9, 2023 Share Posted December 9, 2023 @Lighter.5631 Mace offhand is realy good in Comb with Spellbraker. Specialy with staff it was very and i mean very good (not good enough to kill a condi zerker in 1v1 but you could Holding it endless fight Like realy Well) However its also decent on GS dagger aswell. Its just like the Shield build but with dmg instead of self defence. This been said its not too easy to Play around it though ^^ Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted December 10, 2023 Share Posted December 10, 2023 Mace offhand is only useful in duels where people have never seen tremor's animation before and don't dodge it! 1 Link to comment Share on other sites More sharing options...
prototypedragon.1406 Posted December 10, 2023 Share Posted December 10, 2023 In wvw offhand mace Tremor kinda turns the warrior into a detriment for those that are fighting along side it nearby, especially if they don't happen to have access to stability if the projectile ends up getting reflected back. It would be one thing if the projectile was unblockable itself and go through reflects ,but I mean the tracking on it works 100 percent of the time right? 🤔 Link to comment Share on other sites More sharing options...
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