Luna.9640 Posted January 12, 2018 Share Posted January 12, 2018 What's up with Anet creating maps that provides advantage to classes like rangers,deadeyes and rest of PewPew squad?Teams with more ranged classes already seal the win voting for Coliseum or Capricorn and just pew pew all game long.Where is the balanced play here ? where are the skirmishes ?Can we get some obstacles around capture points so at least the defending players have some chance ? Link to comment Share on other sites More sharing options...
Silv.9207 Posted January 12, 2018 Share Posted January 12, 2018 In a large amount of games (expecially rpg) ranged>melee, nothing's new.Different classes have enough defences or movement skills to reach the enemy and kill him still if it's using ranged weapons. Thief and Warrior for example have enough movement skills to catch an enemy. At last, if you hate ranged classes equip a ranged weapon and use it until you go in melee.Looking to different maps, there's maps that grant advantages to range, others to AoE and others to movement skills (like teleport) and in few areas the ranged classes have problems to keep the distance.But that's like this since...ever?I don't think that ANet will change so much the maps to make a better balance.ANet made some balance on the Battle of Kyhlo to make melee builds able to catch ranged builds in the mid and different little changes had been made to balance the overall game.But, as always, range>melee. Like in every single game. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 12, 2018 Share Posted January 12, 2018 @Luna.9640 said:Where is the balanced play here ?You cant cap a point at a distance.... yet. Link to comment Share on other sites More sharing options...
Malafaia.8903 Posted January 12, 2018 Share Posted January 12, 2018 @Dawdler.8521 said:@Luna.9640 said:Where is the balanced play here ?You cant cap a point at a distance.... yet.Yeah, perfect!What i see in this forum is a lot of cry babies calling unbalanced things that aren't wheighting on their side. Link to comment Share on other sites More sharing options...
Mr Godlike.6098 Posted January 12, 2018 Share Posted January 12, 2018 Fun fact: if tempest would became meta again it would made all pew pew builds extinct like it did with dh in season 2. You know..aoe projectile reflect on everybody around...Sometimes I still troll dedicated pew pew thiefs with tempest ^^. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted January 13, 2018 Share Posted January 13, 2018 @Mr Godlike.6098 said:Fun fact: if tempest would became meta again it would made all pew pew builds extinct like it did with dh in season 2. You know..aoe projectile reflect on everybody around...Sometimes I still troll dedicated pew pew thiefs with tempest ^^. I still play Tempest for ranked... Having Firebrand, Scourge and Staff Aura share Tempest on mid has wielded extremely positive results....My belief is: If scourge counter is ranged and our firebrand has already used his tome, the tempest can cover the scourges weak spots with magnetic aura spam and still be mobile. The extra heals is also very handy Link to comment Share on other sites More sharing options...
Swagg.9236 Posted January 13, 2018 Share Posted January 13, 2018 Skirmishes and interesting open-field fights only occur in games in which players have to aim or time their actions. GW2 never had any of this even with the stock maps. It was all still passive footsie from just out of line of sight. Link to comment Share on other sites More sharing options...
Flauvious.6195 Posted January 13, 2018 Share Posted January 13, 2018 @Luna.9640 said:What's up with Anet creating maps that provides advantage to classes like rangers,deadeyes and rest of PewPew squad?Teams with more ranged classes already seal the win voting for Coliseum or Capricorn and just pew pew all game long.Where is the balanced play here ? where are the skirmishes ?Can we get some obstacles around capture points so at least the defending players have some chance ?Salty scourge is salty. These wide open maps are the only thing giving anyone a chance vs you circle spammers. Link to comment Share on other sites More sharing options...
Luna.9640 Posted January 13, 2018 Author Share Posted January 13, 2018 @Flauvious.6195 said:@Luna.9640 said:What's up with Anet creating maps that provides advantage to classes like rangers,deadeyes and rest of PewPew squad?Teams with more ranged classes already seal the win voting for Coliseum or Capricorn and just pew pew all game long.Where is the balanced play here ? where are the skirmishes ?Can we get some obstacles around capture points so at least the defending players have some chance ?Salty scourge is salty. These wide open maps are the only thing giving anyone a chance vs you circle spammers.I actually play reaper not a scourge for that exact reason about the scourge.Not one of those broken class abusers - else i could just log my ranger and pew pew like rest. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 13, 2018 Share Posted January 13, 2018 @Mr Godlike.6098 said:Fun fact: if tempest would became meta again it would made all pew pew builds extinct like it did with dh in season 2. You know..aoe projectile reflect on everybody around...Sometimes I still troll dedicated pew pew thiefs with tempest ^^.Well if tempest became meta again people would just bring melee and pewpew mesmers who completely ignore you reflect.See, balance. Link to comment Share on other sites More sharing options...
Mr Godlike.6098 Posted January 13, 2018 Share Posted January 13, 2018 @Dawdler.8521 said:@Mr Godlike.6098 said:Fun fact: if tempest would became meta again it would made all pew pew builds extinct like it did with dh in season 2. You know..aoe projectile reflect on everybody around...Sometimes I still troll dedicated pew pew thiefs with tempest ^^.Well if tempest became meta again people would just bring melee and pewpew mesmers who completely ignore you reflect.See, balance.Why? Tempest is garbage like all pew pew builds because of meta. Link to comment Share on other sites More sharing options...
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