phoenixwil.6071 Posted February 13, 2019 Share Posted February 13, 2019 This is the trait that gives increased effectiveness while under Fury. I like it; however, it can improve due to its internal flaw. That’s right, if you go over 100%, it is wasted. That always bugged me. Rolling Mists isn’t optimized for beneficial gain. While you have Rolling Mists, I propose that whatever is over 100% is added to Critical Damage %. So, if your Critical Chance is 110% and your Critical Damage is 200%, that surplus of 10% is added to 200% to give 210%. A small change but it isn’t wasted. Link to comment Share on other sites More sharing options...
Kain Francois.4328 Posted February 13, 2019 Share Posted February 13, 2019 All things considered, Rolling Mists is a bad trait. Other classes gain benefits to crit chance baseline as part of minor traits. All Rolling Mists does is increase crit chance by 20%, big deal. Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted February 13, 2019 Share Posted February 13, 2019 @Kain Francois.4328 said:All things considered, Rolling Mists is a bad trait. Other classes gain benefits to crit chance baseline as part of minor traits. All Rolling Mists does is increase crit chance by 20%, big deal. Wanna trade Roiling Mists for No Scope? I'd definetely take 20% increased crit chance over meagerly 150 Ferocity. Link to comment Share on other sites More sharing options...
Aigleborgne.2981 Posted February 13, 2019 Share Posted February 13, 2019 @Jeknar.6184 said:@Kain Francois.4328 said:All things considered, Rolling Mists is a bad trait. Other classes gain benefits to crit chance baseline as part of minor traits. All Rolling Mists does is increase crit chance by 20%, big deal. Wanna trade Roiling Mists for No Scope? I'd definetely take 20% increased crit chance over meagerly 150 Ferocity.It is surely not that bad, but it is pale against similar traits that perform better. Righteous Instincts, anyone? You need an easily obtainable boon in both cases. But RI is vastly superior without any doubt (more than twice the effect AND might generator)So, if RI is considered as balanced, then RM is weak. Link to comment Share on other sites More sharing options...
Kain Francois.4328 Posted February 13, 2019 Share Posted February 13, 2019 Invocation Grandmasters simply need a reworking. Simple as that... Though I'd say Charged Mists is perfectly fine. In fact, I wish there were other traits to benefit us for going under the Energy threshold. That is such a fun gameplay style I sometimes do it even when I'm not using Invocation. Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted February 13, 2019 Share Posted February 13, 2019 @Aigleborgne.2981 said:@Jeknar.6184 said:@Kain Francois.4328 said:All things considered, Rolling Mists is a bad trait. Other classes gain benefits to crit chance baseline as part of minor traits. All Rolling Mists does is increase crit chance by 20%, big deal. Wanna trade Roiling Mists for No Scope? I'd definetely take 20% increased crit chance over meagerly 150 Ferocity.It is surely not that bad, but it is pale against similar traits that perform better. Righteous Instincts, anyone? You need an easily obtainable boon in both cases. But RI is vastly superior without any doubt (more than twice the effect AND might generator)So, if RI is considered as balanced, then RM is weak. I personally think RI is overtuned and needs to be culled back. 50% crit chance from a boon you can have high uptime on is a bit much. Rolling Mists is fine as a GM and doesn't need to be buffed. Link to comment Share on other sites More sharing options...
Infusion.7149 Posted February 14, 2019 Share Posted February 14, 2019 It has no internal cooldown, so it's going to be even more broken on heralds with permafury. It's more than fine. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.