rdigeri.7935 Posted April 21, 2019 Share Posted April 21, 2019 So zerker gets an update, and it makes a lot of people worry that entering zerk mode has a cast time now, therefore it's interruptable.The possibility of not being able to access any burst skills (just imagine if a mes with power block interrupts the cast time) is a huge penalty, and there should be at least offered a workaround. What if with savage instinct not only broke stun and was immune to physical damage, but it was also immune to hard cc for the duration, or was an invuln altogether?Edit: to be clear, i mean the duration of the cast time, not the zerk mode Link to comment Share on other sites More sharing options...
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