Xelvas.5784 Posted September 24, 2019 Share Posted September 24, 2019 Does anyone know if they have plans on fixing the balance patch? Because, 7 seconds, 11 seconds, etc cooldown is just too long for skills 2 and 3. It was a lot better before they brought in the balance patch. I don't understand why they didn't just decrease the amount of dps each skill did. That would have been better.Pretty much talking about the spellbreaker, which was designed to use double daggars (watch the trailer for the spellbreaker), and the firebrand. The cooldown timers are just too long. Link to comment Share on other sites More sharing options...
Koen.1327 Posted September 24, 2019 Share Posted September 24, 2019 well of course the amount of dps should be decreased, but lowering cooldowns just results into more of a spamfest.which gamemode are you talking about? i don't want low cooldowns in competitive modes, spamming skills will be rewarding because everything is low cooldown anyway. I prefer longer cooldown so you have to calculate your moves Link to comment Share on other sites More sharing options...
Xelvas.5784 Posted September 24, 2019 Author Share Posted September 24, 2019 There was no problem with the lower cooldowns before the balance patch. It was so much better before the cooldown timers increased. The spellbreakers were designed to use double daggers, but the balance patch messed that up. Link to comment Share on other sites More sharing options...
Xelvas.5784 Posted September 24, 2019 Author Share Posted September 24, 2019 It was so much better before the cooldown timers were increased. It's just not fun having to wait 7, 11, etc seconds to use other skills but skill 1. There never was a problem with the cooldown timers before the latest expansion. They could have balanced it so much better by just focusing on decreasing the amount of dps/skill. Longer cooldown timers just remind me so much of turn-based games. And, I don't find those games fun at all. Link to comment Share on other sites More sharing options...
saerni.2584 Posted September 24, 2019 Share Posted September 24, 2019 Uh what balance patch? Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 24, 2019 Share Posted September 24, 2019 @saerni.2584 said:Uh what balance patch?The OP is suffering from the delusion that there was an update today, and that the discussed potential balance changes went into effectThe last significant change to Warrior was mid July..... and even that doesn’t have any types of changes as to what he is referring to. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted September 25, 2019 Share Posted September 25, 2019 I think hes talking about the increased cooldown (from 6 to 8 seconds) on the dagger 2 leap, which was implemented shortly after pof release and kinda disrupted the flow of daggerTo be precise, that change was made on the 27th march of 2018Dagger 3 wasnt changed cd wise, tho.They just reduced the cc duration from 1.5 to 1s Link to comment Share on other sites More sharing options...
Xelvas.5784 Posted September 25, 2019 Author Share Posted September 25, 2019 I was talking about the patch that happened on March 27 of 2018. I forgot it's 2019 already. And I am talking about the increased dagger 2 leap. Link to comment Share on other sites More sharing options...
Acheron.4731 Posted September 25, 2019 Share Posted September 25, 2019 lol, Rip Van Winkle i presume? Link to comment Share on other sites More sharing options...
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