LucianDK.8615 Posted December 10, 2019 Share Posted December 10, 2019 @Levijeh.9643 said:The signet will surely give you rapid life force generation overtime, but you lose an utility slot for something better like spectral walk or spectral ring. For me it's not worth taking signet of undeath. Losing that much HP for 1 res is not worth it.Considering that our spectral skills have painfully long cd, like 40s, they might just as not be present, saving them for a 'rainy day'. You get a lot of passive regen as well a ranged rez. Link to comment Share on other sites More sharing options...
Levijeh.9643 Posted December 14, 2019 Share Posted December 14, 2019 @LucianDK.8615 said:@Levijeh.9643 said:The signet will surely give you rapid life force generation overtime, but you lose an utility slot for something better like spectral walk or spectral ring. For me it's not worth taking signet of undeath. Losing that much HP for 1 res is not worth it.Considering that our spectral skills have painfully long cd, like 40s, they might just as not be present, saving them for a 'rainy day'. You get a lot of passive regen as well a ranged rez.I dont know, right now Spectral Walk is mandatory for pretty much any necro build, it has kite potential and doesn't get affected by valid path bugs. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted December 14, 2019 Share Posted December 14, 2019 @Levijeh.9643 said:@LucianDK.8615 said:@Levijeh.9643 said:The signet will surely give you rapid life force generation overtime, but you lose an utility slot for something better like spectral walk or spectral ring. For me it's not worth taking signet of undeath. Losing that much HP for 1 res is not worth it.Considering that our spectral skills have painfully long cd, like 40s, they might just as not be present, saving them for a 'rainy day'. You get a lot of passive regen as well a ranged rez.I dont know, right now Spectral Walk is mandatory for pretty much any necro build, it has kite potential and doesn't get affected by valid path bugs. Im talking of pve, not pvp/wvw Link to comment Share on other sites More sharing options...
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