Crab Fear.1624 Posted November 11, 2019 Share Posted November 11, 2019 Anyone else notice this when they are being marked or making the mark?That sound is a pretty critical tell, especially when they dont run mug (SA DE). Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted November 11, 2019 Share Posted November 11, 2019 To be honest, I never notice a sound when using Mark or being marked. However, I notice the sound when full Malice. Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted November 11, 2019 Author Share Posted November 11, 2019 @Sir Vincent III.1286 said:To be honest, I never notice a sound when using Mark or being marked. However, I notice the sound when full Malice.It has that sound like you pulled and released a door spring stopper when the mark is cast.I always think of an old microwave when the malice is full, they just went BING. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted November 11, 2019 Share Posted November 11, 2019 @Crab Fear.1624 said:@Sir Vincent III.1286 said:To be honest, I never notice a sound when using Mark or being marked. However, I notice the sound when full Malice.It has that sound like you pulled and released a door spring stopper when the mark is cast.If it makes a sound, I never noticed it. It might be really faint. Or it just get drown out by other sounds. Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted November 11, 2019 Share Posted November 11, 2019 @Crab Fear.1624 said:@Sir Vincent III.1286 said:To be honest, I never notice a sound when using Mark or being marked. However, I notice the sound when full Malice.It has that sound like you pulled and released a door spring stopper when the mark is cast.I always think of an old microwave when the malice is full, they just went BING.Dropping a freshly microwaved hot pocket directly into someone's lap does sound pretty malicious tbh. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted November 11, 2019 Share Posted November 11, 2019 @Jugglemonkey.8741 said:@Crab Fear.1624 said:@Sir Vincent III.1286 said:To be honest, I never notice a sound when using Mark or being marked. However, I notice the sound when full Malice.It has that sound like you pulled and released a door spring stopper when the mark is cast.I always think of an old microwave when the malice is full, they just went BING.Dropping a freshly microwaved hot pocket directly into someone's lap does sound pretty malicious tbh. Imagine getting stab at the back with it. MBS. Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted November 11, 2019 Share Posted November 11, 2019 @Sir Vincent III.1286 said:@Jugglemonkey.8741 said:@Crab Fear.1624 said:@Sir Vincent III.1286 said:To be honest, I never notice a sound when using Mark or being marked. However, I notice the sound when full Malice.It has that sound like you pulled and released a door spring stopper when the mark is cast.I always think of an old microwave when the malice is full, they just went BING.Dropping a freshly microwaved hot pocket directly into someone's lap does sound pretty malicious tbh. Imagine getting stab at the back with it. MBS.It's seriously OP, but only affects characters that are sat in chairs. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted November 12, 2019 Share Posted November 12, 2019 @Crab Fear.1624 said:Anyone else notice this when they are being marked or making the mark?That sound is a pretty critical tell, especially when they dont run mug (SA DE).Ye, but that goes for multiple skills, especially regarding stealth + quickness, I quite often get shot at by DJ with no tell or sound before DE goes to stealth. I know DE had quickness, went to stealth and fired DJ, but my client is just not picking it up, same for CnD + Backstab when under quickness, by the time my screen sees CnD its actually Backstab. Link to comment Share on other sites More sharing options...
NorthernRedStar.3054 Posted November 12, 2019 Share Posted November 12, 2019 @Alatar.7364 said:@Crab Fear.1624 said:Anyone else notice this when they are being marked or making the mark?That sound is a pretty critical tell, especially when they dont run mug (SA DE).Ye, but that goes for multiple skills, especially regarding stealth + quickness, I quite often get shot at by DJ with no tell or sound before DE goes to stealth. I know DE had quickness, went to stealth and fired DJ, but my client is just not picking it up, same for CnD + Backstab when under quickness, by the time my screen sees CnD its actually Backstab.Same, it seems to be a bug because it doesn't happen every time. No forewarning, no sound, nothing before being blasted by a DJ. Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted November 12, 2019 Share Posted November 12, 2019 On a more serious note, the games sound does lag and sometimes cuts out entirely depending on what's going on in the map, I remember roaming in the first couple of years on the game and knowing the zerg was close because all the music had stopped and the dodge noises were lagging. When it works, it's a really necessary part of the tell and is well done, but it's not reliable because the servers aren't reliable. Link to comment Share on other sites More sharing options...
NorthernRedStar.3054 Posted November 12, 2019 Share Posted November 12, 2019 @Jugglemonkey.8741 said:On a more serious note, the games sound does lag and sometimes cuts out entirely depending on what's going on in the map, I remember roaming in the first couple of years on the game and knowing the zerg was close because all the music had stopped and the dodge noises were lagging. When it works, it's a really necessary part of the tell and is well done, but it's not reliable because the servers aren't reliable. What do you mean, the servers are AMAZONG. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted November 15, 2019 Share Posted November 15, 2019 @Jugglemonkey.8741 said:On a more serious note, the games sound does lag and sometimes cuts out entirely depending on what's going on in the map, I remember roaming in the first couple of years on the game and knowing the zerg was close because all the music had stopped and the dodge noises were lagging. When it works, it's a really necessary part of the tell and is well done, but it's not reliable because the servers aren't reliable. This is usually my case - when there are server problems, sync problem, lag spike problem, whatever blob etc, the sound will usually cut it for me. I've had to live with this since I've started playing. This is something I don't think will ever be fixed. Link to comment Share on other sites More sharing options...
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