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Get that insta-revive buii sht out of my game!


Ovark.2514

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@fumcheg.1936 said:

@wevh.2903 said:inspiration mesmer is useless

Spoken like true clueless :P

Stantard acceptable 3v3 comps
runs tempest/necro/rev/symbolbrand tell me what do u replace and whats the value over that class

For example the most common comp are tempest/condi rev/necroMesmer doenst have sustained dmg like rev/necro so after firt burt (probably cleansed/healed by fire tempest or negated by rev resistance uptime) u wont be able to do much , not mention that if ur not playing against monkeys u will have to land ur burt inside plenty aoes of players playing together so ur copies will be easy killed . Ofc u can easily kite if ur focused but u cant peel ur allys and thats the worse part.

Also u cant do dmg while being pressure , is quite difficult to sup a mesmer as a tempest while rev/nec can do dmg while being suported

So what would u do best of any class in this comp?

Rezz potential? Necro/Ele have already best ress potential , ele has signet while necro has 30k/life force hp pool to revive downed allys as some utilitys spectral ring or shround 4 pull(if traited)

Burt dmg? Ye u prob have better burt than necro/rev and thats maybe valuable in conquest but in 3v3 burt dmg is easily mitigated by supports , rev/necro has better aoe dmg over time enough to kill single target healed by enemy sup

Cc? Tempest has better single target cc while rev/necro have aoe ccs

Ofc u can play it for fun and win ppl win ppl worse than u but u wont be able to do nothing against same skill lv ppl with a meta comp and whats why i say its useless

There is no "standard comp" when ppl can solo queue.

What?

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@wevh.2903 said:Sigils has a cast time also what u do? Burn your sigils to cast two ambush skills?xdWhat ambush? Who said I'll be playing mirage

Still lack of sustained dmgNot playing mirage

Moa MAYBE can luckly take a kill but 6s mia with 160s cd?xd if u luckly land it enemys are not bots , if thyre playing cordinate they will just peel that poorly 6s moaYeah you ofc stealth before casting it. Even if it was 1s moa, it forces enemy out of lich which is enough.

Ofc u can easily kite as a mesmer , same as thief but u CANT peel ur allys wich means u cant mitigate dmg on them , thats the worse part and whats why stuff like thiefs are useleess af in 3v3You actually can peel.

Rezz potential? Ye u mes cant face tank cleave and again u only have one sigil without cast time for rez . Cleave is only negated by aoe stuns and mesmer doenst have chaos storm anymore . Necro still perform better than u with their 30k life maybe rez trait is nerfed but necro can literally face tank 3man cleave without dyingYou have f4, stab on shatters, aoe aegis on distort and SoM. This, combined with Feedback, it's good rez potential.

2v2 is different , definitely not optimal but maybe more usableI guess I can't answer that. Maybe it is mediocre in 3v3 but it was very good in 2v2.

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@wevh.2903 said:

@wevh.2903 said:inspiration mesmer is useless

Spoken like true clueless :P

Stantard acceptable 3v3 comps
runs tempest/necro/rev/symbolbrand tell me what do u replace and whats the value over that class

For example the most common comp are tempest/condi rev/necroMesmer doenst have sustained dmg like rev/necro so after firt burt (probably cleansed/healed by fire tempest or negated by rev resistance uptime) u wont be able to do much , not mention that if ur not playing against monkeys u will have to land ur burt inside plenty aoes of players playing together so ur copies will be easy killed . Ofc u can easily kite if ur focused but u cant peel ur allys and thats the worse part.

Also u cant do dmg while being pressure , is quite difficult to sup a mesmer as a tempest while rev/nec can do dmg while being suported

So what would u do best of any class in this comp?

Rezz potential? Necro/Ele have already best ress potential , ele has signet while necro has 30k/life force hp pool to revive downed allys as some utilitys spectral ring or shround 4 pull(if traited)

Burt dmg? Ye u prob have better burt than necro/rev and thats maybe valuable in conquest but in 3v3 burt dmg is easily mitigated by supports , rev/necro has better aoe dmg over time enough to kill single target healed by enemy sup

Cc? Tempest has better single target cc while rev/necro have aoe ccs

Ofc u can play it for fun and win ppl win ppl worse than u but u wont be able to do nothing against same skill lv ppl with a meta comp and whats why i say its useless

There is no "standard comp" when ppl can solo queue.

What?

There is no such a thing as "standard comp" in 3v3 DM if teammates are assigned randomly by system. So argument built on "Stantard acceptable 3v3 comps" is BS from the beginning.

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@fumcheg.1936 said:

@wevh.2903 said:inspiration mesmer is useless

Spoken like true clueless :P

Stantard acceptable 3v3 comps
runs tempest/necro/rev/symbolbrand tell me what do u replace and whats the value over that class

For example the most common comp are tempest/condi rev/necroMesmer doenst have sustained dmg like rev/necro so after firt burt (probably cleansed/healed by fire tempest or negated by rev resistance uptime) u wont be able to do much , not mention that if ur not playing against monkeys u will have to land ur burt inside plenty aoes of players playing together so ur copies will be easy killed . Ofc u can easily kite if ur focused but u cant peel ur allys and thats the worse part.

Also u cant do dmg while being pressure , is quite difficult to sup a mesmer as a tempest while rev/nec can do dmg while being suported

So what would u do best of any class in this comp?

Rezz potential? Necro/Ele have already best ress potential , ele has signet while necro has 30k/life force hp pool to revive downed allys as some utilitys spectral ring or shround 4 pull(if traited)

Burt dmg? Ye u prob have better burt than necro/rev and thats maybe valuable in conquest but in 3v3 burt dmg is easily mitigated by supports , rev/necro has better aoe dmg over time enough to kill single target healed by enemy sup

Cc? Tempest has better single target cc while rev/necro have aoe ccs

Ofc u can play it for fun and win ppl win ppl worse than u but u wont be able to do nothing against same skill lv ppl with a meta comp and whats why i say its useless

There is no "standard comp" when ppl can solo queue.

What?

There is no such a thing as "standard comp" in 3v3 DM if teammates are assigned randomly by system. So argument built on "Stantard acceptable 3v3 comps" is BS from the beginning.still what ? ppl isnt randomly assigned and top players usually 3q ,also the mre u grow on rating less common r things like mesmer rangers or thieves but that doent have nothing to do with all my arguments? is like saying lets play shatter power mes in ranked conquest cuz ppl is randomly assignet?
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@Tayga.3192 said:

@wevh.2903 said:Sigils has a cast time also what u do? Burn your sigils to cast two ambush skills?xdWhat ambush? Who said I'll be playing mirage

Still lack of sustained dmgNot playing mirage

Moa MAYBE can luckly take a kill but 6s mia with 160s cd?xd if u luckly land it enemys are not bots , if thyre playing cordinate they will just peel that poorly 6s moaYeah you ofc stealth before casting it. Even if it was 1s moa, it forces enemy out of lich which is enough.

Ofc u can easily kite as a mesmer , same as thief but u CANT peel ur allys wich means u cant mitigate dmg on them , thats the worse part and whats why stuff like thiefs are useleess af in 3v3You actually can peel.

Rezz potential? Ye u mes cant face tank cleave and again u only have one sigil without cast time for rez . Cleave is only negated by aoe stuns and mesmer doenst have chaos storm anymore . Necro still perform better than u with their 30k life maybe rez trait is nerfed but necro can literally face tank 3man cleave without dyingYou have f4, stab on shatters, aoe aegis on distort and SoM. This, combined with Feedback, it's good rez potential.

2v2 is different , definitely not optimal but maybe more usableI guess I can't answer that. Maybe it is mediocre in 3v3 but it was very good in 2v2.

do u can peel better than rev/necro do u have more sustained dmg than rev&necro do u rezz better than rev/ele ? also lich isnt that good in high ratin u always get countered by tempest air 4 or fb bubble if ppl arent monkeys

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@wevh.2903You are forgetting one point, neither crev or necro can kill me and I can eventually kill them.

But here are your answers:

do u can peel better than rev/necrono/yes

do u have more sustained dmg than rev&necrono/yes

do u rezz better than rev/ele ?yes/no if they take glyph otherwise I don't know

also lich isnt that good in high ratin u always get countered by tempest air 4 or fb bubble if ppl arent monkeysyes, so? Just don't take moa if you have ele in your team, not like the build is 100% set in stone. If you need damage you can swap to cmirage, if you need bruiser you can go inspiration with or without moa.

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@wevh.2903 said:

@wevh.2903 said:inspiration mesmer is useless

Spoken like true clueless :P

Stantard acceptable 3v3 comps
runs tempest/necro/rev/symbolbrand tell me what do u replace and whats the value over that class

For example the most common comp are tempest/condi rev/necroMesmer doenst have sustained dmg like rev/necro so after firt burt (probably cleansed/healed by fire tempest or negated by rev resistance uptime) u wont be able to do much , not mention that if ur not playing against monkeys u will have to land ur burt inside plenty aoes of players playing together so ur copies will be easy killed . Ofc u can easily kite if ur focused but u cant peel ur allys and thats the worse part.

Also u cant do dmg while being pressure , is quite difficult to sup a mesmer as a tempest while rev/nec can do dmg while being suported

So what would u do best of any class in this comp?

Rezz potential? Necro/Ele have already best ress potential , ele has signet while necro has 30k/life force hp pool to revive downed allys as some utilitys spectral ring or shround 4 pull(if traited)

Burt dmg? Ye u prob have better burt than necro/rev and thats maybe valuable in conquest but in 3v3 burt dmg is easily mitigated by supports , rev/necro has better aoe dmg over time enough to kill single target healed by enemy sup

Cc? Tempest has better single target cc while rev/necro have aoe ccs

Ofc u can play it for fun and win ppl win ppl worse than u but u wont be able to do nothing against same skill lv ppl with a meta comp and whats why i say its useless

There is no "standard comp" when ppl can solo queue.

What?

There is no such a thing as "standard comp" in 3v3 DM if teammates are assigned randomly by system. So argument built on "Stantard acceptable 3v3 comps" is BS from the beginning.still what ? ppl isnt randomly assigned and top players usually 3q ,also the mre u grow on rating less common r things like mesmer rangers or thieves but that doent have nothing to do with all my arguments? is like saying lets play shatter power mes in ranked conquest cuz ppl is randomly assignet?

It's really difficult for you I see...Here I phrase it so you could understand: all turbores, autores, and instares skills and traits is pure cancer in 3v3. Including mesmer inspiration trait. An no one cares whether mesmer is part of standard top player team composition. And no, ppl do not "usually 3q". You can meet premeades more often if you queue as a team yourself. But most of the ppl go soloq. And in soloq you meet all classes and builds. And that's why your "standard comp" argument is peace of kitten. If you still can't read or understand this, I can spell it by letter, but that's all.

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@Tayga.3192 said:

@avey.4201 said:roll back to 2/24, then nerf bunker/condi, nice clean play

Are you ready for 10k backstabs

one shot thief still exists, ranger has barrage, and rapid fire, either 1 alone is strong enough to down without using both dodges.least pre 2/25 dodging 10k mattered, you only need to randomly dodge in a bunker meta, no real difference if you dodge this 35 damage or that 35 damage.dodging the backstab, or DJ, then following it up with a reveal, and 10k burst is fun.seeing the backstab, trying to dodge, but being a fraction of a second too slow is fun.bursting a thief for 2k, or every skill on my bar while being zerk, only to watch them teleport/reset several times, I rather afk at spawn.I didn't look at the 5/26 patch notes, sorry if something has changed, but I don't hold any hope it'll improve.

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@fumcheg.1936 said:

@wevh.2903 said:inspiration mesmer is useless

Spoken like true clueless :P

Stantard acceptable 3v3 comps
runs tempest/necro/rev/symbolbrand tell me what do u replace and whats the value over that class

For example the most common comp are tempest/condi rev/necroMesmer doenst have sustained dmg like rev/necro so after firt burt (probably cleansed/healed by fire tempest or negated by rev resistance uptime) u wont be able to do much , not mention that if ur not playing against monkeys u will have to land ur burt inside plenty aoes of players playing together so ur copies will be easy killed . Ofc u can easily kite if ur focused but u cant peel ur allys and thats the worse part.

Also u cant do dmg while being pressure , is quite difficult to sup a mesmer as a tempest while rev/nec can do dmg while being suported

So what would u do best of any class in this comp?

Rezz potential? Necro/Ele have already best ress potential , ele has signet while necro has 30k/life force hp pool to revive downed allys as some utilitys spectral ring or shround 4 pull(if traited)

Burt dmg? Ye u prob have better burt than necro/rev and thats maybe valuable in conquest but in 3v3 burt dmg is easily mitigated by supports , rev/necro has better aoe dmg over time enough to kill single target healed by enemy sup

Cc? Tempest has better single target cc while rev/necro have aoe ccs

Ofc u can play it for fun and win ppl win ppl worse than u but u wont be able to do nothing against same skill lv ppl with a meta comp and whats why i say its useless

There is no "standard comp" when ppl can solo queue.

What?

There is no such a thing as "standard comp" in 3v3 DM if teammates are assigned randomly by system. So argument built on "Stantard acceptable 3v3 comps" is BS from the beginning.still what ? ppl isnt randomly assigned and top players usually 3q ,also the mre u grow on rating less common r things like mesmer rangers or thieves but that doent have nothing to do with all my arguments? is like saying lets play shatter power mes in ranked conquest cuz ppl is randomly assignet?

It's really difficult for you I see...Here I phrase it so you could understand: all turbores, autores, and instares skills and traits is pure cancer in 3v3. Including mesmer inspiration trait. An no one cares whether mesmer is part of standard top player team composition. And no, ppl do not "usually 3q". You can meet premeades more often if you queue as a team yourself. But most of the ppl go soloq. And in soloq you meet all classes and builds. And that's why your "standard comp" argument is peace of kitten. If you still can't read or understand this, I can spell it by letter, but that's all.

most of rezz traits are nerfed and are ez to counter like ele glyph if u cant do it is a skill issue , and still u saying stull like in soloq u meet all classes and builds is dumb af , is like saying someone who is trying to argue that a power shatter mesmer ( for example) is bad at conquest 5v5 that it doenst matter cuz u get matched with random ppl? there is absolutely no point , also most times u get matched with bad 3v3 class agaist good comp u lose

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