Bast.7253 Posted July 9, 2020 Share Posted July 9, 2020 @Brimstone Jack.3462 said:Scourge has made minion master builds fun again.If only it came with an army of Awakened or skeletons instead of the minions we currently have. :( Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted July 10, 2020 Share Posted July 10, 2020 I never minded scourge. I don't mind them being AoE condition kings since that's in theory supposed to be a big part of necromancer in general with scourge excelling. As long as they can be fairly easy focused with coordinated burst they've never really been the the most toxic thing in the game. The question is how susceptible are they to burst anymore with everyone's damage gutted post megabalance. I haven't run into one post megabalance yet so idk they could feel like pre-nerf core necro post megabalance as this truly absurd health sponge. If anything should really change with necromancer is removing the cleanses from Spectral Walk and nerfing worm. It's kind of ridiculous that every Necromancer is walking around with more ports than Mesmer these days. Power creeping spectral walk was 100% unnecessary when they did it. Link to comment Share on other sites More sharing options...
Shiyo.3578 Posted July 11, 2020 Share Posted July 11, 2020 Really don't like scourge being a thing again. This class just puts aoe all over the node and makes fighting really boring. If there's a scourge mid and a renegade far I feel like the game is a stalemate where I can't do anything and no decision I make is correct. Link to comment Share on other sites More sharing options...
Starbreaker.6507 Posted July 11, 2020 Share Posted July 11, 2020 @Shiyo.3578 said:Really don't like scourge being a thing again. This class just puts aoe all over the node and makes fighting really boring. If there's a scourge mid and a renegade far I feel like the game is a stalemate where I can't do anything and no decision I make is correct.Therein lies the problem with conquest.Build that shouldn't be a thing in typical PvP games become so because vomiting AoE over a capture point is a viable strategy.And so many people here think it's the only mode that needs to exist. Link to comment Share on other sites More sharing options...
Vancho.8750 Posted July 11, 2020 Share Posted July 11, 2020 @Starbreaker.6507 said:@Shiyo.3578 said:Really don't like scourge being a thing again. This class just puts aoe all over the node and makes fighting really boring. If there's a scourge mid and a renegade far I feel like the game is a stalemate where I can't do anything and no decision I make is correct.Therein lies the problem with conquest.Build that shouldn't be a thing in typical PvP games become so because vomiting AoE over a capture point is a viable strategy.And so many people here think it's the only mode that needs to exist.Pretty sure it was also the bane of WvW even when it was nerfed. So 2 for 2 here. Link to comment Share on other sites More sharing options...
Caine.8204 Posted July 12, 2020 Share Posted July 12, 2020 PvP: Bring AoE. PvE: Bring AoE. WvW: Bring AoE. I'm seeing a theme here... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now