Fat Disgrace.4275 Posted July 22, 2020 Share Posted July 22, 2020 Banners should be invalid the or removed the moment you leave the keep. Using it for defending is ok, shouldn't be able to roam the map with it Link to comment Share on other sites More sharing options...
Galmac.4680 Posted July 22, 2020 Share Posted July 22, 2020 As necro I would say, nerf it to two targets, plus additional two if you are standing near some enemies. Link to comment Share on other sites More sharing options...
Heimskarl Ashfiend.9582 Posted July 22, 2020 Share Posted July 22, 2020 @"Fat Disgrace.4275" said:Banners should be invalid the or removed the moment you leave the keep. Using it for defending is ok, shouldn't be able to roam the map with itThey could also nerf the damage by 50% or something, but give it back with Guild Objective Aura VIII by adding "banners gain increased benefits".In fact, I think the banners should act like a mobile Guild Objective Aura of sorts and not have any skills. Plus, you could add 1000% MF and solve the loot drama, two birds, one stone. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted July 22, 2020 Share Posted July 22, 2020 @Voltekka.2375 said:Banner user should have all utilities and F class skills locked. Banner damage has been nerfed, but not enough.^This, many players fail to nnotice how easy it to make banner stronger than it is.And 1 banner of each type per map alowance, when 20playera apear with 3 banners just foir a few 5-7 players after they loose or having dificulties ... it F**** retarded LOL.Worse is when the 3 banner users know how to make them more than the banner do ;] Link to comment Share on other sites More sharing options...
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