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Making unique keybinding for every character you have.


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Hey, I just came back to the game after 5 years and I know many posts about this topic has been created, but I havent see any answer from the dev team why they dont add that to the game. Is that difficult to add this to the game?? As I heard from some friends isnt hard to do. I do have all the classes and its really awful to have the same hotkeys for all the classes.There is any chance that we can have this option in the game at some point? I saw posts about it from long time ago.Also about keybinds, you cant even bind mouse scroll up/down.

Thank you.

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As far as I know Anet have never commented on this issue. I'm not sure why, but it's not uncommon, often the first time we know they've even seen a suggestion is when it appears in the patch notes as something they've done. The downside is if it doesn't happen we don't know if it's because it's impossible, too much work, they don't think it's right for the game or some other reason.

If they ever did add it I'd want a way to choose between that option and the current system, because I want all my characters to use the same keybinds and in other games it's an absolute pain if I change something and then have to go through and make the same change over and over on each character or save file (and set them all up from scratch on a new character). One of the first addons I downloaded for Elder Scrolls Online was one to save and copy keybindings, and at the time I "only" had 4 characters. In GW2 I have 11 and regularly make temporary ones so setting up keybindings each time would be even worse.

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@"Danikat.8537" said:As far as I know Anet have never commented on this issue. I'm not sure why, but it's not uncommon, often the first time we know they've even seen a suggestion is when it appears in the patch notes as something they've done. The downside is if it doesn't happen we don't know if it's because it's impossible, too much work, they don't think it's right for the game or some other reason.

If they ever did add it I'd want a way to choose between that option and the current system, because I want all my characters to use the same keybinds and in other games it's an absolute pain if I change something and then have to go through and make the same change over and over on each character or save file (and set them all up from scratch on a new character). One of the first addons I downloaded for Elder Scrolls Online was one to save and copy keybindings, and at the time I "only" had 4 characters. In GW2 I have 11 and regularly make temporary ones so setting up keybindings each time would be even worse.

Normally you do have ESPECIFIC character, so if you dont click on it, you have all the same hotkeys for ever character.

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@Vavume.8065 said:The game lacks a multitude of QoL options such as this, there should really be a patch to focus on adding options for UI placement, camera auto zoom on/off, cursor colours and size, keybinds per char or the ability to move weapon skill slots around.

Yeah would be great, I would like to be able to move party frame/raid to move my target health bar etc. I do have a big monitor and its really shit to play without moving to whaterver I like, but those things are really simple to make, I just dont understand why anet doesnt do, that would be make so many people happy with that, and there is no bad side about it.

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@marcusrmpc.3716 said:

@"Danikat.8537" said:As far as I know Anet have never commented on this issue. I'm not sure why, but it's not uncommon, often the first time we know they've even seen a suggestion is when it appears in the patch notes as something they've done. The downside is if it doesn't happen we don't know if it's because it's impossible, too much work, they don't think it's right for the game or some other reason.

If they ever did add it I'd want a way to choose between that option and the current system, because I want all my characters to use the same keybinds and in other games it's an absolute pain if I change something and then have to go through and make the same change over and over on each character or save file (and set them all up from scratch on a new character). One of the first addons I downloaded for Elder Scrolls Online was one to save and copy keybindings, and at the time I "only" had 4 characters. In GW2 I have 11 and regularly make temporary ones so setting up keybindings each time would be even worse.

Normally you do have ESPECIFIC character, so if you dont click on it, you have all the same hotkeys for ever character.

I've never played a game which offered that choice by default, it's always been one or the other: either all characters have the same keybinds or they all have individual ones that have to be set up separately. I don't doubt that there are games which offer a choice of both systems, but I don't think it's very common which is why I thought it was important to state that I'd like it to be a choice in this game. If Anet simply replaced one system with another that would be very annoying.

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@Danikat.8537 said:

@Danikat.8537 said:As far as I know Anet have never commented on this issue. I'm not sure why, but it's not uncommon, often the first time we know they've even seen a suggestion is when it appears in the patch notes as something they've done. The downside is if it doesn't happen we don't know if it's because it's impossible, too much work, they don't think it's right for the game or some other reason.

If they ever did add it I'd want a way to choose between that option and the current system, because I want all my characters to use the same keybinds and in other games it's an absolute pain if I change something and then have to go through and make the same change over and over on each character or save file (and set them all up from scratch on a new character). One of the first addons I downloaded for Elder Scrolls Online was one to save and copy keybindings, and at the time I "only" had 4 characters. In GW2 I have 11 and regularly make temporary ones so setting up keybindings each time would be even worse.

Normally you do have ESPECIFIC character, so if you dont click on it, you have all the same hotkeys for ever character.

I've never played a game which offered that choice by default, it's always been one or the other: either all characters have the same keybinds or they all have individual ones that have to be set up separately. I don't doubt that there are games which offer a choice of both systems, but I don't think it's very common which is why I thought it was important to state that I'd like it to be a choice in this game. If Anet simply replaced one system with another that would be very annoying.

World of Warcraft you can do that for the last 15years

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@Fenom.9457 said:?? Why is it awful to have the same keybindings? Isn't it infinitely more difficult to learn 9 sets of keys to press, and form different muscle memories for the same game?

Nope because there are some classes that have more hotkeys/ skill than others, I'll give you just a few examples, as a reaper I do use Lich Form what has a 180seconds cooldown, so its some skill that I don't need to be an important hotkey because of the cooldown, but on the other side, I do play Mesmer/mirage where I've Jaunt also holosmith Engage Photon Forge has a short cooldown, and you need to be pressing all the time.

Hopefully, you understand my point, or even for combos if you play Mesmer and you must use almost 4 skills at the same time, but you go to your engineer and those skills are not important ones, its really bad. I think you understood my point. I don't think I'm the only one who plays multiple classes and think that's really awful and uncomfortable to be playing like that.

Also, you don't have to bind every character differently BUT IF WANT you have the option to do. they way it is now, I've to rebind hotkeys all the time when I swap characters, its a pain to do that.

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@"Fenom.9457" said:?? Why is it awful to have the same keybindings? Isn't it infinitely more difficult to learn 9 sets of keys to press, and form different muscle memories for the same game?

Situational use.

In all other games I bind my keys so that my 'core rotation' is the 3 keys right under my fingers, the row above them on my keypad (razer) is interrupts and/or mitigation abilities, the row below them will usually be AoEs. Shift and one of these has major spillpover for each category, control the next level of spill over.

The keys to the left of these primary keys hold alt, shift, control. To the right I have specials - a game's version of an elite skill, weapon swaps, or 'instance specific special ability'.

A top row then has things like mounts, sheath/unsheath, escape out of a menu, push to talk...

  • I've got this so refined that I can seemlessly switch between playing a tank in FFXIV, a DPS in WoW, and a healer in ESO - and not change how my fingers are working at all...

I bound the keys in GW2 to work for this for one class - it will "mostly" map for another... but it actually takes me longer to become "good again" in switching between something as similar as my Elementalist and my Mesmer, than it does to switch between my FFXIV Dark Knight tank and my ESO Necromancer Healer... completely different MMOs yet I can switch between them into different roles faster than I can between two GW2 'berserker gear' DPS...

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