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Pay to win grindfest MMO version of Guild Wars 2.


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  • The game is full f2p with a ViP system, if you're not a VIP, 30% of al the XP and Gold you earn get locked in the "Black Lion Vault", and the only way to unlock it is to pay VIP.
  • Skills are not unlocked as you lvl up, you have to buy them on a special trainer for a lot of gold and based on your level, but they can also drop in the world and are traded, with stuff like Renewed Focus or Soucleave's Summit for example going for millions of gold, and these versions are not level locked.
  • Mounts are all the same and just walk, you want the cool skills you buy the premium version in the cash shop, and these are also 50% faster.
  • SAB is not as generous with continue coins, they are super rare to get and cost a lot of Bauble Bubbles, you want to do everything without being super frustrated, you have to buy the infinite coin.
  • All events are heavily timegated, non VIP players have a limit on how many Gifts/Boxes they can get per day (Halloween, Wintersday, etc), and only VIP can farm as much as they want.
  • All races give a lot of usefull stuff, like gold, itens, skins, but only to the threee winners, and of course, no free mounts.

Those are all i could think for now hehe.

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Or you just do it like this.

  • the game has an optional subscription system
  • Tomes of Knowledge don't exist but EXP scrolls do (which you can buy from the gemstore but you'll get them as well from daily login rewards that are different every month) and character leveling is very long and tedious and people usually level together at a certain map and you'll see +dolmen in chat all the time to be invited into a squad because being in a party gives a bit of EXP increase and credit to everyone in it
  • no gold to gem conversion because you get gems by subscribing with which you can buy the usual stuff you already know but some new stuff as well (like DLCs, elite specs seperately from DLCs and a pig mini pet that increases inventory space for example)
  • Living story, raids, fractals and a few dungeons (there's a new dungeon releasing every once in a while along with the other group content) are paid DLC content content
  • Expansions will become DLCs later when a new expansion (chapter) releases and is currently active
  • You can't store materials in base game and materials clutter up a lot of your inventory but when you sub for a month you get a material storage you can use for that time
  • you have limited inventory/bank space that you can increase for 10 more slots for a lot of gold but subscribing doubles the slots you buy
  • subscribing also gives you 15% bonus EXP gain (which is very helpful because character leveling is super long), access to all DLCs without buying them (which is way cheaper than buying them all one by one), you get 1650 gems every month when you're subscribed and just in general subscribing is the better option

(I know this sounds a lot like ESO. It's intended :wink:Jokes aside, ESO is actually good and you can play it without sub very well too but sometimes things can be annoying and my comment should be taken with a grain of salt ^^ I just tried to imagine how GW2 would be with a system like ESO)

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