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Quick Pockets Suggestion


Crab Fear.1624

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I suggest it reduce weapon swap or outright remove the cooldown.

 

Thieves have a single global resource pool, and we can't legend swap to gain another bar of ini.

 

It also sound thematic, like "dang yo, I got quick pockets, here's my key and now here's my dagger." (switches back and forth between the two items with a sly grin)

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4 hours ago, Zacchary.6183 said:

Thief should have never had a swap CD to begin with. There is no point when your skills are tied to a global resource. Quick Pockets was a bandaid to a laceration.

 

This or a baseline int return when swapping weapon (I rather prefer no/low CD on swap)

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17 hours ago, nopoet.2960 said:

Should be Deep Pockets - Gain an additional stolen item slot.  Should be lots of fun with Improvisation and maybe even open some additional builds with Deadeye.

I like that. Fits thematically too, that you just learned to steal more stuff from people haha

Could be a bit silly with Improvisation and One in the Chamber for DE tho, so much stealth access

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