A way of learning my orb controls faster — Guild Wars 2 Forums

A way of learning my orb controls faster

Everyone know how many people complained about Dhuum's orb mechanic being broken. I wouldn't calling it broken, but is it difficult to learn and this is true. I tried learning it but I find it annoying for the following reason, to learn it, you need to do it at least 25-30 times which means around 25-30 failed attempts on boss. Is hard to find a pug squad where people will not leave or you will not be kicked after the first 10 attempts. So what I am asking now? A way to train it. Maybe a special option is training room where you are turned into an orb and have the opportunity to collect red globes or something like this. Even a tonic would work. I really want to be very possitive, I killed the first 3 bosses and I want Dhuum so I am ready to spend time learning the orb control, but is just annoying to lose 5-6 minutes every try just to have the opportunity to train the control itself for 10 seconds. Can we get a new way of training for it, please?

Comments

  • Linken.6345Linken.6345 Member ✭✭✭

    I thought w5 was 2 bosses 2 events

  • You shouldn’t need 25-30 attempts once you realise it’s not as difficult as it may seem. Keep to the left side and avoid the mid cylinder and you should be fine. On a different note, it seems like the amount of orbs depend on how many spiders that have been killed, so make sure your team is doing that well

  • Daniel.5428Daniel.5428 Member ✭✭✭

    @Chris McSwag.4683 said:
    You shouldn’t need 25-30 attempts once you realise it’s not as difficult as it may seem. Keep to the left side and avoid the mid cylinder and you should be fine. On a different note, it seems like the amount of orbs depend on how many spiders that have been killed, so make sure your team is doing that well

    There are enough orbs, but i have problems with up-down control become the red orbs are small and I have to looks for above to see them

  • Daniel.5428Daniel.5428 Member ✭✭✭

    @Linken.6345 said:
    I thought w5 was 2 bosses 2 events

    River and Statues are simple events but considering they give you tokens and LI, they are the equivalent of a boss. So we can say that W5 has 4 bosses even if River is an escort event and statues are 3 smaller bosses

  • You don’t need to go up/down, there should be more than enough on your “height”. At least I don’t recall going up/down and I’ve probably done over 50 greens at this point

  • Daniel.5428Daniel.5428 Member ✭✭✭

    @Chris McSwag.4683 said:
    You don’t need to go up/down, there should be more than enough on your “height”. At least I don’t recall going up/down and I’ve probably done over 50 greens at this point

    yeah, from time to time is tricky because they have some delay until they count as collected.

  • Coconut.7082Coconut.7082 Member ✭✭✭

    @Daniel.5428 said:

    @Chris McSwag.4683 said:
    You don’t need to go up/down, there should be more than enough on your “height”. At least I don’t recall going up/down and I’ve probably done over 50 greens at this point

    yeah, from time to time is tricky because they have some delay until they count as collected.

    You don't need, nor can go up/down (unlike in the Soul Eater event), you can only stay at one height.

    Something that helped me a lot when I started doing it is to realize that the "part" of your character that needs to "touch" the orbs in order to collect them is slightly below the middle of your screen (there's the "core" of your soul in the middle, and a bit below it there's some king of glowing orb with a static aura), try looking for it.

    Also worth noticing that if you are at a corner and ran out of orbs to collect, they keep re-spawning all the time from the edges, so it might be worth just waiting in place.

  • miku.3025miku.3025 Member ✭✭

    this is a very good idea. i hope dev can implement some training room for various mechanics so people can practice there without having to join a group to pug it.

  • maxwelgm.4315maxwelgm.4315 Member ✭✭✭

    A "Boss golem" that does mechanics would be a nice addition to the Special Training Area, even though I'm not sure how hard it would be to develop. Everyone would benefit (even the people claiming they have no assistance to get into raids) and it would only become a richer feature in time as more raids are released. Just reuse assets and have the golem repeat the boss maneuvers (would probably require modifying the area though, where the hard part comes into).

  • Henry.5713Henry.5713 Member ✭✭✭

    Keep clearing the Deathlings as often as you can. This spawns small orbs obove. The dedicated players will be able to pick small orbs as well as the big one far more easily.

  • Daniel.5428Daniel.5428 Member ✭✭✭

    @maxwelgm.4315 said:
    A "Boss golem" that does mechanics would be a nice addition to the Special Training Area, even though I'm not sure how hard it would be to develop. Everyone would benefit (even the people claiming they have no assistance to get into raids) and it would only become a richer feature in time as more raids are released. Just reuse assets and have the golem repeat the boss maneuvers (would probably require modifying the area though, where the hard part comes into).

    They can do something like Taimi's simulator from LS3. They can reuse that simulator map and just spamm mechanics.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭

    Or they could do it in the same way you learn about Vale Guardian mechanics: with proper pre-events / trash mobs.

  • maxwelgm.4315maxwelgm.4315 Member ✭✭✭

    The pre-events being properly done is the best way possible to solve this I think. But now that you mentioned Taimi's simulator that would actually be pretty fun. AND if it was "inside" the Special Training you could also test yourself with different mechanics and buff setups. Still think it's too much work though...

  • miku.3025miku.3025 Member ✭✭

    I tried with a training group today to do green.. it's fairly painful but sort of understand a bit but still high risk of failing.. I'm playing with 400 ping not sure if that's causing a problem with collecting orb too.

  • miku.3025miku.3025 Member ✭✭
    edited December 9

    i have noticed that the timer started as soon as i go up before reaching the top.. is this intended? i have a video if it helps .. i play with 400 -600 ping so every second means a lot.. also some orb even when my character go right on it, it doesn't get picked up (perhaps i just need more practice to get better? :P)

  • miku.3025miku.3025 Member ✭✭
    edited December 9

    yeah from the video I lost 5 second before i get up there :P yeh it will be nice if timer starts when we get up there or catch the first orb. i think the later will be too easy lol :P :P

  • Lalainnia.3598Lalainnia.3598 Member ✭✭

    I found this guide from Kairos to be extremely helpful just watching the route they take on multiple orb phases made a big difference for me

    On that note though I'm somewhat 2 sided on the implementation of having a raid mech practice room outside of the actual raid. Some ppl actually look at that as the best way to learn and love the challenging aspect of figuring it out inside the raid itself. While on the other hand like you stated most the time pug groups want ppl that have the orb phase down to perfection.

  • miku.3025miku.3025 Member ✭✭
    edited December 10

    mmm it looks easy ya hahahahaha! :P
    i compared the video.... she stayed at the orb for a bit before moving ahead.. i sorta move too fast ahead around the world... mmm i should try that. still worry about it due to the high ping i guess i never know until i try again. thanks for the video

  • miku.3025miku.3025 Member ✭✭

    I would like to update this... Thanks to kairos video and a sketch he made and explanation.. I can do green really easily now even with high ping. I thought it's important to update bcos earlier I was question about my ping for this mechanic. Watch kairos video and read the comment in his video.. he provided a very very useful sketch to help.
    I find myself perfect every green now .. only fail if I'm greedy lol

  • maddoctor.2738maddoctor.2738 Member ✭✭✭

    I tried it first time on Friday, had very little problems with it. I didn't even watch a video, nor a guide, on how to do it. I hope you are talking about the orbs you eat when you go up when you save a Reaper (Green circles) and not some other orbs that I don't know about.
    Some tips from a first timer:
    1) Aim your camera up to see where is the nearest big orb then plan your path to go eat that one (you will get little ones on the way), also if you aim up you can clearly see if the left or the right side has more orbs to eat.
    2) If timer is running out, don't go for the big orb, better you don't eat it and survive
    3) I was playing a human and my character was ABOVE the orbs, still I was eating them but in a 3D environment it's rather hard to know if you are above, or below an orb. I think what the developers can try and do is make the orbs float at the center of the player model, that way, regardless of how tall you are, you can eat the orbs properly.

  • mazut.4296mazut.4296 Member ✭✭✭
    edited 1:05PM

    I find catching orbs very easy, until you got the rng run where only 3-4 orbs spawns and got killed :D But as whole its easy.

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