Pridedemon.3041 Posted February 6, 2018 Share Posted February 6, 2018 I main druid and i am gonna enjoy it even more now pushing far and making 3 people chase me trying to kill :)Thanks ANET for "fixing necro's", didn't have much problem with MOST condi mirage's anyway.Only holo's are a real threat now with their insta burst from invisibility but that's why signet of stone is made for :+1: Link to comment Share on other sites More sharing options...
Razor.6392 Posted February 6, 2018 Share Posted February 6, 2018 Yeah druids need a hotfix. I'm not joking. Link to comment Share on other sites More sharing options...
Pridedemon.3041 Posted February 6, 2018 Author Share Posted February 6, 2018 @Razor.6392 said:Yeah druids need a hotfix. I'm not joking.don't give anet any ideas.well even if they think of reducing their sustain its not gonna happen until next balance patch so prolly not this season Link to comment Share on other sites More sharing options...
FyzE.3472 Posted February 6, 2018 Share Posted February 6, 2018 Spellbreaker would like a word with you Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted February 6, 2018 Share Posted February 6, 2018 @"Pridedemon.3041" said:I main druid and i am gonna enjoy it even more now pushing far and making 3 people chase me trying to kill :)Thanks ANET for "fixing necro's", didn't have much problem with MOST condi mirage's anyway.Only holo's are a real threat now with their insta burst from invisibility but that's why signet of stone is made for :+1: Problem is those who would spend time chasing you..instead than 5vs4 other 2 pts and let you "rot" on that point Link to comment Share on other sites More sharing options...
shadowpass.4236 Posted February 6, 2018 Share Posted February 6, 2018 @"Pridedemon.3041" said:I main druid and i am gonna enjoy it even more now pushing far and making 3 people chase me trying to kill :)Thanks ANET for "fixing necro's", didn't have much problem with MOST condi mirage's anyway.Only holo's are a real threat now with their insta burst from invisibility but that's why signet of stone is made for :+1: If you only push far and 3 people are chasing you trying to kill, not only are YOU playing conquest wrong, but the 3 people on the enemy team are as well. Link to comment Share on other sites More sharing options...
Kilrik.6320 Posted February 7, 2018 Share Posted February 7, 2018 Am I missing something? Why is druid considered so over-tuned all of a sudden when absolutely nothing has changed for the class since just before path of fire. Link to comment Share on other sites More sharing options...
incisorr.9502 Posted February 7, 2018 Share Posted February 7, 2018 in b4 they nerf core ranger with intent to reduce druid power and kill off all other potential builds for ranger , like they did with engineer Link to comment Share on other sites More sharing options...
Ardenwolfe.8590 Posted February 7, 2018 Share Posted February 7, 2018 @Kilrik.6320 said:Am I missing something? Why is druid considered so over-tuned all of a sudden when absolutely nothing has changed for the class since just before path of fire.Regeneration has changed. And that's all I'm saying. Well . . . that and I love it. Link to comment Share on other sites More sharing options...
whoknocks.4935 Posted February 7, 2018 Share Posted February 7, 2018 @Kilrik.6320 said:Am I missing something? Why is druid considered so over-tuned all of a sudden when absolutely nothing has changed for the class since just before path of fire.Because it is, in high levels of play it is just a node bunker camper, maybe in low leagues you don't find many good ones. But above gold 3 start seeing those far node camper which not only are unkillable but have pretty good damage too to outsustain you in any 1vs1. But I don't mind them much, I just ignore them and move elsewhere, and if my team is smart it does the same instead of losing time on a bunker. Link to comment Share on other sites More sharing options...
Pridedemon.3041 Posted February 7, 2018 Author Share Posted February 7, 2018 @Arheundel.6451 said:@"Pridedemon.3041" said:I main druid and i am gonna enjoy it even more now pushing far and making 3 people chase me trying to kill :)Thanks ANET for "fixing necro's", didn't have much problem with MOST condi mirage's anyway.Only holo's are a real threat now with their insta burst from invisibility but that's why signet of stone is made for :+1: Problem is those who would spend time chasing you..instead than 5vs4 other 2 pts and let you "rot" on that pointYou would be surprised to see how often it happens. Being in platinum doesn't assure that my full team and enemy team consists of platinum only. Its quite often to get gold or even silver players in matches especially during off peak times. Link to comment Share on other sites More sharing options...
Miles Smiles.8951 Posted February 7, 2018 Share Posted February 7, 2018 @"Kilrik.6320" said:Am I missing something? Why is druid considered so over-tuned all of a sudden when absolutely nothing has changed for the class since just before path of fire.Exactly becuz "absolutely nothing has changed for the class" when nerfs to sustain were really needed, cuz it was pretty immortal already; and with nerfs to other classes it has to be an absolute god mode now. Except maybe revs will have a better time plusing it Link to comment Share on other sites More sharing options...
Razor.6392 Posted February 7, 2018 Share Posted February 7, 2018 @Kilrik.6320 said:Am I missing something? Why is druid considered so over-tuned all of a sudden when absolutely nothing has changed for the class since just before path of fire.Indirect nerfs can make a class stronger. Druids struggled a little with mirage, and had to abandon against scourge. Both nerfed - druid sustain untouched. What that means is that they're even harder to take down than before. Link to comment Share on other sites More sharing options...
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