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Miles Smiles.8951

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Everything posted by Miles Smiles.8951

  1. Seems to be bugged, yeah, upvote pls:
  2. Seems like the coeff was reduced in all game modes. The second part of the skill pretty much doesn't have a purpose at this point. Might as well give it an evade or cc. Or both, like on ranger GS4 (yes, the class that infamously has the pet knock on top of that).
  3. Just a slight 140% increase, nothing extraordinary here
  4. Still have a slight suspicion that you might be serious, but these two were really funny anyway, ty :)"d" is just a truly marvelous way to mindgame somebody
  5. firebrand became a punchbag, while SB rampage can 2shot you. So i feel it is pretty accurate. A punchbag that currently facerolls teamfights with duable Rev and who will be even more broken when Rev and holo dmg gets adjusted. Recently, I've been doing ATs without firebrand and with second scourge instead, We've facerolled every other team so far. Ones with FB on the enemy team were much easier. So my experience tells me, you're incorrect. So it's not broken because you won against it with two other broken classes? Flawless.And what teams you won against?Vin aeone at 4am?No, prime time ATs only, and I'm speaking from the position of winning potentially good teams in tryhard mode.https://ibb.co/zXmRrRDhttps://ibb.co/0csL1fzOther than that, we're not speaking of broken/not broken, don't see the reason for being so toxic, we're speaking of firebrand being an A tier, rather than S tier, because of several reasons. The point is, you just sit on FB's face and snowball everything else after it dies. With FB against FB, it comes to which one dies first. EDIT: If you're curious, you can also check my last vod with this setup in another prime time daily AT, where we were trying to confirm that it wasn't a luck.Ye, see how "lol" tier Gorm's druid does all the work alongside blood necroes. Me and you, we were... just there :)
  6. the 3rd one (fight on points) wins them all in my book. legit most triggering when a team mate watches you die 2 meters away from node cuz he's "holding the cap" and thinks he's smart and you're dumb.
  7. Yeah, happens to me a lot too. The triggering part is that it slows me down, as I got used to the bug so now I always pause for a fraction of a sec to see if about face actually worked and then proceed to Riposting Shadow or Lightning Reflexes or Withdraw...
  8. seems like it only happens between slots 7 and 8. and even if you leave them as they are after the swap and just change the key binds, they will swap places again, thus we can tell that they are not trying to reset to default.
  9. Making it possible to dismiss the map vote box is on our backlog, though I'm not sure when we'll get to it. It's been on the backlog for three decades now. Seems like an arduous task.
  10. Both ranked and unranked queue buttons don't work since the last ranked match at about 30 min ago. If someone tries to queue me up for unranked it doesn't work for him either.
  11. I guess this is how anet deals with "no valid path" issues, just adding bridges on Kyhlo so everyone can cross =)
  12. Looks really cool, dude! Tho I would increase Mist Portal range to 900 at least, so it wouldn't end up like necro punishment portal; for the Mist Armor maybe protection boon (3s) instead of swiftness (6s) would make more sense cuz it's an armor after all; and maybe reduce the cast time of Banish from 1s to 3/4 or 1/2 even. But it's just numbers, the overall design you've made for the legend is really on point, thank you for sharing. Now you only need to apply at arenanet's, cause you did like 10 times better job than the renegade dev.
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