Can we please make Nature Spirits useful outside of Raids? Please? Once and for all? For build diversity because there are many game modes?
Here’s an idea...
“The Nature Spirit Society has given permission for Rangers to fuse with nature spirits! This allows the Ranger to have crazy cool new skills! Think of these crazy cool new skills as “Facets”… but only 1 can be active at anytime! No funky resource mechanics either!
Heal- Fused Water Spirit
- Passive- Heal. Every 5 sec. 300 radius. Self and 5 allies.
- Active- See Aqua Surge. 300 radius. Breaks stun.
Slot Skill- Fused Frost Spirit.
- Passive- 10% bonus to damage. 300 radius. Self and 5 allies.
- Active- See Cold Snap. 300 radius.
Slot Skill- Fused Stone Spirit.
- Passive- Protection. 300 radius. Self and 5 allies.
- Active- See Quicksand. Breaks stun.
Slot Skill- Fused Storm Spirit.
- Passive- Vulnerability to enemies. 300 radius. +25% movement to self and 5 allies.
- Active- Call Lighting. 5 targets. 300 radius.
Slot Skill- Fused Sun Spirit.
- Passive- Burning. 5 targets. 300 radius.
- Active- See Solar Flare. 300 radius.
Elite- Fused Spirit of Nature.
- Passive- Regen and removes 1 condition on 1 sec intervals. 300 radius. Self and 5 allies.
- Active- Revive 3 targets. Remove 5 conditions and breaks stun on self and 5 allies.”