Jump to content
  • Sign Up

H a z Z y.1762

Members
  • Posts

    43
  • Joined

  • Last visited

Everything posted by H a z Z y.1762

  1. Great thanks. How to get the most use out of regenerating mist?
  2. What trais/ultilities does one swap to become (rifle turret holo) instead of the listed metabattles (elixer rifle holo)?
  3. In spVP i see holosmiths dropping the heal turret and doing all sorts of blast finishers to heal crazy amounts. What are the optimal healing rotations for the elixer rifle build in an spvp match?
  4. Curious to hear from some of the higher rated players, which duo builds are the best to carry games? It's interesting how 2 really good players can carry 3 awful players.
  5. What is the appropriate way to fight vs condi drd? Are you supposed to dodge the immob from sword 2? Is that a realistic goal? If so, my reaction time is too slow / i need to work on it.
  6. Sure, that makes sense, but what about on the weekends?
  7. So, the guys at the top with ridiculously insane win to loss ratios are only duo queing up on those accounts like at 2 am and que dodging the other good players? That makes sense. I mean I've been in games with some of these guys before and they are way better than everyone else, but i never understood how, playing amongst eachother, they could have these insane win to loss ratios. Hey, can't really blame them to be honest. For the leaderboards to really be competitve there needs to be 5 man ques, so i totally understand why they're doing what they're doing. IF you want to be at the very top, In addition to being very good at the game, you need to limit the RNG variable of your matches. If you don't, then your opponents will, and it will be difficult to stay in the top 10. Create a weird rule set of how many people u can que up with in a competitve team environment, then this is 100% the expected behavior.
  8. Hmm, it is hard to learn how other classes work just by playing against them - moreso than other pvp games IMO.
  9. Just cover their sword 2 return spot and they're screwed. Its a gimmick build. There are much better condi thief builds than the drd one, like the one i play :D
  10. We're talking about standard meta battle marauder rifle build, right?
  11. If it weren't for the downtime between seasons i don't think i would have ever learned to play more than one class. Now i can say that i "main" 3 classes for sure which makes me a better player.
  12. Is there any point to spamming choking gas (on a downed body for example) to accelerate the pulsing of poison stacks or is one good enough?
  13. Shadow's rejuvenation (SA tree) is also disappointing for the same reason and the other two options aren't that great for condi thief. I may switch SA to Acro, but losing the stealth bonuses of SA is a tough trade off. EDIT: Rending Shade isn't too shabs actually.
  14. A, full team required to check "yes", resign option would be a nice feature for when there are DCs or clear losses where everyones in agreement that the games over.
  15. A lot of people are talking about condi duration, but with travelers / carrion + two venom sigils, poison is already at 95% duration. I am wondering more if taking thorns is worth the trade off of more condi DMG while losing 25% movement speed. I feel like the damage isn't as important as it is to decap and also move around the map quicker to get to the +1s at the key times.
  16. Does condi thief need to use rune of the traveler (versus thorns for better dmg) in sPvP to fill its mobility role, or is infiltrator good enough?
×
×
  • Create New...