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Just reading this now after Teapot mentioned it on his stream. I haven't really played WvW in ages, and while I was never very close to him personally I still remember him well from our time on GH back in the days (must have been around 2013-15 or so). He was one the commanders that almost always responded when I informed him about enemy zergs I had spotted while roaming on Home BL. Really sad to read this now, he brought so many people together in this game. I always respected how much passion and energy he invested into the game, and his guild especially.
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The one guy at Anet who knows this tournament exists is probably on holidays.
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Ranked Matchmaking for PVP Rigged against older players?!
Falan.1839 replied to Whalekisses.1345's topic in Player vs. Player
The matchmaker is extremely outdated and desperately in need for a revision, but unfortunately the guy who originally coded it (Justin O'Dell) left Arenanet years ago. I strongly suspect that no one has looked at the Matchmaking algorithm since and probably nobody among the current Anet employees is even familiar with it. The metrics games played and rank are definitely a huge problem for veteran players, because alts are SUPER common among top players. Most top players play 3, 4 or even more accounts these days, and rarely go on their mains for Ranked. And besides those there is a significant number of players in that crowd who got their accs banned/dishonored, so those couldn't even play their main accs if they wanted to. So as someone who has played his main like 99% of the time over the course of the last 12 years and raked up a ton of games on it, I end up with hilariously unbalanced matches a lot of the time because said alt accs with few games massively skew the matchmaking. -
Average Anet PvP patch.
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My Breakdown of the current state of gw2 PvP
Falan.1839 replied to Deus Fatorum.2473's topic in Player vs. Player
What you are saying isn't wrong, but there also isn't really a solution to it. It's just a consequence of the game being over 10 years old at this point. Veteran players would bore themselves to death even more than they already are if we were still at the pace and complexity the game had during core, and already find the lack of new content frustrating now. For new players however the content that we got (in the form of elite specs) has already made the game increasingly complex and the skill curve very steep. This wouldn't be that much of an issue if the pvp community had sufficient population levels and the influx of new players was big enough for them to be with each other until they start climbing, but the lack of population means that isnt the case and you will get players of vastly different skill and experience levels in the same game, making it unfun for all sides. -
I don't think this is representative even for GW2, since basically no one under 20 uses forums anymore. Everything pre-discord is historical for them.
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November 28 Skills and Balance Update Preview
Falan.1839 replied to Rubi Bayer.8493's topic in Professions
For Holosmith the removal of the cooldown reduction from heat on Spectrum Shield needs to be rethought. Either this function stays, or the base CD needs go down in PvP. Keep in mind the base CD is still 40s there, twice the amount of the 20s it will have in PvE. Either flat out reduce the cd to 30s, or keep the heat functionality. Otherwise no stability in the world is going to make this viable. Holo is already locked to one stunbreak on almost every build, there is no way you can afford a 40s cd on that. -
Crash loading Crown Pavilion [Merged]
Falan.1839 replied to Sarie.1630's topic in Bugs: Game, Forum, Website
Still not fixed btw. Also has nothing to do with DX11. -
Crash loading Crown Pavilion [Merged]
Falan.1839 replied to Sarie.1630's topic in Bugs: Game, Forum, Website
My PvE Engi is still stuck and I'f prefer not to reset all my keybinds and setting for it... -
Quality design.