Jump to content
  • Sign Up

Dreamy Lu.3865

Members
  • Posts

    916
  • Joined

  • Last visited

Everything posted by Dreamy Lu.3865

  1. For now, our schedule is as follows:++ Guild Events (SG time = GMT+8) ++ PvE Exp Raid : Mon 9pmPvE Strike Missions: Wed 9pm (alternatively, can be meta events).PvE Raid Training : Thur 9pmWvW Runs : Tue, Fri, Sat 9pmPvE Guild Missions : Sun 10pmOptional:WvW training: Sun 9pm to 10pmThat's the main. Aside of those fixed appointments, depending on request and availability of tags, we have spontaneous additional wvw runs and raids. Note that what is not listed in schedule works based on spontaneous calls (fractals, dungeon, PvE events like ley line, ....). Also be aware that this schedule is regularly updated based on guildies requests and/or changes in game content (like the strike missions for example that weren't existing before).
  2. I would really love that we can categorize friends in this list. I use it for all sort of purposes. So for now, what I do is that I set a nickname with input like "WvW tag", "Guild Name", and so on... It helps me identify on first look. But that's lot of work and it has an enormous disadvantage: Once we set a nickname, we can no more see the game ID...
  3. Up for the day. Refer to post top of page 1 for detailed information about the guild. Weekend is over. Guild mission was fun yesterday, with much laughing. Many guildies are also enjoying SAB. Our scheduled activities are not mandatory. You join only if you like it. :) Special note:We are recruiting WvW commanders for 3 runs per week, Tuesday, Friday and Saturday, 9pm-11pm (GMT+8). If you're interested, thanks to contact me for more details. :)
  4. I don't play charr race, I don't like grawls, trolls, .... So Orc, not for me thanks :3
  5. Up for the day. Refer to post top of page 1 for detailed information about the guild. The strike mission activity is now integrated in our weekly schedule. We adapt to game content! And in the meantime, Marceline.5293 has joined us. =) Special note:We are recruiting WvW commanders for 3 runs per week, Tuesday, Friday and Saturday, 9pm-11pm (GMT+8). If you're interested, thanks to contact me for more details. :)
  6. For me, it's a bit the same than usual: Why not, but I see no matter of urgency. I would very much prefer that Anet spends time and budget on other things before to start with such an improvement. Very personal opinion of course. :3
  7. Up for the day. Refer to post top of page 1 for detailed information about the guild. Are you ready for SAB? Come join our guild to share the fun. B) Special note:We are recruiting WvW commanders for 3 runs per week, Tuesday, Friday and Saturday, 9pm-11pm (GMT+8). If you're interested, thanks to contact me for more details. :)
  8. Equinox Solstice [TIME] SG-Based International PvX Guild THE GUILD HAS CHANGED AND PRESENT POST DON' T MATCH ANYMORE. PLEASE REFER TO NEW ONE https://en-forum.guildwars2.com/discussion/114359/sea-hod-pve-equinox-solstice-time#latest.
  9. Up for the day. Refer to original post (top of page 1) for detailed information about the guild. Are you ready for SAB? Come join our guild to share the fun. B) Special note:We are recruiting WvW commanders for 3 runs per week, Tuesday, Friday and Saturday, 9pm-11pm (GMT+8). If you're interested, thanks to contact me for more details. :) *** INFO / CLOSED ****This guild recruitment topic has been replaced by a new one. Present topic will therefore no more be used.
  10. I voted to keep as is. Of course, like lot of things in the game, it could be better. However, for me personally, the way it works is good enough. I would like the priority to be set to other things before improving the leading UI.
  11. Sorry for double posting, this is just to inform about solution I found. I did afford on gemstore the Bloodstone Ascender. It gives a fair light. Thanks to it, I was able to spot the exact location of the karka (that is indeed at exact location shown in guides from the time the labyrinth had light).The novelty cancel the special rifle. So after that, I went back to NPC to get the special rifle.I returned to JP with the rifle, position myself at the exact location, used the skill 1 to verify where the karka is, and did shoot at it.It worked! I tend to believe that before to put everything in the dark, Anet has maybe forgotten to give a thinking to the consequences for the karka hunt that takes part along that JP. The #45 was also very difficult, because we are in full dark in the water and it's very hard to find out where to go out of water to stand to be able to shoot with rifle.
  12. Thank you for the idea. One of the novelties could maybe work. Will check further on them. Since we hold a special rifle, weapons are no solution. Backpacks could help but due to their long acquisition method, I will keep it as the last alternative.
  13. As said in title, I have a problem with karka #46: It seems something has changed? First, the labyrinth of the JP is fully in the dark. So, totally blind, I have no other choice than to copy exactly the same path than shown in one of the several video guides: I take a left at beginning and go through second fake wall (easily identified because at 2nd blue light on the way).Once right after the fake wall, I use skill 1 of our special rifle to light on the place, but it doesn't look same than in guide and the crab is nowhere to be found. Therefore my question: Anyone has done this karka hunt recently? Has #46 been moved to a different position? Thanks for help :)
  14. Up for the day. Refer to original post (top of page 1) for detailed information about the guild. We've just updated our weekly schedule to integrate Strike Missions as a regular activity on Wednesday. =)
  15. Up for the day. Refer to original post (top of page 1) for detailed information about the guild. We have new raiders, so we can organize more raid training sessions. If you would like to learn raiding in a relaxed atmosphere with nice coaches, come join us! :3
  16. Up for the day. Refer to original post (top of page 1) for detailed information about the guild. Hope you had the time to see the giant cats spawning in world towns! =)
  17. An additional information: If you have several accounts, using the same google authenticator on your phone, it can be that it is bugged for one but keeps working perfectly for the other(s). The bug is not on the google authenticator side. It's on the account security side.
  18. Sorry for double posting, just to update the issue: The authentication was indeed bugged. Anet did remove the 2nd security option and I was able to login trouble free. Conclusion: It can happen and the only way around it to remove the 2nd authentication in a first step, then re-add it again.
  19. Up for the day. Refer to original post (top of page 1) for detailed information about the guild. We're seeing a good wvw content since a while, so the runs are really nice. Come join us to enjoy that! :)
  20. Still nothing as of today. I understand they are busy, it's OK to wait, but I'm in the leading team of a guild and that's 3rd day in a row I can't login so it's not really nice... :/
  21. I believe that there are only minorities doing one activity without to touch the others. The majority is with players having preferences of course, but touching at more than one activity. Globally, the game has a concept linking the modes together. Soon or later, a PvE player will need to do a bit of WvW and a WvW player will need to do a bit of PvE. Also, once players have seen a bit everything of a given activity, what keeps them at the game is that they can start with another one, to see new stuff.All in all, for me, it is very important that GW2 keeps its wide choice of activities regularly extended, because that's part of what makes the game strong. A wide content with a wide community of different types of players.
  22. Up for the day. Refer to original post (top of page 1) for detailed information about the guild. Some days ago, we started a singing session after the wvw run, in the discord voice channel... That was something... :3
  23. I can't do that, because the login doesn't go farther than authentication. That's why I had to even do the support ticket to Anet via anonymous. This is same login for game and account. Both are stuck after giving authentication code with error number 11:1012:7:250. Have by now tried to play around the authenticator code generator timer, but it did not help. Looks like I will have no choice and have to wait until Anet answer to the ticket. :/
  24. The authenticator I use is an app on my smartphone. It generates a code. Timing could be an issue yes. What I will try is to open the authenticator first, and then wait for generation of a new code and not use it before half of the timer is passed, so as to be nearly in an intermediate status of time between too early and too late. Let's see.
  25. Suddenly, I can't login. My login data are still here (remembered). Only my network is no more remembered and therefore it asks for authentication: When I type the authenticator code, it gets rejected... Up to now, I tried: To clear all my data and retype everything: Didn't help.To reset my password: Didn't work because blocked at step of the authenticator code again.To turn off my internet security: Didn't help.I have of course opened a support ticket to Anet, but in the meantime, if anyone had that case and would have any idea what else I could try?
×
×
  • Create New...